
Griamore
SR/Physical/Sword and Shield, Nunchaku, GauntletsD tier
Introduction
Griamore is an SR Physical character in The Seven Deadly Sins: Origin. Griamore's weapon type is Sword and Shield, Nunchaku, Gauntlets and role is Sustain / DPS / Support.
On our The Seven Deadly Sins: Origin tier list Griamore is D tier, 26th of the 26 characters ranked, from where 14 current tier lists put Griamore.
Is Griamore good?
Griamore fits best as a Sword and Shield sustain unit, leaning on durability to support the team since all of his forms deal Physical damage anyway. His Nunchaku and Gauntlets forms push him toward DPS instead, alongside
Dreyfus or
Diane, but both need considerably more investment before they can compete with dedicated attackers.
We rank him D tier.
Strengths
- Sword and Shield form provides solid durability and sustain for the team
Weaknesses
- His DPS-oriented forms need heavy investment to keep up with dedicated attackers
Best build for Griamore
From 1 guideWeapon
3 options- 11 of 1
Black Flame Wings Sword and Shield - 21 of 1
Crimson Flame Sword and Shield - 31 of 1
Jet-black Sword and Shield
Stat priority
- Spell Bead
- Physical
- Enhancement
- Physical Attack>Physical Damage>Defense>Crit Resistance>Crit Defense
- Engraving
- Defense>Buff Duration Efficiency>Barrier Efficiency>Crit Resistance>HP
Engraved equipment
2 options- 11 of 1
Holy Knight of the Iron Wall - 21 of 1
Makeshift Barricade
Armor and accessories
Life Crystal Earrings1 of 1
Life Crystal Necklace1 of 1
Life Crystal Ring1 of 1
Weapon
3 options- 11 of 1
Black Flame Wings Nunchaku - 21 of 1
Dead Spirit's Breath Nunchaku - 31 of 1
Jet-black Nunchaku
Stat priority
- Spell Bead
- Physical
- Enhancement
- Physical Attack>Physical Damage>Crit Defense>Crit Resistance>Defense
- Engraving
- Attack>Barrier Efficiency>Cooldown Reduction>Ultimate Move Damage>Debuff Duration Efficiency
Engraved equipment
2 options- 11 of 1
Holy Knight of the Iron Wall - 21 of 1
Makeshift Barricade
Armor and accessories
Arachne's Melody Earrings1 of 1
Arachne's Melody Necklace1 of 1
Arachne's Melody Ring1 of 1
Weapon
3 options- 11 of 1
Black Flame Wings Gauntlets - 21 of 1
Corrupted Will Gauntlets - 31 of 1
Jet-black Gauntlets
Stat priority
- Spell Bead
- Physical
- Enhancement
- Physical Attack>Physical Damage>Ultimate Move Damage>HP
- Engraving
- Debuff Duration Efficiency>Attack>Ultimate Move Damage
Engraved equipment
2 options- 11 of 1
Makeshift Barricade - 21 of 1
Holy Knight of the Iron Wall
Armor and accessories
Dark Chaos Earrings1 of 1
Shadowstorm Craftwork Necklace1 of 1
Life Crystal Ring1 of 1
Stats
- Attack200
- Defense160
- Max HP1,200
At max level. Each bar is measured against the highest value in the The Seven Deadly Sins: Origin roster.
Skills
19
Speed Star
Adventure SkillRoll yourself up like a ball to move quickly You can chain additional actions like jumping while moving, and you become immune to certain status effects.

Shield Strike
Normal Attack · Sword and ShieldInflicts damage equal to 77% of Attack.

Shield Impact
Special Attack · Sword and Shield · 10.5s cooldownBecomes immune to Reactions and decreases damage taken by 40% while the stance is maintained.

Drop Attack
Normal Skill · Sword and Shield · 14s cooldownInflicts damage equal to 168% of Attack and additional damage equal to 45% of Defense.

Shell Drop
Tag Skill · Sword and ShieldInflicts damage equal to 85% of Attack. Grants all allied heroes Barriers equal to 150% of Defense for 20 sec.

Wall Drop Strike
Ultimate Move · Sword and Shield · 10s cooldownInflicts damage equal to 221% of Attack. Decreases the enemy's Shatter Resistance by 5% for 40 sec.

Wall Master
Passive · Sword and ShieldWhen an allied hero has a Barrier, their Defense increases by 15%.

Wall Smash
Normal Attack · NunchakuInflicts damage equal to 148% of Attack.

Wall Sphere
Special Attack · Nunchaku · 15.1s cooldownRemoves the hero's Barrier to increase their Attack by 15% for 20 sec.

Wall Push
Normal Skill · Nunchaku · 13.5s cooldownInflicts damage equal to 284% of Attack. Decreases the Special Attack cooldown by 75% if the hero has a Barrier.

Wall Rising
Tag Skill · NunchakuInflicts damage equal to 113% of Attack.

Wall Crash
Ultimate Move · Nunchaku · 10s cooldownInflicts damage equal to 425% of Attack. Removes the hero's Barrier to increase their Ultimate Move damage by 50%. Stuns the enemy for 8 sec.

Physical Prowess
Passive · NunchakuRestores the Tag Gauge by 250 when the hero's Special Attack grants a Barrier.

Gravity Punch
Normal Attack · GauntletsInflicts damage equal to 61% of Attack.

Power Punch
Special Attack · Gauntlets · 10.5s cooldownInflicts damage equal to 83% of Attack. Stuns for 5 sec.

Shield Rush
Normal Skill · Gauntlets · 17s cooldownInflicts damage equal to 128% of Attack. Restores the Tag Gauge by 300 if the enemy is Stunned.

Shield Fist
Tag Skill · GauntletsInflicts damage equal to 59% of Attack.

Emission Shield
Ultimate Move · Gauntlets · 10s cooldownInflicts damage equal to 179% of Attack. Increases damage dealt to Stunned enemies by 30%.

Muscle Memory
Passive · GauntletsLanding the Normal Skill on a Stunned enemy increases all allied heroes' Attack by 10% for 40 sec.



