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Grimmjow

Grimmjow

/Strike/Full Assault

Ctier

Introduction

Grimmjow is a Strike character in BLEACH: Soul Resonance. Grimmjow's zanpakuto is Pantera and class is Full Assault. Faction: Hollow.

On the BLEACH: Soul Resonance tier list Grimmjow is C tier, 26th of the 37 characters ranked.

Other Strike characters in BLEACH: Soul Resonance: Grimmjow (Resurreccion), Kensei Muguruma (Bankai), Nemu Kurotsuchi, Sajin Komamura, Soi Fon, Yasutora Sado and 1 more.

Skills

17
  • Don't Disappoint Me

    Basic Attack · Damage

    Grimmjow launches a series of close-range attacks, dealing 4 hits for a total damage equal to 855% of ATK and gaining Spiritual Pressure.

    At skill level 13

  • Flash Strike

    Special Attack · Damage

    Grimmjow leaps into the air and draws his blade to slash the enemy ahead, dealing damage equal to 825% of ATK and gaining Spiritual Pressure. This skill consumes 2 points of Spiritual Pressure Reserve.

    At skill level 13

  • Killing Intent

    Technique · Damage

    Grimmjow instantly closes in on the enemy and slashes, dealing damage equal to 400% of ATK and inflicting 1 stack of Destruction Mark to enemies hit. After use, this can directly chain into the 4th hit of basic attack, immediately detonating 1 stack of Destruction Mark and granting 1 stack of Spiritual Pressure Reserve.

    At skill level 13

  • Gran Rey Cero

    Ultimate · Damage

    Grimmjow uses his own blood as a medium to release the strongest Gran Rey Cero, dealing damage equal to 670% of ATK to the enemy and entering Form of Destruction. During this state, basic attacks are greatly enhanced, and Ultimate Energy continuously drains. When Ultimate Energy reaches zero, Form of Destruction ends. When this skill is released, immediately inflicts 5 stacks of Destruction Mark to the enemy.

    At skill level 13

  • Form of Destruction

    Ultimate · Damage

    Grimmjow draws his Zanpakuto and rapidly slashes the enemy, dealing 3 hits for a total damage equal to 860% of ATK. When this skill is released, each hit detonates 1 stack of Destruction Mark on the enemy.

    At skill level 13

  • Counter

    Counter

    Grimmjow counters the enemy's attack and fires a close-range Cero, dealing damage equal to 1500% of ATK and inflicting 2 stacks of Destruction Mark.

    At skill level 13

  • Sonido

    Dodge

    Use Sonido to avoid attacks right before they hit. Perfect Dodges inflict True Time Freeze for 1.5 seconds, during which Grimmjow gains 15% ASPD and 25% MSPD for 4 seconds. Cooldown: 15 seconds.

  • Worthy Prey

    Core Passive

    Grimmjow's technique, Ultimate, and counterattack apply Destruction Mark to enemies. It can be detonated by basic attacks during the Ultimate, basic attacks chained after a technique or counterattack, granting 1 point of Spiritual Pressure Reserve. Each point of Spiritual Pressure Reserve increases Grimmjow's Basic ASPD and Strike DMG by 3%, up to 5 points. During battle, Grimmjow's Spiritual Pressure continuously drains. The more Spiritual Pressure Reserve he has, the faster it drains. When Spiritual Pressure reaches zero, 1 point of Spiritual Pressure Reserve is automatically deducted. Grimmjow can use his Ultimate once his Ultimate Energy reaches 50%.

  • Swift and Deadly

    Passive Boost 1

    Using Sonido to ram into enemies allows Grimmjow to trigger Perfect Dodge manually. During Form of Destruction, after using his Ultimate, Perfect Dodge also triggers automatically whenever he is attacked. Each trigger increases Grimmjow's Strike DMG by 20% for 20 seconds.

    At skill level 3

  • Fervor

    Passive Boost 2

    During battle, Grimmjow's Strike DMG increases by an amount equal to 15% of his Ultimate Charge Rate.

    At skill level 3

  • Impulse

    Passive Boost 3

    When releasing his Ultimate, if Ultimate Energy is above 50%, the excess portion increases the damage of Gran Rey Cero and Enhanced Basic Attack, Form of Destruction, at a certain ratio, up to 100%. Each time Grimmjow defeats an enemy in battle, he gains Spiritual Pressure and Ultimate Energy.

    At skill level 3

  • Total Annihilation

    Boundary Ascension I

    Technique can be released 1 additional time. After Grimmjow releases his Ultimate and enters Form of Destruction, switching him off-field will stop Ultimate Energy from draining. Each point of Spiritual Pressure Reserve doubles Grimmjow's Strike DMG bonus.

  • Battle Thirst

    Boundary Ascension II

    The Ultimate, Gran Rey Cero, and Enhanced Basic Attack, Form of Destruction, ignore 60% of the enemy's DEF.

  • Skill levels +2

    Boundary Ascension III

    Don't Disappoint Me, Killing Intent, Gran Rey Cero and Counter levels +2.

  • Strongest Cero

    Boundary Ascension IV

    Increases the damage dealt by Grimmjow's Ultimate, Gran Rey Cero, and Enhanced Basic Attack, Form of Destruction, by 50%. When releasing Ultimate, Gran Rey Cero, additionally inflicts 5 stacks of Destruction Mark to the enemy.

  • Skill levels +2

    Boundary Ascension V

    Don't Disappoint Me, Killing Intent, Gran Rey Cero and Counter levels +2.

  • Duel of Equals

    Boundary Ascension VI

    Each time Destruction Mark is detonated, inflicts 1 stack of Battle Mark on the enemy, increasing the damage they take from Grimmjow's Ultimate, Gran Rey Cero, and Enhanced Basic Attack, Form of Destruction, by 7.5%. Lasts 20 seconds, stacking up to 10 times.

Art

Grimmjow key art

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