
Diane
SSR/Earth/Axe, Gauntlets, NunchakuS tier
Introduction
Diane is an SSR Earth character in The Seven Deadly Sins: Origin. Diane's weapon type is Axe, Gauntlets, Nunchaku and role is DPS / Burst / Sustain.
On our The Seven Deadly Sins: Origin tier list Diane is S tier, 1st of the 26 characters ranked, from where 15 current tier lists put Diane.
Is Diane good?
Diane earns her S tier spot mainly through her Gauntlet build, which lets her play as a hybrid tank and DPS, dealing bonus damage based on her own Defense stat while filling her Burst Gauge efficiently. Her Axe form leans into a straight damage role backed by
Elizabeth and
King, while her Nunchaku form flips into a sustain healer supporting
Daisy alongside
King and
Mannie.
Because her damage scales off Defense across builds, gearing her tanky doesn't come at the cost of her offense. We rate her S tier.
Strengths
- Gauntlet build works as a hybrid tank and DPS
- Deals bonus damage scaled off her own Defense stat
- Flexible across DPS, Burst, and Sustain roles depending on weapon choice
Best build for Diane
From 1 guideWeapon
3 options- 11 of 1
Black Flame Wings Axe - 21 of 1
Ruler of the Forest Axe - 31 of 1
Jet-black Axe
Stat priority
- Spell Bead
- Earth
- Enhancement
- Earth Damage>Crit Chance>Crit Damage>Normal Skill Damage
- Engraving
- Crit Damage>Crit Chance>Ulttimate Move Damage>Normal Skill Damage
Engraved equipment
1 option- 1 of 1
The Serpent Sin of Envy
Armor and accessories
Arachne's Melody Top1 of 1
Arachne's Melody Bottoms1 of 1
Arachne's Melody Belt1 of 1
Arachne's Melody Combat Boots1 of 1
Arachne's Melody Earrings1 of 1
Arachne's Melody Necklace1 of 1
Arachne's Melody Ring1 of 1
Weapon
3 options- 11 of 1
Black Flame Wings Gauntlets - 21 of 1
Crimson Flame Gauntlets - 31 of 1
Jet-black Gauntlets
Stat priority
- Spell Bead
- Earth
- Enhancement
- Burst Efficiency>Crit Chance>Defense>Special Attack Damage
- Engraving
- All Elemental Burst Efficiency>Crit Damage>Crit Chance>Special Attack Damage
Engraved equipment
1 option- 1 of 1
Cheerful Girl
Armor and accessories
Shadow Spider Breath Top1 of 1
Shadow Spider Breath Bottoms1 of 1
Shadow Spider Breath Belt1 of 1
Shadow Spider Breath Combat Boots1 of 1
Shadow Spider Breath Earrings1 of 1
Shadow Spider Breath Necklace1 of 1
Shadow Spider Breath Ring1 of 1
Weapon
3 options- 11 of 1
Black Flame Wings Nunchaku - 21 of 1
Crimson Flame Nunchaku - 31 of 1
Jet-black Nunchaku
Stat priority
- Spell Bead
- Earth
- Enhancement
- HP>Crit Defense>Crit Resistance
- Engraving
- Barrier Efficiency>Healing Efficiency>HP>Defense
Engraved equipment
1 option- 1 of 1
Spiked Combat
Armor and accessories
Life Crystal Top1 of 1
Life Crystal Bottoms1 of 1
Life Crystal Belt1 of 1
Life Crystal Combat Boots1 of 1
Life Crystal Earrings1 of 1
Life Crystal Necklace1 of 1
Life Crystal Ring1 of 1
Stats
- Attack250
- Defense200
- Max HP2,000
At max level. Each bar is measured against the highest value in the The Seven Deadly Sins: Origin roster.
Skills
19
Summon Rock
Adventure SkillGathers the power of the earth to summon rocks from the ground.

Earth Cleaver
Normal Attack · AxeInflicts damage equal to 109% of Attack.

Quake Smash
Special Attack · Axe · 25s cooldownInflicts damage equal to 100% / 307% of Attack based on the charge level. A fully charged attack resets the cooldown when landing the final strike on an enemy affected by Breaker.

Charged Slash
Normal Skill · Axe · 20s cooldownInflicts damage equal to 205% of Attack. Attacking an enemy with Earth Burst activated increases the hero's Crit Damage by 50% for 20 sec.

Ground Down
Tag Skill · AxeInflicts damage equal to 143% of Attack. Results in a Critical Hit when attacking Petrified enemies.

Rock Blast
Ultimate Move · Axe · 10s cooldownInflicts damage equal to 371% of Attack. Inflicts Breaker for 10 sec.

Giant Girl
Passive · AxeIncreases damage dealt to enemies with Earth Burst activated by 25%. Inflicts Breaker for 10 sec when attacking them 5 time(s).

Terra Punch
Normal Attack · GauntletsInflicts damage equal to 103% of Attack. Each hit additionally increases the Burst Gauge by 20 when Heavy Metal is active.

Combination Kick
Special Attack · Gauntlets · 5s cooldownInflicts damage equal to 145% of Attack. Each hit additionally increases the Burst Gauge by 30 when Heavy Metal is active.

Martial Drive
Normal Skill · Gauntlets · 15s cooldownInflicts damage equal to 181% of Attack. Increases the hero's Defense by 30% for 30 sec.

Rock Down
Tag Skill · GauntletsInflicts damage equal to 88% of Attack. Taunts for 3 sec.

Metal Drop
Ultimate Move · Gauntlets · 10s cooldownGains Heavy Metal for 15 sec, then inflicts damage equal to 278% of Attack.

Secret Art of the Giants
Passive · GauntletsInflicts additional damage equal to 10% of Defense with each hit on the enemy. Grants Passion for 10 sec when landing alternating Normal and Special Attacks.

Earth Strike
Normal Attack · NunchakuInflicts damage equal to 87% of Attack.

Terra Shot
Special Attack · Nunchaku · 20s cooldownInflicts damage equal to 96% of Attack. If the hero has Heart of the Land, decreases the enemy's Attack by 30% for 40 sec.

Desert Sands
Normal Skill · Nunchaku · 30s cooldownFor 10 sec, decreases the Movement Speed of enemies in range by 40% and inflicts damage equal to 16% of Attack every 1 sec.

Crushing Art
Tag Skill · NunchakuInflicts damage equal to 72% of Attack.

Ground Rising
Ultimate Move · Nunchaku · 10s cooldownInflicts damage equal to 219% of Attack. Decreases Earth Resistance by 20% for 40 sec if the enemy's Movement Speed is decreased.

Breath of the Giants
Passive · NunchakuGrants all allied heroes Heart of the Land for 20 sec when the hero lands 20 attack(s).



