Rex

Rex

✦✦✦✦✦FulmenTruncheons

Introduction

Rex is a ✦✦✦✦✦ Fulmen character in Silver Palace. Rex's weapon type is Truncheons and role is Hero. Faction: River Constabulary.

Other Fulmen characters in Silver Palace: Grimm.

Profile

Rex carries the title "The Scales of Black and White". Rex's birthday is 23rd of August.

Background

A young superintendent who is quick to step up in times of crisis, with a belief in order that borders on the fanatical.

Right and wrong. Black and white. The law knows no compromise.

To enforce the law, one must cast out all notions of mercy—

For in his eyes, evil has no shades of grey.

A young man appointed from the Royal Navy to River Constabulary, and the "dreaded" superior that Lorin often mentions.

A stern absolutist, he lives to uphold the law and detests all who go against it.

His passion for order and justice borders on the obsessive, frankly.

He's no-nonsense, but it's undeniable that Silvernia needs him.

Stats

  • HP1,595
  • ATK138
  • DEF110

At max level. Each bar is measured against the highest value in the Silver Palace roster.

Skills

5
  • Composite Club

    Basic Attack

    Press the Basic Attack button to perform a combo of up to 4 hits, dealing Fulmen DMG. Hitting an enemy grants 4/12/14/20 Rage with each respective hit. Parrying an enemy attack retains the current Basic Attack combo reached. After a Perfect Dodge, press the Basic Attack button to rapidly swing the truncheon, dealing Fulmen DMG. Hitting an enemy grants 10 Rage. This move can chain directly into the 3rd hit of the Basic Attack combo. Pursuit Attack After Dodging, press the Basic Attack button to unleash a Pursuit Attack, dealing Fulmen DMG. Hitting an enemy grants 4 Rage. Signature Move After using Skill: Dual Truncheons, press the Basic Attack button to unleash a 2-hit truncheon combo, dealing Fulmen DMG. Hitting an enemy grants 15/15 Rage with each respective hit. During the attack, all incoming DMG is reduced by 20%. This move can chain directly into the 3rd hit of the Basic Attack combo. Charged Signature Move After using Skill: Dual Truncheons, hold the Basic Attack button to Dash toward the enemy and swing the truncheon upward, dealing Fulmen DMG. Hitting an enemy grants 20 Rage. During the attack, all incoming DMG is reduced by 20%. This move can chain directly into the 3rd hit of the Basic Attack combo.

  • Adaptive Rule

    Skill

    Skill: Dual Truncheons Press the Skill button while having enough Rage to consume 60 Rage and unleash a somersaulting truncheon attack, dealing Fulmen DMG and gaining 1 Volt Charge. Incoming DMG is negated during the attack. When the attack ends, press the Basic Attack button to unleash a Signature Move; hold the Basic Attack button to unleash a Charged Signature Move; or press the Skill button to unleash Skill: Dual Truncheons. Max Rage: 120 Rage gained per second: 1 Skill: Extended Truncheon Press the Skill button while having enough Rage right after Skill: Dual Truncheons to consume 60 Rage and swing the truncheon in a flurry of attacks, dealing Fulmen DMG and gaining 1 Volt Charge. Incoming DMG is negated during the attack. This move can chain directly into the 4th hit of the Basic Attack combo. Skill: Nunchucks Law Once Volt Charge is full, press the Skill button to unleash a storm of nunchuck strikes and a powerful lightning strike, dealing Fulmen DMG. Incoming DMG is negated during the attack.

  • Thunderous Judgement

    Ultimate

    Upon reaching full charge, press the Ultimate button to unleash two police dogs in a coordinated attack before summoning a huge lightning strike, dealing massive Fulmen DMG and gaining 120 Rage.

  • Exemplar Enforcer

    Tactical Assault

    Switch in the selected character while having sufficient Reactor Energy to deal Fulmen DMG by calling down truncheon lightning strikes and unleashing police dogs.

  • Righteous Spirit

    Passive

    Dealing DMG with Signature Moves grants 7% ATK for 16s, stacking up to 4 times. The duration is refreshed each time this effect activates. Fulmen Resonance Effects deal 2 additional instances of Fulmen DMG.

Upgrade materials

  • Potential Break (0 to 1)Rectified Conductive Concentrate x1, Quick Electrified Core x3, Crude Metal-Blooded Claw x3, Ounces x6,250

More Fulmen characters

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