Khala

Khala

SSRWind / EarthDPS / Burst

Introduction

Khala is an SSR Wind / Earth character in The Seven Deadly Sins: Origin. Khala's role is DPS / Burst.

Best build for Khala

From 1 guide

Weapon

3 options
  1. 1
    Gluttonous Soul Dual Swords
    1 of 1
  2. 2
    Breath of Glory Dual Swords
    1 of 1
  3. 3
    Lichdragon's Roar Dual Swords
    1 of 1

Stat priority

Spell Bead
Wind
Enhancement
Wind Damage>Crit Chance>Crit Damage>Normal Attack Damage
Engraving
Crit Chance>Crit Damage>Normal Attack Damage>Crit Defense

Engraved equipment

1 option
  1. Ultralight Work Clothes
    1 of 1

Armor and accessories

Top
  • Greedy Ruler Top1 of 1
Bottoms
  • Greedy Ruler Bottoms1 of 1
Belt
  • Greedy Ruler Belt1 of 1
Combat Boots
  • Greedy Ruler Combat Boots1 of 1
Earrings
  • Greedy Ruler Earrings1 of 1
Necklace
  • Greedy Ruler Necklace1 of 1
Ring
  • Greedy Ruler Ring1 of 1

Khala's banners

All banners
  • 17 September 2026 to 8 October 2026Version 2.1

Skills

19
  • Deft Fingers

    Adventure Skill

    You can obtain Reward Cubes 3 times at once if Khala is on the team.

  • Copycat

    Passive · Dual Swords

    Attacking an enemy increases the hero's Crit Chance by 40% of Crit Resistance (Max: 30%) and Crit Damage by 35% of Crit Defense (Max: 70%). If the hero has Shaper - Dual Swords, Shaper - Axe, and Shaper - Longsword, all of the hero's skill cooldowns are reset. Each time Shaper - Dual Swords is gained, the hero's Normal Attack damage increases by 10% and Pierce increases by 6 for 20 sec. (Max: 10 times)

  • Twin Edge

    Normal Attack · Dual Swords

    Inflicts damage equal to 232% of Attack. Hitting the enemy 10 times grants the hero Shaper - Dual Swords. If the hero doesn't have Mirror - Shaper, each hit on the enemy restores the Magic Gauge by 15. 1st hit: 26% 2nd hit: 29% 3rd hit: 46% 4th hit: 58% 5th hit: 73% ⁜ Shaper - Dual Swords: Increases Wind damage by 30%. The effect remains while the hero is in combat.

  • Mirror Dive

    Special Attack · Dual Swords

    Gains Shaper - Dual Swords, then inflicts damage equal to 115% of Attack. While Mirror - Shaper is active, Normal Attack: Shaper - Mirror Dive can be used. Shaper - Mirror Dive Gains Shaper - Axe, then inflicts damage equal to 137% of Attack. ⁜ Shaper - Dual Swords: Increases Wind Damage by 30%. The effect remains while the hero is in combat. ⁜ Shaper - Axe: Increase Crit Resistance by 20%. The effect remains while the hero is in combat.

  • Blade Volley

    Normal Skill · Dual Swords

    Gains Shaper - Dual Swords, then inflicts damage equal to 164% of Attack. While Mirror - Shaper is active, Normal Attack: Shaper - Blade Volley can be used. Shaper - Blade Volley Gains Shaper - Longsword, then inflicts damage equal to 184% of Attack. ⁜ Shaper - Dual Swords: Increases Wind Damage by 30%. The effect remains while the hero is in combat. ⁜ Shaper - Longsword: Increases Crit Defense by 60%. The effect remains while the hero is in combat.

  • Hook Slash

    Tag Skill · Dual Swords

    Inflicts damage equal to 131% of Attack.

  • Mirror Arsenal

    Ultimate Move · Dual Swords

    Gains Mirror - Shaper every 1 sec for 10 sec while in range, zone lasting 20 sec. While Mirror - Shaper is active, Normal Attack: Shaper - Mirage Blade can be used. Shaper - Mirage Blade Inflicts damage equal to 294% of Attack, then gains 1 stack(s) of Mirage. (Max: 5 times) If the hero has Shaper - Dual Swords, Shaper - Axe, and Shaper - Longsword, the skill inflicts additional damage equal to 310% of Attack, then removes the effect. ⁜ Mirage: Increases Normal Attack Crit Damage by 15%. The effect remains while the hero is in combat.

  • Wind Acrobat

    Passive · Nunchaku

    When an allied hero attacks an enemy affected by Bitter Wind, all allied heroes' Crit Chance increases by 15%. When an allied hero activates a Wind Burst, all allied Wind heroes' Crit Damage increases by 50% for 30 sec, and all allied heroes receive barriers equal to 250% of the hero's Attack for 20 sec.

  • Gale Sweep

    Normal Attack · Nunchaku

    Inflicts damage equal to 103% of Attack. 1st hit: 16% 2nd hit: 17% 3rd hit: 26% 4th hit: 44%

  • Windmill

    Special Attack · Nunchaku

    Inflicts damage equal to 124% of Attack. Each hit inflicts 1 stack(s) of Bitter Wind for 40 sec. (Max: 50 times) ⁜ Bitter Wind: Increases active Wind Burst damage by 10% for every 1 stack(s).

  • Whirlwind

    Normal Skill · Nunchaku

    Becomes immune to Reactions while using the Normal Skill. Inflicts damage equal to 191% of Attack. Each hit increases the Burst Gauge by 0.2% of Attack. (Max: 40)

  • Swallow Dive

    Tag Skill · Nunchaku

    Inflicts damage equal to 87% of Attack.

  • Gale Snare

    Ultimate Move · Nunchaku

    Inflicts damage equal to 290% of Attack. Each hit increases the Burst Gauge by 0.5% of Attack. (Max: 100) The final strike inflicts additional damage equal to 350% of Attack against enemies with an active Wind Burst.

  • Trickster

    Passive · Gauntlets

    Earth Attack increases by 10% of the hero's Attack for 30 sec when an allied hero activates an Earth Burst. (Max: 3000)

  • Combo Blast

    Normal Attack · Gauntlets

    Inflicts damage equal to 107% of Attack. 1st hit: 16% 2nd hit: 17% 3rd hit: 28% 4th hit: 46%

  • Impact Mine

    Special Attack · Gauntlets

    Inflicts damage equal to 150% of Attack. The first strike generates 5 bomb(s) around the hero. Enemies who make contact with a bomb have their Burst Gauge increased by 1.5% of Attack (Max: 200), and take damage equal to 30% of Attack. Bombs explode automatically after 1.5 sec, even if no enemy makes contact. 1st hit: 66% 2nd hit: 84%

  • Hook Blast

    Normal Skill · Gauntlets

    Becomes immune to Reactions while using the Normal Skill. Increases all allied heroes' Normal Skill damage by 50% of the hero's Crit Damage for 40 sec (Max: 60%), then inflicts damage equal to 110% of Attack. Launches a spinning bomb top that inflicts damage equal to 140% of Attack.

  • Bomb Drop

    Tag Skill · Gauntlets

    Inflicts damage equal to 85% of Attack.

  • Blast Top

    Ultimate Move · Gauntlets

    Inflicts damage equal to 300% of Attack.Each hit increases the Burst Gauge by 2% of Attack. (Max: 300) Each hit of the attack increases Earth Normal Skill damage taken by 50% for 30 sec.