
/Sword/Water
Elseal AS
★★★★★
Defensive Support
Introduction
Elseal AS is a 5-star Water character in Another Eden. Elseal AS's weapon type is Sword and role is Defensive Support.
Other Water characters in Another Eden: Anabel, Anabel AS, Bria, Cyrus, Cyrus Albright, Denny and 66 more.
Elseal AS's banners
All banners- 7 October 2025 to 12 October 20258.5th Anniversary Part 1 Pick-Up
- 15 September 2025 to 16 September 2025Vares, Myrus ES and 18 more Pick-Up
- 5 April 2025 to 9 April 20258th Countdown Part 1 Pick-Up
Profile
Elseal AS's introduction: A cheery and friendly member of the Miglance Postal Service. However, that's only her surface job, it seems. She loves antiques, especially weapons, from the bottom of her heart, and can act unpredictably when weapons are involved. To her, they're the greatest treasure in history.
Stats
- HP148th of 3833,365
- MP164th of 383492
- Power186th of 383204
- Intelligence159th of 383156
- Speed75th of 383237
- Endurance127th of 383174
- Spirit87th of 383190
- Luck268th of 383140
Lv. 80 with every stat on the skill boards. Each bar is measured against the highest value in the Another Eden roster, and the place is out of every character with that stat.
Level cap and Light/Shadow
At the 5★ level cap with every stat on the skill boards taken. The second column adds the Light/Shadow track: its bonuses and +10 to every stat but HP and MP at 255. Equipment comes on top.
- HPLv. 80: 3,365Light/Shadow 255: 4,065
- MPLv. 80: 492Light/Shadow 255: 652
- PowerLv. 80: 204Light/Shadow 255: 214
- IntelligenceLv. 80: 156Light/Shadow 255: 166
- SpeedLv. 80: 237Light/Shadow 255: 282
- EnduranceLv. 80: 174Light/Shadow 255: 214
- SpiritLv. 80: 190Light/Shadow 255: 225
- LuckLv. 80: 140Light/Shadow 255: 150
Character
Unique skills
3- Lir RidillWaterSlash32 MPPower 47Single target
Water type slash attack on a single enemy x3 (S) and Slash resistance -15% (3 turns, max stack x3) and Party's critical rate +100% and Magic critical rate +100% (1 move) [When in Sacred Water Stance] Restore all party members 500 HP and Type attack +30% (1 move)
- Lir FlorentWaterSlash52 MPPower 60Single target
Water type slash attack on a single enemy x3 (L) and Slash resistance -25% (3 turns, max stack x3) and Party's critical rate +100% and Magic critical rate +100% (2 moves) [When in Sacred Water Stance] Restore all party members 1500 HP and Type attack +40% (2 moves)
- Lir TizonaWaterSlash62 MPPower 67Single target
Water type slash attack on a single enemy x3 (XL) and Slash resistance -35% (3 turns, max stack x3) and Party's critical rate +100% and Magic critical rate +100% (3 moves) [When in Sacred Water Stance] Restore all party members 2500 HP and Type attack +50% (3 moves)
Valor Chant
3 levels- Lv. 1"There goes my day off!"Stack 1 Antique on frontline Water allies 15% damage barrier to all party members (1 time/1 turn)
- Lv. 2"I NEVER skip sharpen day!"Stack 1 Antique on frontline Water allies 25% damage barrier to all party members (1 time/1 turn)
- Lv. 3"Legends guide my hand and steel my blade!"Stack 1 Antique on frontline Water allies 35% damage barrier to all party members (1 time/1 turn)
Skill boards
4 classesStats: PWR +54, INT +10, SPD +96, END +26, SPR +38, LCK +8
- Mare Dux2 SP57 MPAll enemies
Party's critical damage +30% and magic critical damage +30% (3 turns) and Barrier Pierce (3 moves) [With 4 Water allies in frontline] Cyclone Wind Immunity to all party members (1 time) Activate Mare Vexillum in link
- Torrens Spatha2 SPWaterSlash53 MPPower 67Single target
Preemptive Water type slash attack on a single enemy x3 (XL) and Water type resistance -100% until end of turn Restore all party members' HP 50% and MP consumption -50% until end of turn [With 5+ Antique stacked] Debuff turn count becomes 3 turns and Restore amount increased (x2)
- All status resistance +10%1 SP
- All status resistance +10%1 SP
Stats: PWR +26, INT +31, SPD +18, END +28, SPR +33, LCK +13
- Mare Vexillum2 SP25 MPAll enemies
Party's PWR +50% and INT +50% and SPD +50% and Sword/Katana/Ax equipped characters' damage +50% (3 turns) [Add for Water allies] Buff effect and turn duration increased (x2)
- Improve Skill: Spinning Slash2 SP
- Fire type resistance +5%1 SP
- Fire type resistance +10%1 SP
Stats: PWR +10, INT +6, SPD +10, END +8, SPR +8, LCK +8
- Hagel Kuse1 SPWaterSlash25 MPPower 160Single target
Preemptive Water type slash attack on a single enemy (M) and Deploy Sacred Water Stance [With 4 Water allies in frontline] Party's Type resistance +50% (3 turns) and Awaken Zone
- Heal Buckler1 SP31 MPAll enemies
Restore all statuses of all party members and Status immunity and MP Regen (15% of max MP) (1 time) [Add for Water allies] Status immunity and MP Regen count increased (x3)
- Fire type resistance +5%1 SP
Stats: PWR +3, INT +2, SPD +2, END +3, SPR +2, LCK +2
- Rapids Rondel1 SPWaterSlash22 MPPower 140Single target
Preemptive Water type slash attack on a single enemy (S) and SPD -30% (3 turns) [First 3 turns of battle] Hit all enemies and Strength increased (x5) and Debuff effect increased (x2)
Stellar Awakening
Stats: HP +1200, MP +120, PWR +20, INT +20, SPD +25, LCK +15. Level cap +20.
- Light/Shadow AbilityEffect activates with 3+ Water allies in frontline When user acts in battle, Light power is stored up (S)
- Light/Shadow AbilityEffect activates with 3+ Water allies in frontline When user acts in battle, Light power is stored up (M)
- Non-HP/MP stats +5Increase non-HP/MP stats by 5
- Stellar Burst BoostActivate upon Stellar Burst when Light power is greater Party's critical rate +100% (3 moves)
- Stellar Burst BoostActivate upon Stellar Burst when Light power is greater Party's critical rate +100% and Magic critical rate +100% (3 moves)
- Non-HP/MP stats +5Increase non-HP/MP stats by 5
- Gladius ImberPreemptive single-enemy water slash attack x3 (XL) and All allies gain Lunatic (Mind's Eye) (5 turns) [In Stellar Burst] Grant "Increase skill hits by 1" effect to frontline Water allies (5 turns) and Stack 5 Antique and Grant Hold Ground to all allies
- Gladius ImberPreemptive single-enemy water slash attack x3 (XXL) and All allies gain Lunatic (Mind's Eye) (5 turns) [In Stellar Burst] Grant "Increase skill hits by 1" effect to frontline Water allies (5 turns) and Stack 5 Antique and Grant Hold Ground to all allies
- Non-HP/MP stats +5Increase non-HP/MP stats by 5
- Obtain AbilityAt battle start in frontline, with 4 Water characters in frontline, deploy E. Sacred Water Stance
- Enhance AbilityAt battle start in frontline, with 4 Water characters in frontline, deploy E. Sacred Water Stance and Party's SPD +100% (1 turn)
- Non-HP/MP stats +5Increase non-HP/MP stats by 5
Light/Shadow track
- 5Bonus: SPR+5
- 15Bonus: END+10
- 30Bonus: SPD+10
- 50Bonus: HP+300
- 75Bonus: MP+60
- 80Bonus: Skill Extension+1
- 105Bonus: SPR+20
- 120Bonus: Badge Extension+1
- 140Bonus: END+20
- 175Bonus: SPD+25
- 200Bonus: Grasta Extension+1
- 215Bonus: HP+400
- 255Bonus: MP+100
- 255Bonus: All Stats+10
Elseal AS
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