
Iris
SSR/Ice/SupportB tier
Introduction
Iris is an SSR Ice character in Anchor Panic. Iris's role is Support.
On our Anchor Panic tier list Iris is B tier, 34th of the 59 characters ranked, from where 2 current tier lists put Iris.
Other Ice characters in Anchor Panic: Abyssal, Core, Dawn, Diamond, Eucaly, Frost Jade and 5 more.
Stats
- HP7,041
- ATK625
- DEF536
- SPD63
- CRIT Rate4%
At level 80. Each bar is measured against the highest value in the Anchor Panic roster.
Skills
6
Tracing
Basic AttackDeals Ice damage to the directly-opposing single enemy equal to 100% of ATK + 60.
At skill level 1

Freeze Frame
Active Skill · Cost 5 · 1-turn cooldownDeals Ice damage to the directly-opposing single enemy equal to 145% of ATK + 100, and the final hit applies 3 stacks of Freezing, lasting 2 turns (max 6 stacks).
At skill level 1

Fleeting Memory
Active Skill · Cost 5 · 1-turn cooldownDeals Ice damage to two horizontal rows of enemies equal to 97% of ATK + 35, and the final hit applies 2 stacks of Freezing, lasting 2 turns (max 6 stacks).
At skill level 1

Chronicle of Bygone Days
Energy Burst · Needs full EnergyDeals Ice damage to all enemies equal to 111% of ATK + 65, and the first hit inflicts Cold Affliction on the target (Frost RES -8%, damage reduction -15%), lasting 2 turns.
At skill level 1

Mimicry
PassiveAt the start of each turn, Gleam gains 1 stack of Film (max 6). Each time she gains Film, she also gains that many stacks of SPD +6% and damage reduction +10%, lasting 2 turns, up to 4 stacks. When Film reaches 4+ stacks, after casting her Energy Burst Gleam consumes all Film to summon a Simulacrum of the primary target in the enemy front row (it inherits the primary target's stats reduced by 40%, cannot be selected as primary target, is immune to other buffs and debuffs, and cannot be destroyed), lasting 2 turns. The Simulacrum takes bonus attack damage equal to consumed Film stacks × 5%, shared among all enemies.
At skill level 1

Focus Lock
PassiveWhen Gleam's action ends, if she is not under control (Stun, Silence, Seal, Freeze, Paralysis) she Mirror-Displays onto the ally one cell ahead (if none, a random ally within the 3×3 grid; if none, a random remaining ally). While Mirror-Displayed, Gleam cannot be targeted by skills and is immune to enemy damage, debuffs and control; the displayed ally gains 25% of Gleam's ATK and 40% damage reduction and cannot be moved. The display lasts until Gleam's next action, or ends early if the displayed ally takes fatal damage or is banished.
At skill level 1



