

Introduction
Yasutora Sado is a 4-star Blue character in BLEACH Mirrors High. Yasutora Sado's archetype is Shield. Battle Style: Hakuda.
On the BLEACH Mirrors High tier list Yasutora Sado is B tier, 7th of the 14 characters ranked.
Other Blue characters in BLEACH Mirrors High: Rukia Kuchiki.
Profile
Yasutora Sado carries the title "Brazo Derecho Del Gigante".
Stats
- Spirit Pressure (Lv. 1)1,060
- Spirit Pressure (Lv. 120)17,958
4★ card. Spirit Pressure before Grade Promotion and Limit Break bonuses. Each bar is measured against the highest value in the BLEACH Mirrors High roster, and the place is out of every character with that stat.
Skills
10Blitz
Arts 1 · Blitz Arts, PhysicalA forward-facing lunge attack.
- Power
- 100
- Cooldown
- 1 Count
Power
Arts 2 · Power Arts, PhysicalA powerful single-strike attack.
- Power
- 120
- Cooldown
- 3 Counts
A Life-Bound Promise
Arts 3 · SkillDefense +25% (for 10 Count(s))
- Power
- 40
- Cooldown
- 10 Counts
El Directo
Mortal Blow · PhysicalUnleashes a single powerful punch. Removes debuffs on self. Used by Yasutora Sado.
- Power
- 210
- Cooldown
- 15 Counts
Shield
Archetype AbilityOn entry via Cover Change, the switched-out ally incurs no Switch cooldown. On Clash, Draw Point Bonus +50.
Reduce Bind Duration
Ability-30% Bind duration.
Worth Dying For
Innate Ability · Lv. 1 to 7 by Limit BreakLv. 1: On field entry, team damage +5%, if HP is 75% or lower, additionally gain damage +3% (for 20 Count(s)). Lv. 2: On field entry, team damage +6.5%, if HP is 75% or lower, additionally gain damage +3% (for 20 Count(s)). Lv. 3: On field entry, team damage +6.5%, if HP is 75% or lower, additionally gain damage +4.5% (for 20 Count(s)). Lv. 4: On field entry, team damage +6.5%, if HP is 75% or lower, additionally gain damage +4.5%. If HP is 50% or lower, additionally gain damage +2% (for 20 Count(s)). Lv. 5: On field entry, team damage +8%, if HP is 75% or lower, additionally gain damage +4.5%. If HP is 50% or lower, additionally gain damage +2% (for 20 Count(s)). Lv. 6: On field entry, team damage +8%, if HP is 75% or lower, additionally gain damage +6%. If HP is 50% or lower, additionally gain damage +2% (for 20 Count(s)). Lv. 7: On field entry, team damage +8%, if HP is 75% or lower, additionally gain damage +6%. If HP is 50% or lower, additionally gain damage +4% (for 20 Count(s)).
Draw Point Bonus Obtained (Normal Attack)
Spirit Ability 1On normal attack hit, Draw Point Bonus +10.
Increased Attack
Spirit Ability 2On Cover Change, Attack +15% (for 20 Count(s)).
Switch Cooldown Reduction
Spirit Ability 3Switch cooldown -3 Count(s).
Art





