Jotaro Kujo

Jotaro Kujo

SSRAssaultA tier

Introduction

Jotaro Kujo is an SSR character in JoJo's Bizarre Adventure: Golden Spirit. Jotaro Kujo's role is Assault.

On our JoJo's Bizarre Adventure: Golden Spirit tier list Jotaro Kujo is A tier, 14th of the 52 characters ranked, from where 8 current tier lists put Jotaro Kujo.

Skills

6
  • You've Angered Me

    Ultimate

    Lv. 1: Upon entering the battle, Jotaro gains a 5% bonus to Basic Attack Strength and a 20% bonus to Damage Reduction. Upon casting this skill, Jotaro enters an Enhanced state. Enhanced: The next 5 basic attacks become 5 consecutive cone-shaped combos. Combos: Instantly unleashes 3 strikes upon all enemies within a 2-tile cone-shaped area towards the target, each hit dealing damage equal to 120% of Attack. Each hit counts as 1 independent basic attack. This skill cannot be cast while Jotaro is already in the Enhanced state. Lv. 2: Increases damage to 130% of Attack per hit. Lv. 3: Increases damage to 140% of Attack per hit. Lv. 4: Increases damage to 150% of Attack per hit.

  • Time Stop

    Ultimate

    Lv. 1: If the target is out of Jotaro's attack range, Jotaro dashes towards the target before attacking. Upon casting this skill, Jotaro inflicts Time Stop on all other units for 3 seconds. Jotaro dashes towards the enemy with the highest Attack within 3 tiles, unleashing 12 instant strikes. Each hit deals damage equal to 200% of Attack, and the last strike deals additional damage equal to 40% of the target's missing HP. Each hit during this skill counts as an independent basic attack. The additional damage from the last hit caps at 600% of Jotaro's Attack. Lv. 2: Increases each hit's damage to 210% of Attack and additional damage cap to 650% of Attack. Lv. 3: Increases each hit's damage to 220% of Attack and additional damage cap to 700% of Attack. Lv. 4: Increases each hit's damage to 240% of Attack and additional damage cap to 800% of Attack.

  • Ora Ora Ora

    Skill

    Lv. 1: Strikes all enemies within a 1-tile cone-shaped area in the target direction over 3 rapid hits. Each hit deals damage equal to 150% of Attack, split evenly across all enemies in range. In addition, each strike has a 40% base chance to Stun the target for 2 seconds and a 40% base chance to inflict 1 stack of Defense Down. Each hit counts as 1 independent basic attack. Cooldown: 14 seconds. Lv. 2: Reduces cooldown to 12 seconds. Increases each hit's damage to 175% of Attack and base chance for inflicting Defense Down to 45%. Lv. 3: Reduces cooldown to 10 seconds. Increases each hit's damage to 200% of Attack and base chance for inflicting Defense Down to 50%.

  • Punish Evil

    Passive 1

    Lv. 1: Increases Attack and Max HP by 10%. When HP falls below 50%, gains Punish Evil for 5 seconds. Cooldown: 60 seconds. Lv. 2: Increases attribute bonuses to 15%. Reduces Punish Evil's cooldown to 45 seconds. Lv. 3: Increases attribute bonuses to 20%. Reduces Punish Evil's cooldown to 30 seconds.

  • Settled Debt

    Passive 2

    Lv. 1: Gains 1 stack of Retribution whenever attacked. When unleashing the Ultimate, gains additional effects based on Retribution stacks. Immediately gains Shield equal to (300% of Attack + Retribution stacks × 30% of Attack). Increases Attack by (Retribution stacks × 5%). Both effects last for 5 seconds. Then resets Retribution stacks. Lv. 2: Increases Shield to (300% of Attack + Retribution stacks × 35% of Attack) and Attack bonus to (Retribution stacks × 6%). Lv. 3: Increases Shield to (300% of Attack + Retribution stacks × 40% of Attack) and Attack bonus to (Retribution stacks × 8%).

  • You're Not Running Away

    Passive 3

    Lv. 1: When this character's basic attack hits an enemy, subsequent basic attacks against that target deal additional damage equal to 1% of Attack, stacking up to 30 times. The additional damage is capped at 30% of Attack. Lv. 2: Increases the maximum stacks to 35. Lv. 3: Increases the maximum stacks to 40.

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