
John Mason
SSR/RangerD tier
Introduction
John Mason is an SSR character in Counter:Side. John Mason's role is Ranger. Faction: Mason Mercenary Office.
On our Counter:Side tier list John Mason is D tier, 144th of the 199 characters ranked, from where 6 current tier lists put John Mason.
Is John Mason good?
A support-minded
ranger whose EMP Grenade cancels barriers and Silences everything in a wide blast, making him the best pick for Guild Co-op, and he buffs mechs well. Cooldown gear shortens the EMP but not enough for permanent Silence. He's expensive and useless in current PVP.
Strengths
- Barrier cancel and wide Silence
- Best-in-slot for Guild Co-op
- Buffs mechs
Weaknesses
- High cost
- No PVP use currently
Profile
John Mason is a male Human. His birthday is September 29, and he stands 188 cm tall.
Stats
- HP53,805
- ATK6,424
- DEF251
- CRIT Rate1,267
At max level. Each bar is measured against the highest value in the Counter:Side roster.
Skills
4Basic attack
Basic SkillFires all his guns at a target in front.
Anti-C.O. Drone: Ian Jr.
Passive SkillUses a drone he built himself to take the upper hand in battle. This drone summons a C.O. that can't be healed once per battle, after 35 seconds from its creation.
Tracking EMP Grenade
Special SkillThrows a portable EMP he built himself, inflicting AoE damage on and around the target. Seals the damaged targets' skills for 8 seconds.
Operation System Hacking
Passive SkillEffeciently modifies the operationg systems of armored forces. Increases all Mechs' ATK by 10%.



