
Rhona
Wind/StrikerB tier
Introduction
Rhona is a Wind character in OUTERPLANE. Rhona's role is Striker.
On our OUTERPLANE tier list Rhona is B tier, 89th of the 118 characters ranked, from where 14 current tier lists put Rhona.
Other Wind characters in OUTERPLANE: Alice, Ame, Dolly, Hanbyul Lee, Idith, Laine and 5 more.
Profile
Rhona's birthday is 6-14, and Rhona stands 167 cm tall.
Background
Singing strange songs with unfocused eyes and a hopeless expression, she is the wielder of an enormous sword.
Like Master, she is from Earth. Her Quirk is tremendous strength that surpasses most humans, no, most average organic life.
Her overwhelming combat ability that makes full use of that superhuman strength is enough to have her labeled a monster.
However, Rhona seems to be tormented by battle and carnage.
She is always heard singing children's songs, and never hurts a child under any circumstances.
In fact, she tries to protect them instead.
Perhaps her lost memories have something to do with a child that was important to her.
Stats
- HP10,570
- ATK2,431
- DEF2,314
- SPD102
- CRIT Rate15%
- CRIT DMG180%
- Effectiveness120
- Resilience248
At level 120. Each bar is measured against the highest value in the OUTERPLANE roster.
Skills
5
Rose Slash
Skill 1Attacks 2 enemies with Heavy Strike. Damage dealt increases proportional to the caster's Max Health and deals more damage to bosses. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: +10% damage Lv. 4: +10% damage Lv. 5: +15% damage

Tidal Wave
Skill 2 · Cooldown 3 turnsAttacks all enemies with a Heavy Strike and recovers own Health by 15%. DMG increases the higher own Max Health is. DMG further increases the fewer the number of targets, and deals greater DMG to Bosses. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: +5% damage, +2% healing Lv. 4: +10% damage Lv. 5: +10% damage, +3% healing

End of the World
Ultimate · Cooldown 4 turnsReduces Defense on all targets for 2 turn(s) (Ignores Resilience) before attacking all enemies with Heavy Strike. Damage dealt increases proportional to the caster's Max Health and additionally increases inversely proportional to the number of targets. Deals more damage to bosses and gains an extra turn. Upgrades: Lv. 2: +10% damage, +1 Weakness Gauge damage Lv. 3: +10% damage Lv. 4: -1 turn Skill Cooldown Lv. 5: +10% damage
Burst
Burst80 AP: Increase Defense for 2 turns, Recovery +10% 120 AP: Increases damage 160 AP: Changed to Enhanced Attack, -2 | End of the World | Cooldown, +2 Weakness Gauge damage

Chain Passive
ChainChain Starter Effect: Increases Skill Chain damage of all allies. Applies Heavy Strike to this attack. Dual Attack Effect: Damage dealt increases proportional to the caster's Health. Applies Heavy Strike to this attack.



