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John Mason

John Mason

SSRRangerD tier

Introduction

John Mason is an SSR character in Counter:Side. John Mason's role is Ranger. Faction: Mason Mercenary Office.

On our Counter:Side tier list John Mason is D tier, 144th of the 199 characters ranked, from where 6 current tier lists put John Mason.

By game mode, John Mason is C in PvE and D in PvP.

Is John Mason good?

A support-minded ranger whose EMP Grenade cancels barriers and Silences everything in a wide blast, making him the best pick for Guild Co-op, and he buffs mechs well. Cooldown gear shortens the EMP but not enough for permanent Silence. He's expensive and useless in current PVP.

Strengths

  • Barrier cancel and wide Silence
  • Best-in-slot for Guild Co-op
  • Buffs mechs

Weaknesses

  • High cost
  • No PVP use currently

Profile

John Mason is a male Human. His birthday is September 29, and he stands 188 cm tall.

Stats

  • HP53,805
  • ATK6,424
  • DEF251
  • CRIT Rate1,267

At max level. Each bar is measured against the highest value in the Counter:Side roster.

Skills

4
  • Basic attack

    Basic Skill

    Fires all his guns at a target in front.

  • Anti-C.O. Drone: Ian Jr.

    Passive Skill

    Uses a drone he built himself to take the upper hand in battle. This drone summons a C.O. that can't be healed once per battle, after 35 seconds from its creation.

  • Tracking EMP Grenade

    Special Skill

    Throws a portable EMP he built himself, inflicting AoE damage on and around the target. Seals the damaged targets' skills for 8 seconds.

  • Operation System Hacking

    Passive Skill

    Effeciently modifies the operationg systems of armored forces. Increases all Mechs' ATK by 10%.

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