Monthly, since August 2025
Evertale revenue
Evertale made an estimated $780K on mobile in August 2026 across Global and Japan, down 12% on July. Its best month on record is December 2025 at $1.3M.
Monthly revenue
August 2026$780K56K downloads
$400K
$800K
$1.2M
$1.6M
20252026
At a glance
- August 2026
- $780K▼ 12% vs July
- Last 12 months
- $12.3M
- Best month
- $1.3M December 2025
- Total since August 2025
- $13.5M
- Downloads in August 2026
- 56K
Every month by region
13 months| Month | Global | Japan | Total | Change |
|---|---|---|---|---|
| August 2026 | $480K | $300K | $780K | -12% |
| July 2026 | $490K | $400K | $890K | +1% |
| June 2026 | $480K | $400K | $880K | 0% |
| May 2026 | $480K | $400K | $880K | -2% |
| April 2026 | $500K | $400K | $900K | -18% |
| March 2026 | $700K | $400K | $1.1M | +10% |
| February 2026 | $600K | $400K | $1.0M | -23% |
| January 2026 | $800K | $500K | $1.3M | 0% |
| December 2025 | $800K | $500K | $1.3M | +30% |
| November 2025 | $600K | $400K | $1.0M | -17% |
| October 2025 | $700K | $500K | $1.2M | +9% |
| September 2025 | $700K | $400K | $1.1M | -8% |
| August 2025 | $700K | $500K | $1.2M | - |
How these numbers work
These are estimates of what players spent in the App Store and Google Play, in US dollars and before the stores take their cut. Spending on PC, console and the publisher's own web shop isn't in them, so for games that sell a lot outside mobile the real figure is higher.



