
Iron Fist
2-star/BrawlerD tier
Introduction
Iron Fist is a 2-star character in MARVEL Strike Force. Iron Fist's role is Brawler. Faction: Defender.
On our MARVEL Strike Force tier list Iron Fist is D tier, 130th of the 150 characters ranked, from where 5 current tier lists put Iron Fist.
Background
A versatile martial artist with healing abilities and a powerful single target attack.
Stats
- Health111
- Damage35
- Armor4
- Focus71
- Resistance59
- Crit Damage130
- Crit Chance10
- Dodge Chance0
- Block Chance0
- Block Amount10
- Accuracy100
- Speed106
At max level. Each bar is measured against the highest value in the MARVEL Strike Force roster.
Skills
4Martial Arts
BasicAttack primary target for 270% damage + Chain to up to 2 adjacent targets for 150% damage. Counterattack break this chain.
At skill level 7
Inner Peace
SpecialClear all negative effects from self and all HEROES FOR HIRE allies. Heal self, all DEFENDER, and all HEROES FOR HIRE allies for 8,000 Health + 30% of this character's Max Health. Then, heal most injured CITY HERO ally for 2,500 Health + 10% of this character's Max Health Fill Speed Bar by 30%.
At skill level 7
The Iron Fist
UltimateAttack primary target for 700% damage + apply Offense Down + clear 3 positive effect. On WAR DEFENSE, this attack targets the enemy with the highest damage instead of the primary target, ignoring Taunt and Stealth. This attack cannot be blocked. If Shang Chi is an ally, this attack cannot be dodged.
At skill level 7
Son of K'un-Lun
PassiveAt the start of any WAR, if this character is on DEFENSE and has 3 or more HEROES FOR HIRE allies, gain 2 Charged on Spawn of their initial match. This action occurs only once per WAR. On Spawn, heal self, DEFENDER, and HEROES FOR HIRE allies for 30% of this character's Max Health. Heal additional CITY HERO allies for 10% of this character's Max Health. On Turn, 30% chance to heal self, DEFENDER, and HEROES FOR HIRE allies for 20% of this character's Max Health. Heal additional CITY HERO allies for 10% of this character's Max Health. At the end of any turn, if Charged and below 50% Health, lose 1 Charged, clear all negative effects, heal for 100% of this character's Max Health, gain Offense Up for 2 turns, 2 Deflect, and Deathproof. On Death, if Charged, Revive with 100% of this character's Max Health. When a HEROES FOR HIRE ally drops below 50% Health, apply Defense Up to that ally for 2 turns. Gain +5% Damage for each DEFENDER and HEROES FOR HIRE ally. On WAR DEFENSE, gain +10% Damage, +10% Damage Reduction, and +175% Resistance per Charged.
At skill level 5
How to get Iron Fist
Nexus Campaign, Chapter 1-9; Premium/Basic/Legacy I/Ultimus Orb; unlocked at 2 stars for 45 shards



