
S-Rank Modifier
Scarlet Echo Alisa
/Fire/Asterism
Introduction
Scarlet Echo Alisa is an S-rank Fire character in Aether Gazer. Faction: Asterism.
Other Fire characters in Aether Gazer: Airgetlam Nuadha, Eternal Noon Jinwu, Firebrand Tyr, Gunspark Ek Chuah, Huaiyang Xihe, Madoibi Scorched Kagutsuchi and 5 more.
Profile
Scarlet Echo Alisa stands 160cm tall. Scarlet Echo Alisa is voiced by 坂本真綾 (Maaya Sakamoto) in Japanese.
Skills
7Corroding Rend
Normal AttackPerform four consencutive attacks on the ground, dealing a total of 522.3% fire DMG with ATK. When continuing to cast the fifth Normal Attack, leap into the air, gaining a stagger effect while airbone. Execute the fifht and sixth Normal Attacks, dealing a total of 640.2% fire DMG with ATK. When the fifth Normal Attack hits, the Divine Grace gain rate increases by 25% for 2.5 seconds. In "Gun Mode," tap or hold Normal Attack to attack, dealing 14.6% fire DMG with ATK each time. Divine Grace: In "Slash Mode," hitting with Normal Attack will grant Divine Grace.
Death Strike
SkillWhile in the ground, deal a total of 411.8% fire DMG with ATK, and after casting, connect to a Normal Attack starting from the fourth hit. Each time in the air, you can cast 1 times, dealing a toal of 1590.9% fire DMG with ATK. If you hit while having the effect that increases Divine Grace gain rate from Normal Attacks, the Divine Grace gain rate is additionally increased by 50% and the duration is refreshed, automatically connected to the sixth hit of the Normal Attack after casting. "Explosive Eruption": Consume 25 Divine Grace to fire 3 bullets, each dealing 56.1% fire DMG with ATK.
Body Devouring Rage
SkillWhen on the ground, God Arc switches to Predator Form and deals fire DMG equal to 187.2% ATK, and upon a successful predation gains 20 points of Liberation Index. When airbone, the skill can be activated only when Divine Grace is full; consuming all Divine Grace, God Arc switches to Predator Form and deals fire DMG equal to 561.5% ATK, and upon a successful predation gains 60 points of Liberation Index. Can be chained during a dodge, with God Arc switching to Predator Form to deal fire DMG equal to 280.8% ATK; depending on the impact distance, a successful predation gains up to 90 points of Liberation Index.Liberation Index cap is 100 points; each time the Liberation Index fills, Liberation Stage increases by 1 level, and each level in Liberation Stage boosts ATK by 7%. When God Arc in Predator Form hits special enemies, it grants different bullets; when entering "Gun Mode", this skill is replaced with "Aragami Bullets," dealing different DMG: Orgetail: Deals Physical DMG equal to 374.4% ATK; Kongou: Deals Wind DMG equal to 561.5% ATK; Dyaus Pita: Deals a total of 748.4% ATK as lightning DMG.
Star Pulse
SkillThe grounded opening move Zero Stance, interrupts normal attack, skills, and dodge actions of Slash Mode on the ground but not the first 3 strikes of the normal attack combo. Defends during Zero Stance. Upon a successful blocking an attack, gain 25 Burst Index Points. The effect can trigger once every 0.5s. Gains Invincible for 2s. The Invincible effect granted by this skill and non-mobile dodge is removed when defending. For a brief period after initiating Zero Stance, replaces Death Strike with IE Blade Cannon Explosion and Body Devouring Rage with IE Purgatory Flame. Zero Stance and IE Blade Cannon Explosion, can be followed up with IE Purgatory Flames. IE Blade Cannon Explosion: Deals fire DMG totaling 280.6% of ATK and increases Skill DMG by 12% for 10s when cast. IE Purgatory Flame: Expends all Divine Grace, dealing Fire DMG equal to 224.6% of ATK. Grants God Arc Controlled for up to 12s when cast. For every 40 Divine Grace expended by this skill, increases Crit DMG by 7% for 10s. When gaining this Crit DMG buff, increases Crit DMG by an extra 7% for every 1 Burst Stage. God Arc Controlled: When the Burst Stage is not 3, grants 0.8 Burst Index Points every 0.12s. When at Burst Stage 3, expends1.3Burst Index every 0.12s. God Arc Controlled ends when the Burst Stage increases or decreases.
Nimble Stance
DodgeIn "Slash Mode", executing a non-movement Dodge triggers Block; upon a successful block, gain 25 points of Liberation Index, and this effect can trigger at most once every 0.5 seconds, granting Invincible for 2 seconds; defending removes the Invincible effect earned from the non-movement Dodge and Zero Stance. In "Slash Mode", long-pressing Movement Dodge enters "Gun Mode": gain Undying, Normal Attack changes its attack pattern, "Fatal Slash Assault" is replaced with "Explosive Eruption", and "Star Pulse" is replaced with "Slash Mode", allowing you to exit the "Gun Mode" via the replacement skill. Movement Dodge in "Slash Mode" and Dodge in "Gun Mode" let you evande enemy attack; Extremity Dodge triggers the dodge effect. Dodge effect: Enter Zero Time to greatly Slow all enemy actions for 3 seconds; the dodge effect can trigger at most once every 20 seconds.
Godslayer: Massacre
UltimateDeals Fire DMG equal to 2246% ATK; on cast, own Fire DMG increases by 30% for 20 sec; if in "Gun Mode", exit "Gun Mode". Automatically gains 2% Ultimate Skill charge per second. When self or a teammate triggers Zero Time and when self gain "Liberation Index", gain 10% Ultimate Skill charge; this effect can trigger at most once every 2 sec.
Joint Explosion
SkillchainBlood Bullet - Ciel and Scarlet Echo - Alisa's Ultimate Skillchain. Blood Bullet - Ciel deals 1200% + 30.77% × own Ultimate Skill level Ice DMG; when cast, the entire team's Mechanic's Base DMG increases by 30% for 20 seconds. If the user is the leader, they gain an ATK increase of 80% for 20 seconds. Scarlet Echo - Alisa deals 1200% + 30.77% × own Ultimate Skill level Fire DMG; when cast, the entire team's Mechanic's Crit DMG increases by 10% and Crit DMG increases by 20% for 20 seconds. If the user is the leader, they gain a DMG increase of 120% for 20 seconds.



