Hendrickson

Hendrickson

SRHoly / Physical / DarknessSustain / DPSB tier

Introduction

Hendrickson is an SR Holy / Physical / Darkness character in The Seven Deadly Sins: Origin. Hendrickson's role is Sustain / DPS.

On our The Seven Deadly Sins: Origin tier list Hendrickson is B tier, 18th of the 26 characters ranked, from where 13 current tier lists put Hendrickson.

Is Hendrickson good?

Hendrickson's Longsword form is his best all-rounder, working as a healer who keeps the party's Magic Gauge topped up through his passive while his Ultimate Move provides real healing output. His Dual Swords form instead plays offense, applying a Movement Speed debuff and leaning on a roughly 1:2 crit chance to crit damage ratio for consistent hits.

His Lance form burns his own HP to buff his damage, so he needs a stack of HP Increase just to sustain that trade before adding Defense and crit stats on top. We rank him C tier.

Strengths

  • Longsword form heals reliably while keeping the party's Magic Gauge full
  • Dual Swords form applies a useful Movement Speed debuff
  • Covers healing, debuffing, and self-buffing depending on weapon choice

Weaknesses

  • Lance form's damage buff costs his own HP, requiring heavy sustain investment just to use it safely

Best build for Hendrickson

From 1 guide

Weapon

3 options
  1. 1
    Black Flame Wings Longsword
    1 of 1
  2. 2
    Crimson Flame Longsword
    1 of 1
  3. 3
    Jet-black Longsword
    1 of 1

Stat priority

Spell Bead
Holy
Enhancement
Cooldown Reduction>Magic Charging Efficiency>HP>Tag Skill Damage
Engraving
Healing Efficiency>Buff Duration Efficiency>Magic Charging Efficiency>Attack

Engraved equipment

1 option
  1. A Suit From Younger Days
    1 of 1

Armor and accessories

Top
  • Life Crystal Top1 of 1
Bottoms
  • Life Crystal Bottoms1 of 1
Belt
  • Life Crystal Belt1 of 1
Combat Boots
  • Life Crystal Combat Boots1 of 1
Earrings
  • Life Crystal Earrings1 of 1
Ring
  • Life Crystal Ring1 of 1

Stats

  • Attack200
  • Defense160
  • Max HP1,200
  • Crit Chance5%
  • Crit Damage15%
  • Crit Defense0%

At max level. Each bar is measured against the highest value in the The Seven Deadly Sins: Origin roster.

Skills

19
  • Phytocommunication

    Adventure Skill

    Marks nearby gathering points.

  • Radiant Slash

    Normal Attack · Longsword

    Inflicts damage equal to 75% of Attack.

  • Divine Pierce

    Special Attack · Longsword · 7.5s cooldown

    Inflicts damage equal to 99% of Attack. Increases the hero's Healing Efficiency by 10% for 30 sec.

  • Defensive Spell

    Normal Skill · Longsword · 14s cooldown

    Increases all allied heroes' Defense by 20% for 40 sec.

  • Thrusting Slash

    Tag Skill · Longsword

    Inflicts damage equal to 85% of Attack.

  • Magic Unleashed

    Ultimate Move · Longsword · 10s cooldown

    Restores HP of allies in range by 0.5% of Max HP + 25% of Attack every 1 sec for 10 sec.

  • Grandmaster's Rally

    Passive · Longsword

    Using the Tag Skill restores the Magic Gauge by 500 at 3 or less Magic Points.

  • Dual Strike

    Normal Attack · Dual Swords

    Inflicts damage equal to 143% of Attack. 15% chance to decrease the Special Attack cooldown by 1 sec.

  • Flash Sword

    Special Attack · Dual Swords · 11.6s cooldown

    Teleports behind the enemy, then inflicts damage equal to 178% of Attack.

  • Rapid Edge

    Normal Skill · Dual Swords · 12s cooldown

    Inflicts damage equal to 281% of Attack. Back Attacks increase Crit Damage by 30%.

  • Double Slash

    Tag Skill · Dual Swords

    Inflicts damage equal to 127% of Attack.

  • Knight's Sword

    Ultimate Move · Dual Swords · 10s cooldown

    Inflicts damage equal to 421% of Attack. Decreases Movement Speed by 30% for 20 sec.

  • Morale Boost

    Passive · Dual Swords

    When an allied hero attacks an enemy with reduced Movement Speed, their Crit Chance increases by 10%.

  • Abyss Lance

    Normal Attack · Lance

    Inflicts damage equal to 110% of Attack.

  • Abyss Lance Breaker

    Special Attack · Lance · 15s cooldown

    Inflicts damage equal to 161% of Attack. The hero gains Berserk for 10 sec.

  • "Acid Tower"

    Normal Skill · Lance · 15.7s cooldown

    Inflicts damage equal to 273% of Attack. Increases damage by 30% when the hero has Berserk.

  • Dark Stab

    Tag Skill · Lance

    Inflicts damage equal to 130% of Attack.

  • "Acid Down"

    Ultimate Move · Lance · 10s cooldown

    Inflicts damage equal to 387% of Attack. Attacking enemies with Darkness Burst activated increases Crit Chance by 25%.

  • Veteran Holy Knight

    Passive · Lance

    Additionally inflicts damage equal to 12% of Attack when attacking an enemy with Darkness Burst activated.