
King
SSR/Holy / Physical / Earth/DPS / Sustain / SupportA tier
Introduction
King is an SSR Holy / Physical / Earth character in The Seven Deadly Sins: Origin. King's role is DPS / Sustain / Support.
On our The Seven Deadly Sins: Origin tier list King is A tier, 8th of the 26 characters ranked, from where 15 current tier lists put King.
Is King good?
King's Staff form is his strongest, using his Bloom passive to stack a permanent 1 percent attack increase per stack, and with the right skill rotation and a maxed stack count he becomes a genuinely effective damage dealer. His Grimoire form flips him into a sustain unit built around Healing and Barrier Efficiency plus his Mark of the Forest stacks, while his Wand form focuses on buffing allies while staying tough enough to hold his own solo.
We rank him A tier.
Strengths
- Staff form's Bloom passive stacks a permanent attack increase
- Grimoire form works as a solid sustain unit through Mark of the Forest
- Wand form buffs allies while staying durable enough to fight solo
Best build for King
From 2 guidesWeapon
4 options- 12 of 2
Crimson Flame Staff - 22 of 2
Blazing Staff - 31 of 2
Black Flame Wings Staff - 41 of 2
Lichdragon's Roar Staff
Stat priority
- Spell Bead
- Holy
- Enhancement
- Holy Damage>Crit Damage>Holy Attack>Ultimate Move Damage
- Engraving
- Crit Damage>Attack>Crit Chance>Ultimate Move Damage
Engraved equipment
1 option- 1 of 1
The Grizzly Sin of Sloth
Armor and accessories
Greedy Ruler Top1 of 1
Greedy Ruler Bottoms1 of 1
Greedy Ruler Belt1 of 1
Greedy Ruler Combat Boots1 of 1
Greedy Ruler Earrings1 of 1
Greedy Ruler Necklace1 of 1
Greedy Ruler Ring1 of 1
Weapon
6 options- 11 of 2
Black Flame Wings Grimoire - 21 of 2
『100 Ways to Win at Love』 - 31 of 2
Blessed Grimoire
Show 3 more weaponsShow fewer
- 41 of 2
Crimson Flame Grimoire - 51 of 2
Blazing Grimoire - 61 of 2
Jet-black Grimoire
Stat priority
- Spell Bead
- Physical
- Enhancement
- HP>Defense>Physical Attack>Physical Damage
- Engraving
- Healing Efficiency>Barrier Efficiency>Attack>Buff Duration Efficiency
Engraved equipment
1 option- 1 of 1
Shadow of the Deep Forest
Armor and accessories
Life Crystal Top1 of 1
Life Crystal Bottoms1 of 1
Life Crystal Belt1 of 1
Life Crystal Combat Boots1 of 1
Life Crystal Earrings1 of 1
Life Crystal Necklace1 of 1
Life Crystal Ring1 of 1
Weapon
3 options- 12 of 2
Black Flame Wings Wand - 22 of 2
Crimson Flame Wand - 32 of 2
Jet-black Wand
Stat priority
- Spell Bead
- Earth
- Enhancement
- Earth Attack>Earth Damage>Earth Burst Efficiency>Ultimate Move Damage
- Engraving
- Ultimate Move Damage>Attack>Magic Charging Efficiency
Engraved equipment
1 option- 1 of 1
Fairy King's Shadow
Armor and accessories
Watcher's Armor Top1 of 1
Watcher's Armor Bottoms1 of 1
Watcher's Armor Belt1 of 1
Watcher's Armor Combat Boots1 of 1
Hymn of Regeneration Earrings1 of 1
Hymn of Regeneration Necklace1 of 1
Hymn of Regeneration Ring1 of 1
Stats
- Attack250
- Defense200
- Max HP2,000
At max level. Each bar is measured against the highest value in the The Seven Deadly Sins: Origin roster.
Skills
19
Flight
Adventure SkillFlies at high speeds to a specific location.

Piercing Staff
Normal Attack · StaffInflicts damage equal to 140% of Attack.

Tempest Staff
Special Attack · Staff · 7.5s cooldownGains 1 Bloom stack(s) for 20 sec (Max: 15), then inflicts damage equal to 166% of Attack.

Holy Swarm
Normal Skill · Staff · 12s cooldownInflicts damage equal to 245% of Attack, then gains Bloom stack(s) equal to the number of enemies hit by the first strike for 20 sec. (Max: 15)

Bee Chase
Tag Skill · StaffInflicts damage equal to 114% of Attack. Increases the hero's Crit Chance by 15% for 20 sec.

Shining Blaze
Ultimate Move · Staff · 10s cooldownInflicts damage equal to 433% of Attack.

Fairy King
Passive · StaffGains Bloom for 20 sec when landing a Critical Hit.

Guardian Punch
Normal Attack · GrimoireInflicts damage equal to 72% of Attack. 20% chance to inflict Mark of the Forest for 40 sec. (Max: 10 times)

Guardian Shield
Special Attack · Grimoire · 12s cooldownBecomes immune to Reactions and decreases damage taken by 65% while the stance is maintained. Inflicts Mark of the Forest on nearby enemies for 40 sec every 1 sec while the stance is maintained. (Max: 10 times)

Protector of the Forest
Normal Skill · Grimoire · 16s cooldownInflicts damage equal to 151% of Attack, then inflicts 3 Mark of the Forest stack(s) for 40 sec. (Max: 10 times)

Upper Arc
Tag Skill · GrimoireInflicts damage equal to 70% of Attack.

Forest's Protection
Ultimate Move · Grimoire · 10s cooldownGrants all allied heroes Forest's Protection for 20 sec.

Sacred Tree's Protection
Passive · GrimoireDecreases all allied heroes' damage taken by 20% and increases Healing Efficiency by 30% if the remaining HP is 30% or lower.

Earth Shot
Normal Attack · WandInflicts damage equal to 52% of Attack.

Healing Stance
Special Attack · Wand · 20s cooldownRestores the Magic Gauge by 80 every 1 sec, and increases all allied heroes' Defense by 6% for 20 sec while the stance is maintained. (Max: 5 times)

Fairy Power
Normal Skill · Wand · 20s cooldownInflicts damage equal to 130% of Attack, then grants all allied heroes Forest Fairy for 40 sec.

Earth Impact
Tag Skill · WandInflicts damage equal to 62% of Attack. Restores the Magic Gauge by 200.

Sharp Slash
Ultimate Move · Wand · 15s cooldownInflicts damage equal to 167% of Attack. Each hit restores the Magic Gauge by 100.

Fairy's Protection
Passive · WandIncreases all allied Earth heroes' Attack and Defense by 5% for every 1 Magic Point(s). (Max: 7 times)



