Starry Impression

A-Rank Battlesuit

Starry Impression

/PSY

Dtier

Introduction

Starry Impression is an A-rank PSY battlesuit in Honkai Impact 3rd.

On our Honkai Impact 3rd tier list Starry Impression is D tier, 94th of the 97 battlesuits ranked, from where 4 current tier lists put Starry Impression.

Other PSY battlesuits in Honkai Impact 3rd: Azure Empyrea, Blood Rose, Divine Prayer, Drive Kometa, Fervent Tempo Δ, Hawk of the Fog and 19 more.

Profile

Starry Impression is Griseo's battlesuit. Her birthday is December 21, and she stands 145cm tall.

Stats

  • HP1,603
  • SP153
  • ATK601
  • DEF224
  • CRT81

At rank SSS. Each bar is measured against the highest value in the Honkai Impact 3rd roster.

Skills

6
  • Self-Portrait: Stars

    Leader

    Team deals 17% bonus Physical DMG to bleeding enemies and starts battle with 35 bonus initial SP. In Open World, the initial SP bonus takes effect once every 10 mins. Self-Portrait: Stars (unlocks at S): Team deals 24% bonus Physical DMG to bleeding enemies and starts battle with 55 bonus initial SP. In Open World, the initial SP bonus takes effect once every 10 mins.

  • Combo: Knight Blowing Bubbles

    Special ATK

    Attack together with Mr. Knight. Combo ATK is dictated by the number and color of the paints it consumes: If she does not have the max number of paints or paints of all 3 colors, Mr. Knight will consume all paints to knock enemies airborne and deal 400% ATK of Physical DMG. If she has the max number of paints that contain all 3 colors, Mr. Knight will consume all paints to smite enemies and deal 650% ATK of Physical DMG. Casting Combo ATK grants a Prismatic Bubble buff for 10s. Prismatic Bubble: Negates incoming DMG once. Deals 100% ATK of Physical DMG to nearby enemies on blocking, expiry, or being triggered again. Golden Rye Field (unlocks at S): Restores additional SP after casting Combo ATK according to the colors it consumed. For every 1/2/3 different colors consumed, restore 4/8/16 SP. Airy Water Lily (unlocks at SSS): Can stack Prismatic Bubble 2 times. Within 10s of triggering Prismatic Bubble, increases Ignore Interrupt and reduces incoming Total DMG by 30%. Coal-Black Crow: Gain 3 different colors on first entry.

  • The Birth of the Depicter

    Evasion

    Quickly dodge enemy attacks. Can be performed twice in a row. Ultimate Evasion Skill: Causes Global Time Fracture for 2s (CD: 15s). Girl with Gray Feather in Hair: Ultimate Evasion Skill grants Prismatic Bubble and can be connected into Basic ATK SEQ 3.

  • Neverland Genesis

    Ultimate

    Exhibit a painting that materializes and attacks upon auto-completion. Casting Ultimate causes global Time Fracture for 2s. Teammates on the field can inflict 2 Bleed Trauma (CD: 2s). Ultimate lasts 18s, during which the number of paints is capped at 5. When Ultimate has 8s left, deal 500% ATK of Physical DMG in an area. During Ultimate, her exit refreshes the duration of Mixing buffs and grants teammates the same Mixing buffs. Can only be triggered once during Ultimate. SP cost: 75. CD: 20s. Moonlit Night on the River (unlocks at S): Ultimate's AoE DMG deals 500% ATK of Physical DMG to bleeding enemies. Each stack of bleeding increases the multiplier by 300%, up to a maximum of 2,000%. This DMG counts as bleeding DMG. Girl in a Dream: Team enters Traced state during Ultimate. It enables them to stack bleeding on enemies 4 more times, and each stack makes bleeding deal another 15% ATK of Physical DMG per 0.5s. After casting Ultimate, inflict 6 Bleed Trauma on all enemies. Dove Carrying Branch (unlocks at S): During Ultimate, bleeding inflicted by her deals 50% bonus Total DMG.

  • The Painter and The Knight

    Basic ATK

    Fight using a paintbrush and with the help of Mr. Knight. SEQ 1: 80% ATK of Physical DMG. SEQ 2: 100% ATK of Physical DMG. SEQ 3: 120% ATK of Physical DMG. SEQ 4: 80% + 80% ATK of Physical DMG. SEQ 5: 180% ATK of Physical DMG. QTE: Windmills: QTE: Triggered when an enemy is Time-Slowed or bleeding (refreshing included). Deals 140% × 7 ATK of Physical DMG, restores 6 SP to the team, grants 3 different colors, and reduces switch CD by 4s. Grass and Butterflies (unlocks at SS): On landing Basic ATK SEQ 3 & 5, increases Physical DMG by 35% for 6s. Triggering it again refreshes the duration.

  • Impression, Ciel Étoilé

    Passive

    Passive bonuses apply automatically. Gain paints through fighting. They have 3 colors and the default paint is red. Tap [ATK] and hit an enemy to gain a paint of the current color. Tap [ULT] to switch colors and hit an enemy to gain a paint of the new color. Gaining a paint grants a corresponding Mixing buff for 20s (gaining it again refreshes the duration). [Mixing: Red]: Deal 20% bonus Total DMG to shield-broken or unshielded enemies. [Mixing: Yellow]: Take 15% less Total DMG. [Mixing: Blue]: Bleeding inflicted by her deals 35% bonus Physical DMG. Stop gaining paints or Mixing buffs at the max number of paints. Ms. Fairy is Smiling (unlocks at S): Combo ATK that consumes multiple same colors deals additional Physical DMG based on her ATK. If this color has the highest count that is over 1, each of it deals 250% bonus Physical DMG. This DMG counts as bleeding DMG. Mr. Knight is Climbing: Deal 40% bonus Total DMG and 40% bonus bleeding DMG to BIO-type enemies. BIO-type enemies take 10% bonus Total DMG from the team. Ms. Moon is Resting (unlocks at S): Start battle with 40 bonus initial SP. Triggered once every 10 mins in Open World.

Recommended gear

  • Recommended

    Offense 88% · Functionality 90% · Compatibility 100%
    • WeaponElysian Astra: Heart's Color
    • Stigma (T)Cezanne
    • Stigma (M)Cezanne
    • Stigma (B)Cezanne
  • Universal

    Offense 75% · Functionality 82% · Compatibility 80%
    • WeaponHekate's Sombre
    • Stigma (T)Holmes
    • Stigma (M)Holmes
    • Stigma (B)Holmes
  • Transitional

    Offense 50% · Functionality 65% · Compatibility 60%
    • WeaponRanger's Cross
    • Stigma (T)Theresa: Origins
    • Stigma (M)Theresa: Origins
    • Stigma (B)Theresa: Origins

Art

Starry Impression key art

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