
Flamberge
Healer/WindD tier
Introduction
Flamberge is a Healer character in OUTERPLANE. Flamberge's role is Wind. Faction: Annihilation Sect.
On our OUTERPLANE tier list Flamberge is D tier, 116th of the 118 characters ranked, from where 9 current tier lists put Flamberge.
Profile
Flamberge's birthday is 7-8, and Flamberge stands 165 cm tall.
Background
The son of the Archdemon of Annihilation Firrah, Flameberge is currently the boss of the annihilation Sect.
Unlike his aggressive organization, he is mild-mannered and cautious.
As he chooses to retreat instead of fighting in meaningless battles, some members of his Sect oppose him, especially since he has not officially become an Archdemon yet as no one chose to acknowledge him as one.
Despite all that, he is always calm and strong.
He maintains his cold rational self no matter what situation he is in, and values repaying debts and unity so much that those who are indebted to him swear their undying loyalty.
Perhaps he might turn out to become the greatest Archdemon in history.
Further observation is needed.
Stats
- HP8,944
- ATK1,229
- DEF1,790
- SPD101
- CRIT Rate15%
- CRIT DMG180%
- Effectiveness120
- Resilience246
At level 120. Each bar is measured against the highest value in the OUTERPLANE roster.
Skills
5
Like A Fierce Whirlwind
Skill 1Attacks an enemy and has a 50% chance to increase a random ally's Speed for 1 turn(s). Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: +10% effect chance Lv. 4: +10% damage Lv. 5: +10% effect chance

Like A Peaceful Forest
Skill 2(Passive Effect) Has a 100% chance to reduce the skill cooldown of Like a Noble Mountain by 1 turn(s) upon taking a critical hit. Upgrades: Lv. 2: +10% effect chance Lv. 3: +10% effect chance Lv. 4: +15% effect chance Lv. 5: +15% effect chance

Like A Noble Mountain
Ultimate · Cooldown 4 turnsHeals all allies' Health equal to 35% of Flamberge's Max Health. Upgrades: Lv. 2: +3% healing Lv. 3: +3% healing Lv. 4: +4% healing Lv. 5: +5% healing
Burst
Burst80 AP: Increases Speed Increase duration by 1 turn 120 AP: Increases Speed for 2 turns 160 AP: Target Action Points +50

Chain Passive
ChainChain Companion Effect: After attacking, gains 15 Chain Points. Dual Attack Effect: Increases Speed of a random ally for 1 turn(s).



