Cleopatra

Cleopatra

SSRMageC tier

Introduction

Cleopatra is an SSR character in Dragon Traveler. Cleopatra's role is Mage. Faction: Otherworld Return / Arcane Wisdom.

On our Dragon Traveler tier list Cleopatra is C tier, 50th of the 73 characters ranked, from where 12 current tier lists put Cleopatra.

Is Cleopatra good?

Cleopatra summons Mummies with every non-Overdrive skill, up to four at a time, and her Overdrive adds two more before sending them all charging. Arc Shield covers her and every Mummy. She needs more summon-focused allies to snowball, and PvP isn't her ground. We rate her C tier.

Strengths

  • Summons up to four Mummies from ordinary skills
  • Shields herself and every Mummy at once

Weaknesses

  • Lacks the summon synergy to snowball yet
  • Rated C+ in PvP

Best build for Cleopatra

From 2 guides

Weapon

2 options
  1. 1
    Mana's Tide
    1 of 2
  2. 2
    Tome of Stars
    1 of 2

Armor, subclass and relic

Headgear
  • Arcane Hood2 of 2
Chestplate
  • Arcane Robe2 of 2
Bracers
  • Arcane Gauntlets2 of 2
Boots
  • Arcane Boots2 of 2
Subclass
  • Astrologer1 of 1
  • Potion Master1 of 1
Relic
  • Star Crystal Greathammer1 of 1

Accessory

2 options
  1. 1
    Mana's Tear
    1 of 2
  2. 2
    Starlight Magisterium
    1 of 2

Skills

5
  • Mummy Army

    Talent

    Lv. 1: Each time a non-Overdrive skill is used, summons a Mummy (up to 4 at a time). The Mummy inherits 28-36% of Attack, 14-18% of HP, and 100% of all other stats, lasting for 20s. Lv. 2: Each time an ally uses Overdrive, gains 1 stack of Awakening. When possessing at least 2 stacks of Awakening, consumes 2 stacks to unleash an additional Cascading Sands. Lv. 3: Increases own Attack by 15%. Lv. 4: Summoned Mummy has the skill Hop 'n' Chop: Deals Magic Damage equal to 120% of own Attack to the target and gains a Shield equal to 12% of own max HP. Lv. 7: When a summoned Mummy is defeated, inflicts a random Stat Debuff on enemies within a medium circular area.

  • Arc Burst

    Overdrive · 20s cooldown

    Deals 130-330% of Attack as Magic Damage to enemies in a large circular area around the target. Summons 2 additional Mummies, ignoring the usual limit. Then, all Mummies on the field charge at the designated target and self-destruct, each dealing Magic Damage equal to 350% of their Attack.

  • Arc Shield

    Ultimate Skill · 18s cooldown

    Provides a magic Shield equal to 27-43% of own max HP to self and all Mummies for 10s.

  • Reincarnation

    Secret Skill

    When an ally is defeated, gain 1 stack of Death Rattle. Each stack increases the Attack inherited by summoned Mummies by an additional 1-1.9%.

  • Cascade of Shifting Sands

    Special Skill · 20s cooldown

    Releases quicksand, dealing magic Damage equal to 260-420% of own Attack to enemy units in a straight line.

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