
SSR
Ichigo Kurosaki (Dual Zangetsu)
/Thrust/Full Assault
Introduction
Ichigo Kurosaki (Dual Zangetsu) is an SSR Thrust character in BLEACH: Soul Resonance. Ichigo Kurosaki (Dual Zangetsu)'s zanpakuto is Dual Zangetsu and class is Full Assault. Faction: Soul Reaper.
On the BLEACH: Soul Resonance tier list Ichigo Kurosaki (Dual Zangetsu) is S tier, 2nd of the 37 characters ranked.
Other Thrust characters in BLEACH: Soul Resonance: Gin Ichimaru, Ikkaku Madarame, Kaname Tosen, Mayuri Kurotsuchi, Nelliel Tu Odelschwanck, Rangiku Matsumoto and 2 more.
Ichigo Kurosaki (Dual Zangetsu)'s banners
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Skills
22
Reason to Swing the Blade
Basic Attack · DamageIchigo swings his twin Zangetsu to launch consecutive attacks against enemies in front, dealing 5 hits for a total damage equal to 855% of ATK and applying 2 stack(s) of Breach Mark to enemies. Tap the Technique button immediately after the 3rd, 4th, or 5th basic attack hit to release 3 different Getsuga Tensho skills, respectively, and further build Spiritual Pressure for both Zangetsu.
At skill level 13

Closing Slash
Basic Attack · DamageIchigo dashes in front of the enemy and slashes them, dealing damage equal to 6000% of ATK and applying 0 stack(s) of Breach Mark. After releasing this skill, he can directly chain into the 3rd basic attack. This skill can trigger a counter and can successfully counter enemies when released at the right moment.
At skill level 13

Rapid Flurry
Basic Attack · DamageIchigo attacks the enemy multiple times from different directions, dealing a total damage equal to 6550% of ATK. Every 1 hit(s) consumes 1 stack(s) of Breach Mark from the target and triggers 1 instance(s) of Breach. The damage dealt by Rapid Flurry counts as Ultimate DMG.
At skill level 13

Getsuga Tensho
Technique · DamageIchigo condenses his Spiritual Power to enlarge the slash itself before unleashing it, dealing damage equal to 1125% of ATK, building 50 Spiritual Pressure for his Zangetsu on both hands, and applying 4 stack(s) of Breach Mark. Tap and hold the skill button to charge. When fully charged, it deals damage equal to 1687.5% of ATK and applies 8 stack(s) of Breach Mark.
At skill level 13

Getsuga - New Moon
Technique · DamageIchigo swings his left-hand Zangetsu to release Getsuga Tensho, dealing damage equal to 900% of ATK and applying 1 stack(s) of Breach Mark. Releasing this skill builds 25 Spiritual Pressure for his left-hand Zangetsu and can be chained into the 5th hit of his basic attack directly.
At skill level 13

Getsuga - Dual Crescent
Technique · DamageIchigo steps back and unleashes two consecutive Getsuga Tensho, dealing damage equal to 1050% of ATK and applying 1 stack(s) of Breach Mark. Releasing this skill builds 15 Spiritual Pressure for his left-hand Zangetsu and 15 Spiritual Pressure for his right-hand Zangetsu.
At skill level 13

Getsuga - Full Moon
Technique · DamageIchigo rushes above the enemy and swings his right-hand Zangetsu to release Getsuga Tensho, dealing damage equal to 1200% of ATK and applying 1 stack(s) of Breach Mark. Releasing this skill builds 25 Spiritual Pressure for his right-hand Zangetsu.
At skill level 13

Getsuga Jujisho
Ultimate · DamageIchigo consumes all Spiritual Pressure from both Zangetsu and unleashes two Getsuga Tensho in a cross formation, dealing damage equal to 3400% of ATK and applying 8 stack(s) of Breach Mark. Releasing this skill builds 1 Transcendent Point(s).
At skill level 13

Getsuga Jujisho - Transcendence
Ultimate · DamageIchigo gathers powerful Spiritual Power and releases Getsuga Jujisho, dealing a total damage equal to 7200% of ATK. Each hit consumes 1 stack(s) of Breach Mark from the target and triggers 1 instance(s) of Breach
At skill level 13

Counter
CounterIchigo seizes the opening after countering the enemy and launches a multi-hit attack, dealing damage equal to 1800% of ATK and applying 3 stack(s) of Breach Mark to the target.
At skill level 13

Flash Step
DodgeUse Flash Step to avoid attacks right before they hit. Perfect Dodges inflict True Time Freeze for 1.5 seconds, during which Ichigo gains 15% ASPD and 25% MSPD for 4 seconds. Cooldown: 15 seconds.

Beyond Soul Reaper
DodgeIchigo instantly unleashes his power, dealing damage equal to 600% of ATK to enemies and entering Transcendent Power. While Transcendent Power is active, his basic attack is enhanced into Rapid Flurry, with each hit granting Ichigo a certain amount of Overcharge. When Overcharge is full, tap Basic Attack to release the Ultimate, Getsuga Jujisho - Transcendence.

Blade of My Being
Core PassiveMost of Ichigo's attacks apply Breach Marks to enemies, up to 70 stacks. During Transcendent Power, all of his attacks consume Breach Marks to trigger Breach, dealing Ailment DMG equal to 60% of ATK. While Ichigo is on the field, he continuously applies Breach Points to nearby enemies. Each time Breach Points reach 100, 1 stack of Breach Mark is applied. When Ichigo releases Reason to Swing the Blade, every 4 hit(s) grants 1 stack of Charge, up to 3 stack(s). Each time a technique is released, all Charge stacks are consumed. Each stack increases Crit Rate by 6% for 15 second(s).

Shared Conviction
Passive Boost 1For each Thrust character present in the team other than Ichigo, Ichigo's ATK increases by 25%.
At skill level 3

Getsuga Pierce
Passive Boost 2Releasing any type of technique increases Ichigo's Ailment Mastery by 7.5% for 15 second(s). This effect stacks up to 4 time(s).
At skill level 3

Power Fusion
Passive Boost 3For every 1% Ailment DMG Bonus Ichigo has during battle, his Crit DMG increases by 0.7%, up to 150%.
At skill level 3

The True Zanpakuto
Boundary Ascension IIncreases Ichigo's Thrust DMG by 20%. The maximum number of Charge stacks is increased to 6. While Ichigo is off-field, he automatically gains 1 stack(s) of Charge every 2 second(s). Upon entering battle, he immediately gains 6 stack(s) of Charge.

Strength of Twin Zangetsu
Boundary Ascension IIWhen the Ultimate, Getsuga Jujisho - Transcendence, is released, its final hit consumes all remaining Breach Marks on the target and triggers Breach based on the number of stacks consumed.
Skill levels +2
Boundary Ascension IIIReason to Swing the Blade, Getsuga Tensho, Getsuga Jujisho and Counter levels +2.

Squad 0's Gift
Boundary Ascension IVReleasing any technique increases the damage dealt by subsequent techniques by 30%. When this effect reaches 5 stack(s), Ultimate DMG is increased by 100%.
Skill levels +2
Boundary Ascension VReason to Swing the Blade, Getsuga Tensho, Getsuga Jujisho and Counter levels +2.

Number One Special Threat
Boundary Ascension VIAfter releasing Getsuga Jujisho - Transcendence, all enemies take Breach DMG equal to 260% of Ichigo's ATK every 0.3 seconds for 3 second(s). Their Spiritual Pressure is also reduced whenever they take this damage. If an enemy has no remaining Spiritual Pressure or does not possess a Spiritual Pressure Bar, this damage-over-time effect is increased by an additional 20%.
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