Griamore

Griamore

SRPhysicalSword and Shield, Nunchaku, GauntletsD tier

Introduction

Griamore is an SR Physical character in The Seven Deadly Sins: Origin. Griamore's weapon type is Sword and Shield, Nunchaku, Gauntlets and role is Sustain / DPS / Support.

On our The Seven Deadly Sins: Origin tier list Griamore is D tier, 26th of the 26 characters ranked, from where 14 current tier lists put Griamore.

Is Griamore good?

Griamore fits best as a Sword and Shield sustain unit, leaning on durability to support the team since all of his forms deal Physical damage anyway. His Nunchaku and Gauntlets forms push him toward DPS instead, alongside Dreyfus or Diane, but both need considerably more investment before they can compete with dedicated attackers.

We rank him D tier.

Pairs well with: Mannie; Clotho; Dreyfus; Diane.

Strengths

  • Sword and Shield form provides solid durability and sustain for the team

Weaknesses

  • His DPS-oriented forms need heavy investment to keep up with dedicated attackers

Best build for Griamore

From 1 guide

Weapon

3 options
  1. 1
    Black Flame Wings Sword and Shield
    1 of 1
  2. 2
    Crimson Flame Sword and Shield
    1 of 1
  3. 3
    Jet-black Sword and Shield
    1 of 1

Stat priority

Spell Bead
Physical
Enhancement
Physical Attack>Physical Damage>Defense>Crit Resistance>Crit Defense
Engraving
Defense>Buff Duration Efficiency>Barrier Efficiency>Crit Resistance>HP

Engraved equipment

2 options
  1. 1
    Holy Knight of the Iron Wall
    1 of 1
  2. 2
    Makeshift Barricade
    1 of 1

Armor and accessories

Earrings
  • Life Crystal Earrings1 of 1
Necklace
  • Life Crystal Necklace1 of 1
Ring
  • Life Crystal Ring1 of 1

Stats

  • Attack200
  • Defense160
  • Max HP1,200

At max level. Each bar is measured against the highest value in the The Seven Deadly Sins: Origin roster.

Skills

19
  • Speed Star

    Adventure Skill

    Roll yourself up like a ball to move quickly You can chain additional actions like jumping while moving, and you become immune to certain status effects.

  • Shield Strike

    Normal Attack · Sword and Shield

    Inflicts damage equal to 77% of Attack.

  • Shield Impact

    Special Attack · Sword and Shield · 10.5s cooldown

    Becomes immune to Reactions and decreases damage taken by 40% while the stance is maintained.

  • Drop Attack

    Normal Skill · Sword and Shield · 14s cooldown

    Inflicts damage equal to 168% of Attack and additional damage equal to 45% of Defense.

  • Shell Drop

    Tag Skill · Sword and Shield

    Inflicts damage equal to 85% of Attack. Grants all allied heroes Barriers equal to 150% of Defense for 20 sec.

  • Wall Drop Strike

    Ultimate Move · Sword and Shield · 10s cooldown

    Inflicts damage equal to 221% of Attack. Decreases the enemy's Shatter Resistance by 5% for 40 sec.

  • Wall Master

    Passive · Sword and Shield

    When an allied hero has a Barrier, their Defense increases by 15%.

  • Wall Smash

    Normal Attack · Nunchaku

    Inflicts damage equal to 148% of Attack.

  • Wall Sphere

    Special Attack · Nunchaku · 15.1s cooldown

    Removes the hero's Barrier to increase their Attack by 15% for 20 sec.

  • Wall Push

    Normal Skill · Nunchaku · 13.5s cooldown

    Inflicts damage equal to 284% of Attack. Decreases the Special Attack cooldown by 75% if the hero has a Barrier.

  • Wall Rising

    Tag Skill · Nunchaku

    Inflicts damage equal to 113% of Attack.

  • Wall Crash

    Ultimate Move · Nunchaku · 10s cooldown

    Inflicts damage equal to 425% of Attack. Removes the hero's Barrier to increase their Ultimate Move damage by 50%. Stuns the enemy for 8 sec.

  • Physical Prowess

    Passive · Nunchaku

    Restores the Tag Gauge by 250 when the hero's Special Attack grants a Barrier.

  • Gravity Punch

    Normal Attack · Gauntlets

    Inflicts damage equal to 61% of Attack.

  • Power Punch

    Special Attack · Gauntlets · 10.5s cooldown

    Inflicts damage equal to 83% of Attack. Stuns for 5 sec.

  • Shield Rush

    Normal Skill · Gauntlets · 17s cooldown

    Inflicts damage equal to 128% of Attack. Restores the Tag Gauge by 300 if the enemy is Stunned.

  • Shield Fist

    Tag Skill · Gauntlets

    Inflicts damage equal to 59% of Attack.

  • Emission Shield

    Ultimate Move · Gauntlets · 10s cooldown

    Inflicts damage equal to 179% of Attack. Increases damage dealt to Stunned enemies by 30%.

  • Muscle Memory

    Passive · Gauntlets

    Landing the Normal Skill on a Stunned enemy increases all allied heroes' Attack by 10% for 40 sec.