Cerius AS

/Bow/Earth

Cerius AS

★★★★★

DPS

Atier

Introduction

Cerius AS is a 5-star Earth character in Another Eden. Cerius AS's weapon type is Bow and role is DPS.

On the combined Another Eden tier list Cerius AS is A tier, 28th of the 215 characters ranked, from where 2 community tier lists put Cerius AS.

Other Earth characters in Another Eden: Akane AC, Bertrand, Bertrand AS, Breeno, Cerius, Cerrine and 59 more.

Cerius AS's banners

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  • 6 April 2026 to 11 April 20269th Countdown Part 3 Pick-Up

Profile

Cerius AS's introduction: An accomplished dragon hunter of Arcadia. He uses a greatbow outfitted with a trigger release, and is known around Ratle as a "god-hunter." Always calm and logical, but his habit of making up turns of phrase can hinder communication. He seems to enjoy punishing himself with spicy food.

Stats

  • HP166th3,363
  • MP85th494
  • Power23rd251
  • Intelligence229th145
  • Speed188th214
  • Endurance103rd176
  • Spirit248th165
  • Luck187th150

Lv. 80 with every stat on the skill boards. Each bar is measured against the highest value in the Another Eden roster, and the place is out of every character with that stat.

Level cap and Light/Shadow

At the 5★ level cap with every stat on the skill boards taken. The second column adds the Light/Shadow track: its bonuses and +10 to every stat but HP and MP at 255. Equipment comes on top.

  • HPLv. 80: 3,363Light/Shadow 255: 3,963
  • MPLv. 80: 494Light/Shadow 255: 574
  • PowerLv. 80: 251Light/Shadow 255: 306
  • IntelligenceLv. 80: 145Light/Shadow 255: 195
  • SpeedLv. 80: 214Light/Shadow 255: 254
  • EnduranceLv. 80: 176Light/Shadow 255: 186
  • SpiritLv. 80: 165Light/Shadow 255: 175
  • LuckLv. 80: 150Light/Shadow 255: 160

Character

StyleAnother Style: Takeminakata
Rarity5★
ClassesThruster (2★) → Ranger (3★) → Marksman (4★) → Takeminakata (5★)
ElementEarth
WeaponBow
ArmorFinger
Light/ShadowLight
How to getAnother Style awakening
Last featured6 Apr 2026

Unique skills

3
  • Terra Flaug
    EarthPierce22 MPPower 100All enemies

    All-enemy earth piercing attack (S)

    Applies the following effects to target: Stack 3 Weapon Break (Piercing)

  • Terra Hremsa
    EarthPierce42 MPPower 140All enemies

    All-enemy earth piercing attack (L)

    Applies the following effects to target: Stack 3 Weapon Break (Piercing)

  • Terra Fifa
    EarthPierce52 MPPower 160All enemies

    All-enemy earth piercing attack (XL)

    Applies the following effects to target: Stack 3 Weapon Break (Piercing)

Valor Chant

3 levels
  • Lv. 1"Familiarity is a silent assassin."Deploy Piercing Flash Stance and All allies' type resistance +10% (1 turn)
  • Lv. 2"Ready, aim, fire."Deploy Piercing Flash Stance and All allies' type resistance +20% (1 turn)
  • Lv. 3"A fine day for a hunt!"Deploy Piercing Flash Stance and All allies' type resistance +30% (1 turn)

Ability

Armor Piercer Mode: Changes when using the normal-attack-changing skill Art of the Archer In Full Round: Change when using Rapid Release Each skill's content changes based on the mode

Skill boards

4 classes
Takeminakata5★ class

Stats: PWR +104, SPD +60, END +34, SPR +26, LCK +8

  • Rapid Release2 SP
    52 MPSingle target

    Applies the following effects to user: Change to Full Round (Persistent) and Stack 1 Full Round

    When Piercing Flash Stance is deployed, applies the following effects to user: Multi-Upgrade (3 turns, max 5 hits, 3x) After, execute Triple Pierce in link

    Terms
    Full Round
    Some skill effects change
    Full Round
    Based on number of stacks, SPD +15 (max 6, 90) Some skills have additional effects apply based on number of stacks Max Stack: 6 Stack Conditions: Stack 1 when using Rapid Release When in Full Round, stack based on the number of frontline Bow/Lance allies other than the user at turn-start in frontline
    Piercing Flash Stance
    All-enemy and all-ally piercing damage +30%, and all other types of damage -30%. Piercing attacks fill the Another Force Gauge faster and all other types of attacks fill the Another Force Gauge slower.
    Multi-Upgrade
    Skill strength increases based on number of skill hits. (max 5 hits, 3x)
    Triple Pierce
    All-enemy earth piercing attack x3 (L) Applies the following effects to user: PWR +50% and SPD +50% (3 turns) and Critical rate +100% (3 moves)
  • Lustrous Arrow2 SP
    EarthPierce47 MPPower 67Single target

    Single-enemy earth piercing attack x3 (XL)

    Applies the following effects to target: Stack 3 Weapon Break (Piercing)

  • All status resistance +10%1 SP
  • All status resistance +10%1 SP
Marksman4★ class

Stats: PWR +28, INT +26, SPD +26, END +23, SPR +23, LCK +23

  • Triple Pierce2 SP
    EarthPierce42 MPPower 47All enemies

    All-enemy earth piercing attack x3 (L)

    Applies the following effects to user: PWR +50% and SPD +50% (3 turns) and Critical rate +100% (3 moves)

  • Water type resistance +5%1 SP
  • Improve Skill: Spinning Slash2 SP
  • Water type resistance +10%1 SP
Ranger3★ class

Stats: PWR +8, INT +8, SPD +12, END +8, SPR +6, LCK +8

  • Reload1 SP
    Magic25 MPPower -5000Single target

    Applies the following effects to user: Restore HP 50% and Restore MP 50%

    Blast Bolt stacks at turn-end increase by 3

    Terms
    Blast Bolt
    At turn-start, if at Blast Bolt stack 3+, change to Siege Mode and User gains Barrier Pierce (3 moves) In frontline at turn-end, change number of stacks based on the number of ally frontline piercing attacks during the turn Max Stack: 5 Stack Conditions: Stack 1 at battle start in frontline Stack 3 when using Reload In frontline at turn-end, number of stacks changes to number of piercing attacks
  • Scout Field1 SP
    25 MPSingle target

    Preemptive deploy Piercing Flash Stance

    Applies the following effects to all enemies: PWR -25% and INT -25% and Piercing resistance -50% (3 turns)

    Terms
    Piercing Flash Stance
    All-enemy and all-ally piercing damage +30%, and all other types of damage -30%. Piercing attacks fill the Another Force Gauge faster and all other types of attacks fill the Another Force Gauge slower.
  • Water type resistance +5%1 SP
Thruster2★ class

Stats: PWR +2, INT +2, SPD +3, END +2, SPR +3, LCK +2

  • Triple Shot1 SP
    EarthPierce22 MPPower 34All enemies

    All-enemy earth piercing attack x3 (S) Strength increased based on number of enemies (max 5 enemies, 10x)

Stellar Awakening

Stats: HP +1200, MP +120, PWR +20, INT +20, SPD +25, LCK +15. Level cap +20.

  • Light/Shadow AbilityEffect activates with 3+ Bow/Lance/Arcadia allies in frontline When user acts in battle, Light power is stored up (S)
  • Light/Shadow AbilityEffect activates with 3+ Bow/Lance/Arcadia allies in frontline When user acts in battle, Light power is stored up (M)
  • Non-HP/MP stats +5Increase non-HP/MP stats by 5
  • Stellar Burst BoostActivate upon Stellar Burst when Light power is greater Status immunity for user (x1)
  • Stellar Burst BoostActivate upon Stellar Burst when Light power is greater Status immunity for user (x3)
  • Non-HP/MP stats +5Increase non-HP/MP stats by 5
  • Flashing FletchApplies the following effects to user: Lunatic (Mind's Eye) (1 turn)
  • Flashing FletchApplies the following effects to user: Lunatic (Mind's Eye) (1 turn)
  • Non-HP/MP stats +5Increase non-HP/MP stats by 5
  • Obtain AbilityAt turn-start in frontline, Cyclone Wind Immunity for user (x1)
  • Enhance AbilityAt turn-start in frontline, Cyclone Wind Immunity for user (x2)
  • Non-HP/MP stats +5Increase non-HP/MP stats by 5

Light/Shadow track

  • 5Bonus: MP+20
  • 15Bonus: SPD+10
  • 30Bonus: HP+200
  • 50Bonus: INT+15
  • 75Bonus: PWR+15
  • 80Bonus: Skill Extension+1
  • 105Bonus: MP+60
  • 120Bonus: Badge Extension+1
  • 140Bonus: SPD+20
  • 175Bonus: HP+400
  • 200Bonus: Grasta Extension+1
  • 215Bonus: INT+25
  • 255Bonus: PWR+30
  • 255Bonus: All Stats+10

Cerius AS

Art

Cerius AS key art

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