Fenrir

Fenrir

FireStrikerD tier

Introduction

Fenrir is a Fire character in OUTERPLANE. Fenrir's role is Striker.

On our OUTERPLANE tier list Fenrir is D tier, 105th of the 118 characters ranked, from where 9 current tier lists put Fenrir.

Other Fire characters in OUTERPLANE: Aer, Astei, Bell Cranel, Christina, Claire, Ember and 12 more.

Profile

Fenrir carries the title "Bandit Queen". Her birthday is 4-24, and she stands 171 cm tall.

Background

Fenrir, the Bandit Queen, is a wolf that viciously hunts humans while wielding the enormous axe of her late husband.

She desires nothing more then getting bloody revenge on all humans.

After she lost her husband, her eye, and even her children at the hands of humans, she swore to take indiscriminate revenge.

Fenrir will stop at nothing to kill humans and become the most wanted person in the kingdom.

Her fellow demibeasts are the only ones who have the privilege of seeing her kind and gentle side.

With the goal of someday creating a paradise for demibeasts only, she swings her axe mercilessly.

Be careful if you ever meet her in battle, Master.

Stats

  • HP8,668
  • ATK2,193
  • DEF2,207
  • SPD97
  • CRIT Rate20%
  • CRIT DMG180%
  • Effectiveness120
  • Resilience248

At level 120. Each bar is measured against the highest value in the OUTERPLANE roster.

Skills

5
  • The Wolf King's Fangs

    Skill 1

    Attacks an enemy and recovers 10% of damage dealt as Health. Upgrades: Lv. 2: +5% damage, +1 Weakness Gauge damage Lv. 3: +5% damage Lv. 4: +10% damage Lv. 5: +10% damage

  • Die, Coward!

    Skill 2 · Cooldown 3 turns

    Attacks an enemy. If the target has a Barrier, they take increased damage. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: -1 turn Skill Cooldown Lv. 4: +10% damage Lv. 5: +20% damage

  • Slay

    Ultimate · Cooldown 4 turns

    Attacks an enemy. The damage increases proportional to the caster's missing Health. Targets with Barriers take increased damage. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: -1 turn Skill Cooldown Lv. 4: +10% damage Lv. 5: +10% damage, Increases damage to targets with Barriers

  • Burst

    Burst

    80 AP: Increases damage 120 AP: Increases damage 160 AP: Increases Penetration by 30%

  • Chain Passive

    Chain

    Chain Companion Effect: Heals 25% of the caster's Health. Dual Attack Effect: After attacking, heals 10% of damage dealt.

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