
Escanor
SSR/Fire / Holy/DPS / SustainS tier
Introduction
Escanor is an SSR Fire / Holy character in The Seven Deadly Sins: Origin. Escanor's role is DPS / Sustain.
On our The Seven Deadly Sins: Origin tier list Escanor is S tier, 3rd of the 26 characters ranked, from where 9 current tier lists put Escanor.
Is Escanor good?
On an Axe, Escanor's damage scales with HP: Normal Attacks stack Sunspot until it turns into Flare, which adds Fire damage and HP, so he hits hard and stays hard to kill. The payoff is one huge Ultimate Move after
Merlin applies Fire Burst and
Derieri lowers Fire Defense.
His Sword and Shield form runs on Defense and Fire Barriers, and since the Golden Dignity Engraved Equipment arrived it's the recommended one. The Greatsword form builds on Burn damage over time. We rate him S tier.
Strengths
- Axe form is tanky and hits hard at once
- Sword and Shield form covers allies with Fire Barriers
- Golden Dignity Engraved Equipment turns the Sword and Shield form into a DPS
Weaknesses
- The Axe burst takes setup: Fire Burst, Fire Defense shred, then full Flare
Best build for Escanor
From 2 guidesWeapon
3 options- 12 of 2
Gluttonous Soul Axe - 22 of 2
Breath of Glory Axe - 32 of 2
Black Flame Wings Axe
Stat priority
- Spell Bead
- Fire
- Enhancement
- Crit Damage>Crit Chance>Fire Damage>Fire Attack
- Engraving
- Crit Chance>Crit Damage>Ultimate Move Damage>Normal Skill Damage>Special Attack Damage
Engraved equipment
1 option- 1 of 1
Northern Wilderness
Armor and accessories
Deathwraith Shard Top1 of 1
Deathwraith Shard Bottoms1 of 1
Deathwraith Shard Belt1 of 1
Deathwraith Shard Combat Boots1 of 1
Deathwraith Shard Earrings1 of 1
Deathwraith Shard Necklace1 of 1
Deathwraith Shard Ring1 of 1
Weapon
3 options- 11 of 1
Black Flame Wings Greatsword - 21 of 1
Breath of Glory Greatsword - 31 of 1
Jet-black Greatsword
Stat priority
- Spell Bead
- Holy
- Enhancement
- Holy Attack>Holy Damage>Special Attack Damage>Ultimate Move Damage Increase
- Engraving
- Attack>Crit Damage>Crit Chance>Special Attack Damage
Engraved equipment
1 option- 1 of 1
Sufficent Arrogance
Armor and accessories
Scorching Gust Top (Finest)1 of 1
Scorching Gust Bottoms (Finest)1 of 1
Scorching Gust Belt (Finest)1 of 1
Scorching Gust Combat Boots (Finest)1 of 1
Scorching Gust Earrings (Finest)1 of 1
Scorching Gust Necklace (Finest)1 of 1
Scorching Gust Ring (Finest)1 of 1
Weapon
3 options- 11 of 1
Breath of Glory Sword and Shield - 21 of 1
Black Flame Wings Sword and Shield - 31 of 1
Jet-black Sword and Shield
Stat priority
- Spell Bead
- Fire
- Enhancement
- Crit Damage>Crit Chance>Normal Attack>Ultimate Move Damage
- Engraving
- Defense>Crit Chance>Crit Damage>Normal Attack>Barrier Efficiency
Engraved equipment
1 option- 1 of 1
Golden Dignity
Armor and accessories
Immortal Watcher Top1 of 1
Immortal Watcher Bottoms1 of 1
Immortal Watcher Belt1 of 1
Immortal Watcher Combat Boots1 of 1
Greedy Ruler Earrings1 of 1
Greedy Ruler Necklace1 of 1
Greedy Ruler Ring1 of 1
Skills
19
Rift in Time
Adventure SkillBy distorting time and space, stats are no longer affected by time.

Merciless Cleave
Normal Attack · AxeInflicts damage equal to 202% of Attack.

Condensed Sun
Special Attack · Axe · 13.5s cooldownImmune to Reactions and decreases damage taken by 30% while the stance is maintained.

Prideful Line
Normal Skill · Axe · 15s cooldownInflicts damage equal to 279% of Attack, then additionally gains 2 Sunspot stack(s) for 20 sec. (Max: 10 times)

Sun's Arrival
Tag Skill · AxeInflicts damage equal to 138% of Attack.

Cleansing Fire
Ultimate Move · Axe · 10s cooldownThe first hit inflicts damage equal to 397% of Attack, and additional damage equal to 30% of the hero's remaining HP when attacking an enemy with Fire Burst activated.

Sunspot Explosion
Passive · AxeGains 1 Sunspot stack(s) for 20 sec when attacking an enemy without Flare or Fading Sun active. (Max: 10 times)

Solar Orbit
Normal Attack · GreatswordInflicts damage equal to 168% of Attack. 50% chance to inflict Burn for 20 sec. (Max 5 times)

Solar Impact
Special Attack · Greatsword · 13.5s cooldownInflicts damage equal to 173% of Attack.

"Cruel Sun"
Normal Skill · Greatsword · 19s cooldownInflicts damage equal to 289% of Attack, then decreases Burn damage trigger interval by 50% for 15 sec.

Solar Ray
Tag Skill · GreatswordInflicts damage equal to 143% of Attack.

Rising Sun
Ultimate Move · Greatsword · 10s cooldownInflicts damage equal to 390% of Attack. When attacking a Burned enemy, damage increases by 3% for every 1 Defense reduction stack(s) from Burn.

Guidance of Light
Passive · GreatswordIncreases all allied heroes' DoT by 150%.

Mark of the Sun
Normal Attack · Sword and ShieldInflicts damage equal to 86% of Defense.

Solar Onslaught
Special Attack · Sword and Shield · 25.5s cooldownGrants all allied heroes Fire Barriers equal to 210% of Defense for 20 sec, then inflicts damage equal to 110% of Defense.

Oppressing Flames
Normal Skill · Sword and Shield · 19s cooldownInflicts damage equal to 145% of Defense, then Taunts enemies for 10 sec.

Majestic Strike
Tag Skill · Sword and ShieldInflicts damage equal to 65% of Defense.

Celestial Judgment - Overheat
Ultimate Move · Sword and Shield · 10s cooldownGains Overheat for 20 sec and inflicts damage equal to 210% of Defense.

Sun's Protection
Passive · Sword and ShieldGains 1 Preheat stack(s) every 1 sec while a barrier is active. (Max: 10 times)



