Griamore

Griamore

SRPhysicalSword and Shield, Nunchaku, GauntletsD tier

Introduction

Griamore is an SR Physical character in The Seven Deadly Sins: Origin. Griamore's weapon type is Sword and Shield, Nunchaku, Gauntlets and role is Sustain / DPS / Support.

On the combined The Seven Deadly Sins: Origin tier list Griamore is D tier, 26th of the 26 characters ranked, from where 8 community tier lists put Griamore.

What Griamore does

A Barrier tank: the Tag Skill shields the whole team for 150% of his Defense, and the passive gives any ally with a Barrier 15% more Defense. He can also trade his own Barrier for offense, since Wall Sphere removes it for 15% Attack and Wall Push hits for 284%.

Best build for Griamore

From 1 guide

Weapon

3 options
  1. 1
    Black Flame Wings Sword and Shield
    1 of 1
  2. 2
    Crimson Flame Sword and Shield
    1 of 1
  3. 3
    Jet-black Sword and Shield
    1 of 1

Stat priority

Spell Bead
Physical
Enhancement
Physical Attack>Physical Damage>Defense>Crit Resistance>Crit Defense
Engraving
Defense>Buff Duration Efficiency>Barrier Efficiency>Crit Resistance>HP

Engraved equipment

2 options
  1. 1
    Holy Knight of the Iron Wall
    1 of 1
  2. 2
    Makeshift Barricade
    1 of 1

Armor and accessories

Earrings
  • Life Crystal Earrings1 of 1
Necklace
  • Life Crystal Necklace1 of 1
Ring
  • Life Crystal Ring1 of 1

Stats

  • Attack200
  • Defense160
  • Max HP1,200

At max level. Each bar is measured against the highest value in the The Seven Deadly Sins: Origin roster, and the place is out of every character with that stat.

Skills

19
  • Speed Star

    Adventure Skill

    Roll yourself up like a ball to move quickly You can chain additional actions like jumping while moving, and you become immune to certain status effects.

  • Shield Strike

    Normal Attack · Sword and Shield

    Inflicts damage equal to 77% of Attack.

  • Shield Impact

    Special Attack · Sword and Shield · 10.5s cooldown

    Becomes immune to Reactions and decreases damage taken by 40% while the stance is maintained.

  • Drop Attack

    Normal Skill · Sword and Shield · 14s cooldown

    Inflicts damage equal to 168% of Attack and additional damage equal to 45% of Defense.

  • Shell Drop

    Tag Skill · Sword and Shield

    Inflicts damage equal to 85% of Attack. Grants all allied heroes Barriers equal to 150% of Defense for 20 sec.

  • Wall Drop Strike

    Ultimate Move · Sword and Shield · 10s cooldown

    Inflicts damage equal to 221% of Attack. Decreases the enemy's Shatter Resistance by 5% for 40 sec.

  • Wall Master

    Passive · Sword and Shield

    When an allied hero has a Barrier, their Defense increases by 15%.

  • Wall Smash

    Normal Attack · Nunchaku

    Inflicts damage equal to 148% of Attack.

  • Wall Sphere

    Special Attack · Nunchaku · 15.1s cooldown

    Removes the hero's Barrier to increase their Attack by 15% for 20 sec.

  • Wall Push

    Normal Skill · Nunchaku · 13.5s cooldown

    Inflicts damage equal to 284% of Attack. Decreases the Special Attack cooldown by 75% if the hero has a Barrier.

  • Wall Rising

    Tag Skill · Nunchaku

    Inflicts damage equal to 113% of Attack.

  • Wall Crash

    Ultimate Move · Nunchaku · 10s cooldown

    Inflicts damage equal to 425% of Attack. Removes the hero's Barrier to increase their Ultimate Move damage by 50%. Stuns the enemy for 8 sec.

  • Physical Prowess

    Passive · Nunchaku

    Restores the Tag Gauge by 250 when the hero's Special Attack grants a Barrier.

  • Gravity Punch

    Normal Attack · Gauntlets

    Inflicts damage equal to 61% of Attack.

  • Power Punch

    Special Attack · Gauntlets · 10.5s cooldown

    Inflicts damage equal to 83% of Attack. Stuns for 5 sec.

  • Shield Rush

    Normal Skill · Gauntlets · 17s cooldown

    Inflicts damage equal to 128% of Attack. Restores the Tag Gauge by 300 if the enemy is Stunned.

  • Shield Fist

    Tag Skill · Gauntlets

    Inflicts damage equal to 59% of Attack.

  • Emission Shield

    Ultimate Move · Gauntlets · 10s cooldown

    Inflicts damage equal to 179% of Attack. Increases damage dealt to Stunned enemies by 30%.

  • Muscle Memory

    Passive · Gauntlets

    Landing the Normal Skill on a Stunned enemy increases all allied heroes' Attack by 10% for 40 sec.