Light of Serenity Hodur

S-Rank Modifier

Light of Serenity Hodur

/Thunder/Yggdrasill

Introduction

Light of Serenity Hodur is an S-rank Thunder character in Aether Gazer. Faction: Yggdrasill.

Other Thunder characters in Aether Gazer: Annihilator Kali, Archaic Oath Verthandi, Flowfly Mist Shu, Kamuy Zenkibo Tengu, Roaring Thunder Thor, Shinri Tsukuyomi and 2 more.

Profile

Light of Serenity Hodur stands 169cm tall. Light of Serenity Hodur is voiced by 谢莹 in Chinese, Sara Alexander/Kate Clarke in English, 藤田茜 (Akane Fujita) in Japanese, and 문유정 in Korean.

Skills

7
  • Spectral Breach

    Normal Attack

    Performs a 6-strike attack, dealing Thunder DMG equal to 925.5% of ATK. Spectral Sigil: Deals Thunder DMG equal to 1033.6% of ATK. Passive: Gains Unyielding while casting the 4th, 5th and 6th strikes of Normal Attacks. Gains 1 Deconstruction Point Mark while in the Prism Barrier state after casting the last strike of Normal Attacks, Spectral Sigil, Radiant Whirl, or Ephemeral Light. Can have up to 3 Deconstruction Point Marks and up to 2 Warp Path Divine Grace: While not in the Prism Barrier state, gains 20 Divine Grace after casting the 5th and 6th strikes of Normal Attacks.

  • Radiant Whirl

    Skill

    Deals Thunder DMG equal to 1497.4% of ATK. While in the Prism Barrier state, the next Normal Attack is replaced by Spectral Sigil within 3s after casting. Divine Grace: Gains 15 Divine Grace upon casting if not in the Prism Barrier state.

  • Ephemeral Light

    Skill

    Deals Thunder DMG equal to 1497.4% of ATK. While in the Prism Barrier state, the next Normal Attack is replaced by Spectral Sigil within 3s after casting. Divine Grace: Gains 15 Divine Grace upon casting if not in the Prism Barrier state.

  • Prism Field

    Skill

    Can only be cast when Divine Grace is full. Enters Prism Barrier state and resets the CD of Radiant Whirl and Ephemeral Light. Gains Invincible while casting. After casting, the next Normal Attack starts from the 4th strikes. Prism Barrier: While in this state, Prism Field is replaced by Release - Barrier Break. Expends 2 Divine Grace every 0.15s and exits the state when Divine Grace reaches 0. Upon existing, removes all Deconstruction Point and Warp Path Marks, and removes the state that allows to casting Spectral Sigil within 3s. Release - Barrier Break: Deals Thunder DMG equal to 2246% (Next level: 2276.8%} of ATK. If cast with at least 3 Deconstruction Point Marks, expends 3 Marks to grant 1 Warp Path Mark and fully restores Divine Grace, increasing this skill's Non-DoT ATK by 24%. Replaced by Release - Linked Radiance after casting. The next Normal Attack starts from the 4th strikes. Release - Linked Radiance: Deals Thunder DMG equal to 2994.7% (Next level: 3035.7%} of ATK. If cast with at least 3 Deconstruction Point Marks, expends 3 Marks to grant 1 Warp Path Mark and fully restores Divine Grace, increasing this skill's Non-DoT ATK by 24%. Replaced by Finality - Repose after casting. The next Normal Attack starts from the 4th strikes. Finality - Repose: Expends all Warp Path to deal Thunder DMG equal to 3743.6% (Next level: 3794.8%} of ATK. Increases this skill's Non-DoT ATK by 12% for every 1 Warp Path Mark expended. Expends all Divine Grace after casting.

  • Flash Glint.

    Dodge

    Quickly dodges the enemy attacks. Extremity Dodge triggers the Dodge effect. Casting Dodge will not interrupt the first four strike of Normal Attacks. During an Extremity Dodge, while in the Prism Barrier state, the next Normal Attack is replaced by Spectral Sigil within 3s. Dodge effect: Entering Zero Time significantly slows all enemy movements for 2s and grants 25 Divine Grace. The Dodge effect can trigger once every 20s.

  • Universal Deconstruction

    Ultimate

    Deals Thunder DMG equal to 2246% (Next level: 2276.8% of ATK. Upon casting, increases the team's Crit Rate by 12% and Thunder DMG by 30% for 24s. Grants 2% Ultimate Skill charge every second. Grants 15% Ultimate Skill charge when the Mod or a teammate triggers Zero Time. The effect can trigger once every 0.5s.

  • Matrix Finale

    Skillchain

    The Ultimate Skillchain of Light of Serenity - Hodur and Kamuy - Zenkibo Tengu Tengu. Light of Serenity - Hodur deals Thunder DMG equal to ATK × (1200% + 30.77% × Light of Serenity - Hodur's Ultimate Skill level). Increases the team's Crit Rate by 12% and Thunder DMG by 30% for 24s on hit. Kamuy - Zenkibo Tengu deals Thunder DMG equal to ATK × (1200% + 30.77% × Kamuy - Zenkibo Tengu's Ultimate Skill level). Increases the team's Crit DMG by 60% and Armor Pierce by 24% for 24s on hit.

More Thunder characters

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