Charlotte

Charlotte

/Ranger/Earth

Atier

Introduction

Charlotte is a Ranger character in OUTERPLANE. Charlotte's role is Earth.

On our OUTERPLANE tier list Charlotte is A tier, 43rd of the 118 characters ranked, from where 4 current tier lists put Charlotte.

Profile

Charlotte's birthday is 1-6, and Charlotte stands 159 cm tall.

Background

A fancy checkered coat. An authoritative fake mustache.

Charlotte is the self-proclaimed greatest detective in Mirsha.

It is rumored that she is merely an avid mystery novel enthusiast, imitating the detectives that she admires.

Despite sometimes displaying flawed deductions and misguided intuition, in the end, she is always the first to uncover the truth that everyone else overlooked.

If you are ever faced with a perplexing mystery, Master, I would recommend entrusting it to Charlotte.

She will ponder over it for months, if need be.

Stats

  • HP8,172
  • ATK1,907
  • DEF1,540
  • SPD162
  • CRIT Rate15%
  • CRIT DMG180%
  • Effectiveness190
  • Resilience144

At level 120. Each bar is measured against the highest value in the OUTERPLANE roster.

Skills

5
  • Securing the Culprit

    Skill 1

    Attacks an enemy and has a 20% chance to reduce the cooldown of The Culprit is You! by 1 turn(s). Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: +10% damage Lv. 4: +10% damage Lv. 5: +5% effect chance

  • Thinking Time

    Skill 2 · Cooldown 3 turns

    (Triggered Effect) When an ally uses an attack that targets all enemies, grants increased Attack to all allies for 2 turn(s), and increases Priority of ally Mages by 25%. Upgrades: Lv. 2: +5% Priority Lv. 3: -1 turn Skill Cooldown Lv. 4: +1 turn effect duration Lv. 5: -1 turn Skill Cooldown, +10% Priority

  • The Culprit is You!

    Ultimate · Cooldown 4 turns

    Attacks all enemies and increases Critical Damage and Critical Hit Chance of all allies for 3 turn(s). After using the skill, decreases cooldown of Thinking Time by 1 turn(s). Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: +2 turns Increased Critical Hit Chance to all allies Lv. 4: +1 turn effect duration Lv. 5: +20% damage, -1 turn Skill Cooldown

  • Burst

    Burst

    60 AP: Increases damage 90 AP: Increases the chance to reduce cooldown by 80% 120 AP: Gains an extra turn

  • Chain Passive

    Chain

    Chain Finish Effect: After attacking, has a 100% chance to grant increased Attack to all allies for 2 turn(s). Dual Attack Effect: After attacking, increases Priority of the caster by 30%.