Elements, attack types, weaknesses and stats

Another Eden battle mechanics

Every hit carries an attack type (Slash, Pierce, Blunt or Magic) and often one of seven elements, and every enemy is weak to, resists, is immune to or absorbs each of them. Lining both up with a weakness is most of the work in a fight. The counts below cover all 383 playable styles and 2,314 named enemies.

Elements

7

A style counts under the element most of its own skills use. Fire leads with 76 styles and is also the weakness the most enemies share (352).

  • FireStyles: 76Enemies weak: 352Enemies resist: 377
  • EarthStyles: 66Enemies weak: 297Enemies resist: 387
  • WindStyles: 66Enemies weak: 245Enemies resist: 397
  • WaterStyles: 73Enemies weak: 277Enemies resist: 390
  • ThunderStyles: 18Enemies weak: 203Enemies resist: 188
  • ShadeStyles: 20Enemies weak: 135Enemies resist: 215
  • CrystalStyles: 16Enemies weak: 165Enemies resist: 149

Attack types

4

The weapon decides a normal attack's type, and each skill has its own. Skills counts the unique skills of every style.

  • SlashSkills: 368Enemies weak: 197Enemies resist: 203
  • PierceSkills: 155Enemies weak: 216Enemies resist: 251
  • BluntSkills: 138Enemies weak: 190Enemies resist: 264
  • MagicSkills: 225Enemies weak: 141Enemies resist: 194

How enemies take a hit

4

Each enemy sets one of four reactions per element and attack type, and anything it does not list takes normal damage. Absorbing heals the enemy, so check a boss before bringing its element. Every enemy with its reactions is on the enemies page.

  • WeakTimes it appears: 2,418
  • ResistsTimes it appears: 3,015
  • ImmuneTimes it appears: 482
  • AbsorbsTimes it appears: 339

Stats at the 5★ cap

8

Lv. 80 with every stat on the skill boards taken, before equipment and Light/Shadow. Power drives physical damage and Intelligence magic, Endurance and Spirit defend against them.

  • HPLowest: 2,176Median: 3,365Highest: 4,448
  • MPLowest: 317Median: 492Highest: 2,196
  • PowerLowest: 127Median: 211Highest: 312
  • IntelligenceLowest: 127Median: 155Highest: 264
  • SpeedLowest: 138Median: 218Highest: 290
  • EnduranceLowest: 136Median: 168Highest: 239
  • SpiritLowest: 133Median: 178Highest: 262
  • LuckLowest: 129Median: 156Highest: 250

Light and Shadow

226 / 157

Every character leans Light (226 styles) or Shadow (157). Light/Shadow items raise a character's points to 255. Ten thresholds each give a stat bonus that differs per character, and these rewards are the same for everyone:

  • 80Reward: Skill Extension+1
  • 120Reward: Badge Extension+1
  • 200Reward: Grasta Extension+1
  • 255Reward: All Stats+10

Valor Chant

383

383 styles have a Valor Chant: a line the character shouts with an effect behind it, in three levels that raise the numbers and sometimes the duration. Each character page lists all three.

Weapons, armor and Grasta

8

A character uses one weapon type and one armor slot for life. Grasta are the gems slotted on top, in four kinds: Attack, Life, Support and Special.

  • StaffCharacters: 56
  • SwordCharacters: 38
  • FistsCharacters: 35
  • BowCharacters: 27
  • AxCharacters: 26
  • KatanaCharacters: 26
  • LanceCharacters: 24
  • HammerCharacters: 20
  • FingerCharacters: 109
  • ArmCharacters: 82
  • NeckCharacters: 61
  • AttackGrasta: 392
  • LifeGrasta: 127
  • SupportGrasta: 94
  • SpecialGrasta: 961

Every weapon is on the weapons page, and armor, badges, Grasta and materials are on the items page.