
A-Rank Modifier
The Glare Apollo
/Light/Olympus
Introduction
The Glare Apollo is an A-rank Light character in Aether Gazer. Faction: Olympus.
On our Aether Gazer tier list The Glare Apollo is D tier, 49th of the 52 characters ranked, from where 7 current tier lists put The Glare Apollo.
Other Light characters in Aether Gazer: AblaZe Tyr, Comet R4Y Zenkibo Tengu, Dimglare Verthandi, Divine Judgment Baize, Drowsie Oneiroi, Enlightening Heimdall and 4 more.
Profile
The Glare Apollo stands 180cm tall. The Glare Apollo is voiced by 徐翔 in Chinese, Hyoie O'Grady in English, 杉田智和 (Tomokazu Sugita) in Japanese, and 김지율 in Korean.
Skills
8Rapid Shots
Normal AttackFires off a stream of shots at the locked-on enemy, dealing Light DMG equal to 331.2% of ATK in total. Passive: For every 20 hits landed on the enemy, 1 Solar Arrow is granted. Up to 3 Solar Arrows may be held. Energy 3 Energy is granted every second.
Solar Bombardment
SkillTakes a leap to the back, jumps into the air, then fires three times at the target, dealing Light DMG equal to 468.2% of ATK in total.
Thorn of Light
SkillDashes at the enemy and fires spinning shots, dealing Light DMG equal to 383% of ATK in total. When Apollo has at least one Solar Arrow, in the 4 seconds after Thorn of Light is cast 1 Solar Arrow can be expended for a follow-up attack. Following attack: Apollo leaps into the air and fires a light arrow at the target, dealing Light DMG equal to 532% of ATK. The follow-up attack may also be used to when Apollo is in the air and has at least one Solar Arrow.
Interweaving Light
SkillFires four light arrows, each arrow attacking enemies in its path and dealing Light equal to 212.8% ATK in total. When Apollo has at least one Solar Arrow, in the 4 seconds after Interweaving Light is cast 1 Solar Arrow can be expended for a follow-up attack. Following attack: Apollo leaps into the air and fires a light arrow at a nearby enemy, dealing Light DMG equal to 638.4% ATK. When an enemy in the center zone is hit, they take 20% more non-DoT DMG. The follow-up attack may also be used to when Apollo is in the air and has at least one Solar Arrow.
Flickering Light
DodgeQuickly dodges the enemy's attacks. Extremity Dodge triggers the Dodge effect. Dodge: Entering Zero Time significantly slows all the enemy movements for 2 seconds, and aslo grants 1 Solar Arrow. Dodge effect can trigger once every 12 seconds.
Ray of Luminosity
UltimateDashes quickly toward the locked-on enemy, then leaps into the air and shoots a ricocheting light arrow, dealing Light DMG equal to 851% of ATK, gains 3 Solar Arrows Marks, and resets the team's Dodge effect CD. Grants 1.67% Ultimate Skill charge every second. Gains 15% Ultimate Skill charge whenever the Mod or a teammate triggers the Dodge effect. The effect can trigger once every 0.5s.
Brilliant Chess
Skillchainhe Ultimate Skillchain of The Glare - Apollo and AblaZe - Tyr. Deals Light DMG equal to The Glare - Apollo's ATK × (460% + 11.80% × his Ultimate Skill level), and when he has 3 Solar Arrows active, when a hit is landed on the enemy the CD of the Dodge effect is reset for all members of the team. Also deals Light DMG equal to AblaZe - Tyr's ATK × (960% + 24.62% × his Ultimate Skill level), and when the Ultimate Skillchain ends all the members of the team deal 16% more Ultimate Skill DMG. Effect stacks up to 5 times.
Storm of Thorns
SkillchainThe Ultimate Skillchain of The Glare - Apollo and Backflowing - Oceanus. The Glare - Apollo deals Light DMG equal to ATK × (400% + 10.26% × Apollo's Ultimate Skill Level). Grants himself 3 Solar Arrow Marks. Resets all team members' Dodge effect CD and grants them 36% Ultimate Skill charge on hit. For 12s after the skill hits, Solar Arrow inflicts Armor Break on enemies hit, lowering their DEF for 12% for 3s. Backflowing - Oceanus deals Water DMG equal to ATK × (1390% + 35.64% × Oceanus' Ultimate Skill Level). Increases all team members' Skill DMG by 40% for 16s on hit.



