Icarus

Icarus

SSRWindGale's Judgment

Introduction

Icarus is an SSR Wind character in Whisperborne. Icarus's weapon is Gale's Judgment and role is Special. Class: Vanguard.

Other Wind characters in Whisperborne: Akrahail, Elena, Faye, Flora, Lios, Luca and 14 more.

Stats

  • ATK11th1,764
  • HP37th271
  • ATK per level24th85
  • HP per level35th15

At level 1, before weapons and summons. Each bar is measured against the highest value in the Whisperborne roster, and the place is out of every character with that stat.

Skills

6
  • Overspeed Wind Rush

    Charge Attack

    · Deal 4.5x Wind DMG to one enemy · Shorten own skill cooldowns by 1 turn

  • Windwing Raid

    Skill 1 · Cooldown 6 turns

    · Attack one enemy 4 times, dealing 1x Wind DMG each · Inflict Wind DEF Down 10% (180s, max 40%) Upgraded: · Attack one enemy 4 times, dealing 1x Wind DMG each · Inflict Wind DEF Down 10% (180s, max 40%) Wind DEF Down: Debuff. Lowers the character's Wind DEF.

  • Wind Spirit Barrage

    Skill 2 · Cooldown 12 turns

    · Attack random enemies 10 times, dealing 0.6x Wind DMG each Upgraded: · Attack random enemies 10 times, dealing 0.6x Wind DMG each

  • Soul Interference System

    Skill 3 · Cooldown 12 turns

    · Inflict the following debuffs on all foes: Debuff Resistance Down 10% (180s) ATK Down 25% (180s) DEF Down 25% (180s) Double Attack Rate Down 50% (180s) Triple Attack Rate Down 50% (180s) Poison (5 turns) Burn (5 turns) Added from Lv. 80: Accuracy Down 30% (3 turns) Special Attack DMG Down 20% (3 turns) Charm 30% success rate (3 turns) Corrosion (3 turns) Upgraded: · Inflict the following debuffs on all foes: Debuff Resistance Down 10% (180s) ATK Up 25% (180s) DEF Up 25% (180s) Double Attack Rate Up 50% (180s) Triple Attack Rate Up 50% (180s) Poison (5 turns) Burn (5 turns) Added from Lv. 80: Accuracy Down 30% (3 turns) Special Attack DMG Down 20% (3 turns) Charm 30% (3 turns) Corrosion (3 turns) Debuff Resistance Down: Debuff. Lowers resistance to debuffs. ATK Down: Debuff. Lowers the character's ATK. DEF Down: Debuff. Lowers the character's DEF. Double Attack Rate Down: Debuff. Lowers the character's double attack rate. Triple Attack Rate Down: Debuff. Lowers the character's triple attack rate. Poison: Debuff. Take fixed non-elemental DMG at end of turn. Burn: Debuff. At end of turn, take non-elemental DMG equal to 1% of max HP, up to 10000 per stack. Accuracy Down: Debuff. Lowers the accuracy of normal attacks and skills. Special Attack DMG Down: Debuff. Lowers DMG from full-CT special attacks and special actions. Charm: Debuff. Attacks have a chance to fail. Corrosion: Debuff. Deals 5% DMG each turn and lowers debuff resistance by 10%. ATK Up: Buff. Raises the character's ATK. DEF Up: Buff. Raises the character's DEF. Double Attack Rate Up: Buff. Raises the character's double attack rate. Triple Attack Rate Up: Buff. Raises the character's triple attack rate.

  • Flank Raid Mech

    Passive

    · Own HP reduced by 20% After a normal attack: · If any enemy has a debuff, trigger "Windwing Raid" 1 time

  • Wind Machine Spirit

    Passive

    Active in front or back row · Weapon skill "Demon Wind" is 5% stronger Upgraded: Active in front or back row · Weapon skill "Demon Wind" is 10% stronger

More Wind characters

All characters