
Dredrin
SR/Earth / Physical / Holy/Sword and Shield, Axe, RapierD tier
Introduction
Dredrin is an SR Earth / Physical / Holy character in The Seven Deadly Sins: Origin. Dredrin's weapon type is Sword and Shield, Axe, Rapier and role is Sustain / Support.
On our The Seven Deadly Sins: Origin tier list Dredrin is D tier, 23rd of the 26 characters ranked, from where 10 current tier lists put Dredrin.
Is Dredrin good?
Dredrin's best role is as a Rapier support, buffing allies, speeding up Magic Charge, and boosting Holy or Fire elemental damage, which makes him a solid piece of a Fire or Holy team comp.
His Sword and Shield form instead throws up barriers for
Diane, and his Axe form pairs with
Jericho for status-effect synergy. We rank him D tier.
Strengths
- Rapier form boosts Magic Charge efficiency and Holy or Fire elemental damage
- Fits well into a dedicated Fire or Holy team
Best build for Dredrin
From 1 guideWeapon
3 options- 11 of 1
Black Flame Wings Sword and Shield - 21 of 1
Unyielding Spirit Sword and Shield - 31 of 1
Jet-black Sword and Shield
Stat priority
- Spell Bead
- Earth
- Enhancement
- Earth Damage>Earth Attack>Defense>Crit Defense
- Engraving
- Defense>Attack>Barrier Efficiency>Buff Duration Efficiency>HP
Engraved equipment
2 options- 11 of 1
Descendant of Royalty - 21 of 1
A Nice Day Off
Armor and accessories
Mad Miner Earrings1 of 1
Shadowstorm Craftwork Necklace1 of 1
Life Crystal Ring1 of 1
Weapon
3 options- 11 of 1
Black Flame Wings Axe - 21 of 1
Crimson Flame Axe - 31 of 1
Blazing Axe
Stat priority
- Spell Bead
- Physical
- Enhancement
- Physical Damage>Physical Attack>Tag Skill Damage>Ultimate Move Damage
- Engraving
- Tag Skill Damage>Attack>Debuff Duration Efficiency>Ultimate Move Damage
Engraved equipment
2 options- 11 of 1
Thorough Preparation - 21 of 1
Descendant of Royalty
Armor and accessories
Dark Chaos Earrings1 of 1
Shadowstorm Craftwork Necklace1 of 1
Life Crystal Ring1 of 1
Weapon
3 options- 11 of 1
Black Flame Wings Rapier - 21 of 1
Chaos Song Rapier - 31 of 1
Blazing Rapier
Stat priority
- Spell Bead
- Holy
- Enhancement
- Holy Damage>Holy Attack>Magic Charging Efficiency>Defense
- Engraving
- Magic Charging Efficiency>Buff Duration Efficiency>Attack
Engraved equipment
2 options- 11 of 1
Solid Defense - 21 of 1
Descendant of Royalty
Armor and accessories
Arachne's Melody Earrings1 of 1
Shadowstorm Craftwork Necklace1 of 1
Arachne's Melody Ring1 of 1
Stats
- Attack200
- Defense160
- Max HP1,200
- Crit Chance5%
- Crit Damage15%
- Crit Defense0%
At max level. Each bar is measured against the highest value in the The Seven Deadly Sins: Origin roster.
Skills
19
Garden of Vitality
Adventure SkillTemporarily restores and increases the Stamina of you and your party members for a set duration.

Guard Slash
Normal Attack · Sword and ShieldInflicts damage equal to 115% of Attack.

Shield Field
Special Attack · Sword and Shield · 20.2s cooldownGains a Barrier equal to 50% of Defense and becomes immune to Reactions while the stance is maintained.

Shield Crush
Normal Skill · Sword and Shield · 16.2s cooldownInflicts damage equal to 70% of Attack. Each hit inflicts additional damage equal to 30% of Defense.

Sword Landing
Tag Skill · Sword and ShieldInflicts damage equal to 72% of Attack.

Pure Garden
Ultimate Move · Sword and Shield · 10s cooldownIncreases all allied heroes' Defense by 20% and Max HP by 100% of the hero's Defense for 20 sec.

Strong Determination
Passive · Sword and ShieldEach time the hero is hit while HP is 30% or lower, grants all allied heroes Barriers equal to 18% of Max HP for 20 sec. (Cooldown: 60 sec)

Full-body Slash
Normal Attack · AxeInflicts damage equal to 83% of Attack.

Power Crash
Special Attack · Axe · 7.5s cooldownInflicts damage equal to 71% / 119% of Attack according to the charge level. A fully charged attack Stuns the enemy for 5 sec.

Battle Cry
Normal Skill · Axe · 17.3s cooldownInflicts damage equal to 121% of Attack. Restores the Tag Gauge by 300 when attacking an enemy affected by Petrify, Freeze, Stun, or Paralysis.

Axe Uppercut
Tag Skill · AxeInflicts damage equal to 63% of Attack.

Giant's Cry
Ultimate Move · Axe · 10s cooldownInflicts damage equal to 186% of Attack. Increases damage dealt to enemies affected by Petrify, Freeze, Stun, or Paralysis by 30%.

Battle Sense
Passive · AxeAttacking an enemy affected by Petrify, Freeze, Stun, or Paralysis decreases their Defense by 10% for 30 sec.

Divine Bayonet
Normal Attack · RapierInflicts damage equal to 61% of Attack.

Light Pulse
Special Attack · Rapier · 8.2s cooldownInflicts damage equal to 76% of Attack. Increases the hero's Magic Charging Efficiency by 10% for 40 sec.

Divine Will
Normal Skill · Rapier · 17.6s cooldownInflicts damage equal to 136% of Attack. Each hit restores the Magic Gauge by 50.

Spear of Light
Tag Skill · RapierInflicts damage equal to 73% of Attack.

Divine Combat
Ultimate Move · Rapier · 10s cooldownIncreases Attack of allies in range by 10% for 15 sec.

Dueling Spirit
Passive · RapierIncreases the hero's Magic Charging Efficiency by 15% at 3 or less Magic Points.



