

Caster
Aesc the Rain Witch
★★★★★
Earth
Introduction
Aesc the Rain Witch is a 5-star servant in Fate/Grand Order with the Earth attribute. Aesc the Rain Witch's class is Caster.
Other servants in Fate/Grand Order with the Earth attribute: Abigail Williams, Abigail Williams (Summer), Achilles, Aesc the Savior, Altria Pendragon, Altria Pendragon (Archer) and 132 more.
Aesc the Rain Witch's banners
All banners- 5 June 2026 to 12 June 2026Swimsuit Event 2026 Participation Support Aesc the Savior (Aesc the Rain Witch) Pickup Summon
- 5 July 2025 to 18 July 20258th Anniversary Aesc the Savior (Aesc the Rain Witch) Pickup Summon
Profile
Aesc the Rain Witch is voiced by Yui Ishikawa in Japanese. Takashi Takeuchi drew her.
Stories
7Character details
This is a childhood dream.
This is the tale of a witch from the Land of Rain who loved kind, sleepy stories. She was a faerie, but taught herself magecraft and even created her own spells. Despite her royal status, she loved adventuring and running through the open fields.
This is the savior as she began, before experiencing myriad fates, betrayals, and changes.
Profile 1
Height/Weight: 170cm, 56kg
Origin: Legend of King Arthur, English faerie lore, as well as Lostbelt Britain
Region: Orkney at World's End
Alignment: Lawful-Good (First Ascension)
Lawful-Balanced (Second Ascension)
Lawful-Summer (Third Ascension)
Gender: Female
Because she is the Rain Witch, a Savior, and the Lady of the Water, her alignment changes based on her Ascension. The Lawful part of her alignment is the aspect she refuses to give up.
Her third Ascension represents Queen Morgan as she appears after being summoned to Chaldea and taking on the role of the Lady of the Water in consequence of a certain incident. She, however, believes she acts as the Winter Queen as if nothing had changed. She is, however, visibly more relaxed and excited. Though she may act composed, her youthful aspect is more prominent than her queenly one. She is less of a stickler for rules and discipline, and she even smiles warmly to Master and Baobhan Sith whenever they mess up.
Barghest, watching all this from the sidelines says, "This is actually creepier."
When Morgan learned the Rayshift destination was going to be a resort in a southern island, she said, "This place will be a perfect honeymoon destination. What a modest proposal, as I would expect of my spouse."
High Queen Morgan may be putting on a calm, composed face...but inwardly? She is practically bursting with excitement. Following the incident's resolution, Master told her with a grin, "We resolved the Singularity!"
Morgan, baffled, could only say, "What? This wasn't a honeymoon?"
Nevertheless, the summer she spent in Bristin became a shining memory, and a new volume was added to her magical knowledge.
Profile 2
Faerie from the Land of Rain: A
The "Avalon le Fae" used in the style of Aesc. A skill of the witch from the Land of Rain. As she is an exceptionally book smart but sheltered and naive girl, this skill is an appropriate reflection of her thirst for knowledge and fondness for the unseen and unpredictable. She is cheerful and confident that her actions are just.
Charisma of Adversity: A
The faerie meant to provide salvation, Aesc the Savior, has always appeared before weak and afflicted faeries and reversed their position. The sight of someone standing strong in the face of adversity and defeating a formidable foe must have been a ray of hope to the oppressed. In addition to the normal Charisma skill, an additional effect is applied for Aesc.
Last Resort: A
As the final trump card, the queen's political skill builds the finest paradise (resort hotel), serving as a physical Bounded Field.
Profile 3
『Memory of Londinium』
Rank: A++
NP Type: Anti-Army
Range: 10 - 70
Maximum Targets: 300
Remnants of the Sacred Sword's Distant Dream.
The remnant of Londinium, the utopia as Aesc dreamed of. It produces and disperses the celebrated weapons of the knights past, present, and future who were supposed to have gathered in the promised land. Used exclusively in her First and Second Ascensions.
『Summer Pool Dozmary』
Rank: A++
NP Type: Anti-Army
Range: 10 - 70
Maximum Targets: 300
Summer Water Mirror Nurturing Hope.
The fairy of the lake said to have given the king the Sacred Sword, and to whom it was later returned. It is a great magecraft that uses the lake as a catalyst to create a massive amount of pseudo-sacred swords and disperse them. The lake that once gave birth to hope has been turned into a factory to produce weapons at the hands of the bitter queen.
Because King Arthur's Noble Phantasm is A++, her competitive streak meant she made certain the Noble Phantasm's rank would match it. Because this Noble Phantasm has been artificially strengthened, the queen's abilities are a lower rank than normal.
This is exclusive to her Third Ascension.
Profile 4
Aesc the Savior
This Avalon le Fae rose to fame by intervening in battles between clans that fought endlessly, as well as saving the oppressed lower-class faeries. She began calling herself Aesc when others started to call her "Savior" rather than "Witch." The name was precious to her, as her adopted mother, the queen of the Land of Rain, gave it to her. She therefore did not wish to use it when she was seen as a bad person.
Deep down, Aesc burns with fury over the destruction of Orkney, but her natural sense of justice, fairness, and resolve allowed her to suppress those negative emotions, in order that she might become a true savior. After becoming a ray of hope for the weak fae and enslaved humans, Aesc traveled to put down conflicts in every land. She eventually formed the Round Table and mediated the feud between faerie clans, ultimately helping to construct the human capital Londinium as well as unifying Britain and preparing to welcome its first king.
Though she can be stern when she must, she can also be gentle when she wants those around her to feel safe. She is the same Aesc who guided Mash, but slightly more aggressive than she was at that time. It's believed her personality is somewhere between when she was the Rain Witch and the Savior.
She is adamant that her actions are just, and she will not tolerate any form of betrayal, including of her own heart and values.
Profile 5
The Story of the Witch from the Land of Rain (I)
Morgan was a sent to Earth's surface from paradise as Avalon le Fae, and was meant to right Britain's wrongs. From paradise, the infant Morgan washed ashore in the northernmost part Britain, Orkney. Orkney was governed by the Rain Clan, and while they feared the appearance of Avalon le Fae would expose their sins, they took pity on the baby and chose to protect her from the other clans. Orkney was poor and less prosperous than the lands of other clans as a result of its northernmost location, but it was a peaceful, quiet country. As Orkney was located at the edge of the world, a giant world tree stood over the land and it rained there for most of the year.
The queen of the Rain Clan raised the girl as her own daughter and later gifted her the name Aesc, after the world tree. This treatment wasn't a calculated one by the queen meant to lure the girl to ally with her in the future, but rather to fill the girl with fond memories and knowledge so she might use it on her journey through Britain as Avalon le Fae. The girl grew up surrounded by the kindness of the Rain Clan, all while understanding her mission.
The empty library was the young girl's favorite place. She could see the gray sky through the window, listening to the soft pattering of the rain. Among the many books there, she began to search for a way to start Britain anew, rather than end it. She began to search for a way to save the faeries who were suffering from guilt. She did so in the dim, but pleasant library.
She dreamt of an ideal nation, like a child sitting at her desk reading fairy tales.
Additional profile
The Story of the Witch from the Land of Rain (II)
But when the girl turned sixteen, Orkney was destroyed. Fearing condemnation from Avalon le Fae, the other clans formed an alliance and invaded Orkney. Orkney was put to the torch, the entire Rain Clan was slaughtered, and Avalon le Fae, who was being sheltered there, was discovered and executed. The "Avalon le Fae" they captured was actually the Queen of Orkney's real daughter, who risked her life out of concern for Morgan's future.
Following the Rain Clan's final act of resistance, which insured her survival, Morgan swallowed her hatred for the other clans and set off from Orkney to mainland Britain to fulfill the Rain Clan's wish of making Britain a peaceful land free of conflict. However, by the time she reached the mainland, her sadness over losing Orkney embittered her, leaving her cold and dead-eyed.
"Other than those from the Rain Clan, I hate all faeries. I will work to eradicate conflict from Britain, but that does not mean I wish for all faeries to be happy. If you seek my help, it will cost you more than your life."
...She was carrying on like the archetypal evil witch of so many fairy tales. However, after a thousand years of traveling, she found friends and comrades she could trust, along with a clear goal for herself, which led her to abandon her evil witch façade. In truth, this came as a relief, because her behavior was rather forced.
The story of Aesc the Witch ends here, where the story of Aesc the Savior begins.
Stats
- HP139th of 41913,097
- ATK64th of 41911,828
- Star generation127th of 41911%
- Star absorption354th of 41948
- Death rate150th of 41930%
- NP gain per hit222nd of 4190.62%
- NP gain when hit3%
At level 90. Each bar is measured against the highest value in the Fate/Grand Order roster, and the place is out of every servant with that stat, lowest first for Death rate.
HP and ATK by level
- HP
- ATK
Level 90 is the natural cap for a 5-star; 100 takes 10 Holy Grails and 120 another 20 grails plus Servant Coins, before Fou cards (up to 2,000 HP and 2,000 ATK) and Craft Essences.
Cards and generation
- Arts hits
- 3 (16/33/51%)
- Extra hits
- 5 (6/13/20/26/35%)
- Quick hits
- 4 (10/20/30/40%)
- Buster hits
- 3 (16/33/51%)
- Star generation
- 11%
- Star absorption
- 48
- Death rate
- 30%
- Party cost
- 16
- NP gain per hit (Arts / Quick / Buster / Extra)
- 0.62% / 0.62% / 0.62% / 0.62%
- NP gain when hit
- 3%
Skills
3
Faerie from the Land of Rain A
Skill 1LevelIncrease NP Gauge each turn (3 turns) for all allies + Gain C. Stars each turn (3 turns) & increase NP Gauge & increase NP Strength (3 turns) for yourself
- NP Gain Per Turn (all allies, 3 turns)
- 10%
- Charge Gain (all allies)
- 1
- C. Star Gain Per Turn (self, 3 turns)
- 10
- Critical Rate Up (self, 3 turns)
- 10%
- NP Gain (self)
- 50%
- NP Strength Up (self, 3 turns)
- 20%
- Cooldown
- 7 turns

Charisma of Adversity A
Skill 2LevelIncrease ATK (3 turns) & slightly increase ATK (3 turns) while HP is 99% or less & slightly increase ATK (3 turns) while HP is 75% or less & slightly increase ATK (3 turns) while HP is 50% or less & slightly increase ATK (3 turns) while HP is 25% or less for all allies + Apply a state that "gains C. Stars at the end of turn when all allies' HP are at 100%" (3 turns) for yourself
- ATK Up (all allies, 3 turns)
- 20%
- ATK Up (all allies, 3 turns)
- 10%
- ATK Up (all allies, 3 turns)
- 10%
- ATK Up (all allies, 3 turns)
- 10%
- ATK Up (all allies, 3 turns)
- 10%
- Triggers Each Turn (self, 3 turns)
- 970399
- Critical Rate Up (self, 3 turns)
- 10%
- Cooldown
- 5 turns

Last Resort A
Skill 3Level[Cannot use at the start of battle. Requires 5 turns to Charge] Increase NP Gauge & increase NP Strength (3 turns) & apply Guts (1 time, 3 turns) for all allies
- NP Gain (all allies)
- 50%
- Charge Gain (all allies)
- 1
- NP Strength Up (all allies, 3 turns)
- 30%
- Guts (all allies, 3 turns, 1 time)
- 3000
- Cooldown
- 10 turns
Noble Phantasm
Memory of Londinium
Rank A++ · Anti-Army · 5 hitsIncrease Buster Card effectiveness (1 turn) <effect increases with Overcharge> & apply Invincible (1 time, 1 turn) & reduce skill cooldown by 1 for Skill 3 <cooldown turns reduced increase with Overcharge> for yourself + Deal heavy Special Attack [Evil] damage <Special Attack Strength increases with Noble Phantasm level> & decrease DEF (3 turns) for all enemies
- Buster Up (self, 1 turn, by Overcharge)
- 30%
- Reduce skill cooldown (self, by Overcharge)
- 1
- Damage (extra against the target trait) (all enemies)
- 500%
- DEF Down (all enemies, 3 turns)
- 20%
Class and append skills
Increase your Arts Card effectiveness
- Arts Up
- 12%
Slightly increase your Debuff Success Rate
- Debuff Chance Up
- 6%
Increase your Debuff Resist
- Debuff Resist Up
- 17.5%
Increase incoming Critical Resistance for yourself
- Critical Resistance Up
- 12%
- Resistance Up when C. Star Drops
- 12%
Increase Extra Attack Card's effectiveness by 50% for yourself
Begin battle with NP charged at 20% for yourself
Increase ATK against [Berserker] class by 30% for yourself
Increase Critical Strength by 30% for yourself
Apply a state that "reduces skill cooldown by 1 after using it" (1 time <2 times at Lv. 6-9, 3 times at Lv. 10>, goes into effect only 1 time per skill)
Ascensions and costumes
4
Ascension 1
Ascension 2
Ascension 3
Ascension 4
Materials
Ascension
- Ascension 1Materials:
Caster Piece x5QP: 100,000 QP - Ascension 2Materials:
Caster Piece x12
Seed of Yggdrasil x9QP: 300,000 QP - Ascension 3Materials:
Caster Monument x5
Forbidden Page x10
Spirit Root x2QP: 1,000,000 QP - Ascension 4Materials:
Caster Monument x12
Spirit Root x4
Scale of Fantasy x12QP: 3,000,000 QP
4,400,000 QP for all four ascensions.
Skill enhancement (one skill)
- Level 1 to 2Materials:
Gem of Caster x5QP: 200,000 QP - Level 2 to 3Materials:
Gem of Caster x12QP: 400,000 QP - Level 3 to 4Materials:
Magic Gem of Caster x5QP: 1,200,000 QP - Level 4 to 5Materials:
Magic Gem of Caster x12
Forbidden Page x5QP: 1,600,000 QP - Level 5 to 6Materials:
Secret Gem of Caster x5
Forbidden Page x10QP: 4,000,000 QP - Level 6 to 7Materials:
Secret Gem of Caster x12
Seed of Yggdrasil x6QP: 5,000,000 QP - Level 7 to 8Materials:
Seed of Yggdrasil x12
Spirit Root x3QP: 10,000,000 QP - Level 8 to 9Materials:
Spirit Root x8
Small Bell of Absolution x72QP: 12,000,000 QP - Level 9 to 10Materials:
Crystallized Lore x1QP: 20,000,000 QP
54,400,000 QP to take one skill from 1 to 10, 163,200,000 QP for all three. Append skills share the same table for their levels, paid in the same materials plus Servant Coins to unlock.
Append skill enhancement (one skill)
- Level 1 to 2Materials:
Gem of Caster x5QP: 200,000 QP - Level 2 to 3Materials:
Gem of Caster x12QP: 400,000 QP - Level 3 to 4Materials:
Magic Gem of Caster x5QP: 1,200,000 QP - Level 4 to 5Materials:
Magic Gem of Caster x12
Shell of Reminiscence x5QP: 1,600,000 QP - Level 5 to 6Materials:
Secret Gem of Caster x5
Shell of Reminiscence x10QP: 4,000,000 QP - Level 6 to 7Materials:
Secret Gem of Caster x12
Ball of Rainbow Thread x5QP: 5,000,000 QP - Level 7 to 8Materials:
Ball of Rainbow Thread x10
Scale of Fantasy x6QP: 10,000,000 QP - Level 8 to 9Materials:
Scale of Fantasy x18
Ether Converger x24QP: 12,000,000 QP - Level 9 to 10Materials:
Crystallized Lore x1QP: 20,000,000 QP
Palingenesis (Holy Grails)
- 1Level cap: 92QP: 10,000,000 QP
- 2Level cap: 94QP: 11,000,000 QP
- 3Level cap: 96QP: 12,000,000 QP
- 4Level cap: 98QP: 13,000,000 QP
- 5Level cap: 100QP: 15,000,000 QP
- 6Level cap: 102QP: 15,000,000 QP
- 7Level cap: 104QP: 15,000,000 QP
- 8Level cap: 106QP: 15,000,000 QP
- 9Level cap: 108QP: 15,000,000 QP
- 10Level cap: 110QP: 15,000,000 QP
- 11Level cap: 112QP: 15,000,000 QP
- 12Level cap: 114QP: 15,000,000 QP
- 13Level cap: 116QP: 15,000,000 QP
- 14Level cap: 118QP: 15,000,000 QP
- 15Level cap: 120QP: 0 QP
Each summon of this servant gives 90 Servant Coins.
Bond
- 16,000Bond 2: 19,000Bond 3: 32,000Bond 4: 35,000Bond 5: 200,000Bond 6: 580,000Bond 7: 940,000Bond 8: 1,320,000Bond 9: 1,680,000Bond 10: 2,770,000
Total bond points to reach each level.

Apply a state that "increases NP Strength by 30% if HP is 50% or less" for all allies only if [servantName 505300] (Caster) is equipped with this Craft Essence when she is on the field
Voice lines
207Home (19)
- Bond Level 1
- Allow me to reintroduce myself. I may have said I was a witch earlier, but I'm in fact a faerie raised in the Land of Rain. The name Aesc was given to me by Her Majesty, with the wish that I would one day become a queen who will oversee the nation like the world tree. That's quite the goal, isn't it? An overly doting parent, don't you think? ...Ahem. But I digress. Anyway, you're a human mage, while I'm a faerie mage. As fellow mages, I hope you and I can get along.
- Bond Level 2
- It may sound strange for a faerie to use magecraft, but it is meant to let me conceal that I am a faerie. Hehe... I'm a witch with many secrets, no?
- Bond Level 3
- You want to know what kind of magecraft I use? Let's see... Magecraft is like a story to me. I might, for instance, distill the contents of a book and reproduce them as a phenomenon...something like that. There was no one to teach me magecraft in the Land of Rain, so it's all self-taught.
- Bond Level 4
- My current Spirit Origin appears to be made up of memories of the Land of Rain. Beyond that, I have no idea how I spent my days. Well, from what little I've overheard in Chaldea...but that doesn't matter. I am Aesc, the witch of the Land of Rain. I think that's all that matters.
- Bond Level 5
- I'm starting to understand why faeries want to meddle with humans. You're fun and we are compelled to make you laugh and embarrass you. We also want to see you and even crave your attention. Had I met you in the Land of Rain... No. Such conduct would be unworthy of a faerie from paradise. Dreamlike stories should be left in books, right?
- Conversation 1
- A quest? I'll tag along if you're going to collect materials.
- Conversation 2
- Master and Servant relationship... I've never really thought about it. People should just get along and help each other as much as possible... It's such an obvious thing, isn't it?
- Conversation 3
- Master is my summoner, making me their familiar. But they are never bossy. They treat me with kindness... They are certainly one of those "important friend" characters I've read about.
- Likes
- What I like? Father, Mother, and the faeries of the Land of Rain. I also like the library and the sound of raindrops.
- Dislikes
- I dislike...fatty, greasy foods. I also do not like to eat meat. Those french fries I see served often in the cafeteria are quite bad as well. Being a faerie from paradise, I cannot help but question those who prefer to eat such things.
- About the Holy Grail
- The Holy Grail is an excellent source of magical energy, but it is also a precious story. It is an amalgamation of mana, magical energy found in nature, and od produced by intelligent beings. Before it takes the form of a wish-granting vessel, it must be summoned by those seeking a miracle. Perhaps that is why it can never be forged in the planet's inner sea, Avalon.
- Conversation 4
- Oberon, the King of Faeries! I do know him. He's the most famous faerie king in Proper Human History! I hear he's a bit selfish, a bit arrogant, but most of all, wonderful. He's in Chaldea? I would love to talk with him about his fairy tale!
- Conversation 5
- So that's Morgan... The queen who reigned over Faerie Britain for two thousand years... Wow... That outfit is way too revealing, and her throne is ludicrously flashy. How did she end up like that?
- Conversation 6
- Altria Pendragon. The knight of the sacred sword and the sworn enemy of Morgan in Proper Human History. ...I see. So even if it was for a brief moment, an ideal king really did exist.
- Conversation 7
- Chaldea's library is amazing. I lose all track of time in there. And Lady Murasaki takes really good care of me too. But personally, I would rather she release a new title rather than serve as a librarian.
- Conversation 8
- Circe's porridge is absolutely delicious. As a witch myself, I should entertain guests with simple and incomprehensible food like that, too! But I don't agree about it turning others into pigs... If you were to change people into something else, I'd suggest birds.
- Conversation 9
- You want to know what I think about Altria Caster? Let's see...since I am an intellectual faerie, I suppose they had to send out a more...physical faerie after me. Otherwise, how would you explain her tomboyish behavior? (Grins)
- During an Event
- I hear a lively, energetic hubbub in the distance... It's a festival! Cape, check. Hat, check. Wand, check. I'm all set! Aesc, heading out!
- Birthday
- Happy birthday. And I'm going to say this in advance: please keep in mind that I will not be able to do anything thoughtful, as I have never been a part of celebrations like this. On which note...welcome to the witch's tea party. I created a relaxing room with as much entertainment and as many treats as possible so the body and soul can recover. I hope you enjoy.
Home (19)
- Bond Level 1
- Allow me to explain so you are not confused. This appearance is Aesc the Savior, from after I left the Land of Rain to begin my journey. It's a bit of a stuffy title, isn't it? I think so too. That title, Savior, was something other people called me without me knowing! Please drop the formalities and just keep calling me Aesc.
- Bond Level 2
- I may have been called a Savior, but I was essentially a jack-of-all-trades. I just went around Britain mediating conflicts between faeries...forcibly, or pacifying once-in-a-century calamities, also forcibly. Hm? My magecraft? Well, I was working with a small but elite group back then, so I just enchanted my spear with a fairy tale magecraft and smacked the enemies with it! ...At least, that was the most efficient method...
- Bond Level 3
- Every time I settled a conflict or pacified a calamity, my power to perceive the truth faded. It wasn't because my qualifications as the faerie of paradise were fading...it must have been because my eyes became clouded with blood.
- Bond Level 4
- By the way, saving the world is my duty and specialty, so as your forebear, please treat me with preposterous levels of reverence and dependence. Hm? Did you just say I ultimately failed to save the world? Waaah! You dare say that to my face!? What am I supposed to do other than laugh it off after you say that!?
- Bond Level 5
- This Spirit Origin only contains my memories as Aesc the Savior. That means I don't know what happened after the disappearance of Londinium. But please don't forget that no matter what I become, my purpose will remain the same: to create the ideal nation, free of conflict. That was the shining beacon that lit Aesc the Savior's way.
- Conversation 1
- Is it time for battle? Then I will prepare. I'm going to blow the notion that Casters are weak out of the water.
- Conversation 2
- Having Master order me around is a nice new experience for me. For some reason, nobody ever gave me orders in life.
- Conversation 3
- Master is my summoner, and so is also my commander. I rely on you very much. But sometimes, you're so clueless about the dangers around you, I often think I should just turn you into a piece of jewelry and wear you around.
- Likes
- What I like, hm? Oh I know! Camping at night! Ector's hammer, Totorot and Wryneck bickering, Uther laughing...I loved them all.
- Dislikes
- What I dislike... I can't think of anything specific. Lies and betrayal were the norm for me... Oh, don't mention bugs around me. Especially caterpillars. Bringing that up would mean war. Got it?
- About the Holy Grail
- The Holy Grail...a magical item that grants wishes, right? Nothing good comes from something that can grant people's wishes without any effort. When you do use it, make sure you know what you're using it for and plan accordingly.
- Conversation 4
- That knight with the shield is named Mash? It's wonderful that she trusts me so implicitly, but...I wonder why she looks the slightest bit sad sometimes...
- Conversation 5
- I just had a mock battle in the simulator with the male Altria Pendragon. Even though it's the same Excalibur, I noticed a number of minor differences. Hm? You're looking at me as if to suggest you wonder whether anything else surprised me... You want to know if he looked like someone I know? No, not especially.
- Conversation 6
- H-huh? Was that Totorot? But her Noble Phantasm so strange...and her name's a little different. Well she's cute, so it doesn't matter!
- Conversation 7
- It has been a while, Grímr. I'm glad to see your strangely neat blue hair and endless snark remain unchanged. H-huh? You're Grímr's older brother??? Wait a minute, there's a whole bunch of Grímrs here!!!
- Conversation 8
- Ah, good. There's the Grímr I know! Come on, let's have a little contest! This will be a challenge to see whose magecraft is more destructive! An all-out match...GO!
- Conversation 9
- D-did you just see a faerie that looked like Cernunnos walk by!? Cait Cú MikoCer...? I've never heard that name. I never imagined Proper Human History would have such a cute, I mean, a unique faerie...
- During an Event
- We're right in the middle of an event. I may be a pacifist outwardly, but I do not dislike combat competitions. Let's aim to win, or at least make it into the top four, Master.
- Birthday
- Today's your birthday, Master. Though I lack experience on the matter, one of the books I read said this is the time to go shopping together. My wallet's ready, so ask for anything. ... But it's strange. I heard birthday celebrations are supposed to be easy...yet I find myself inexplicably nervous, more than I've felt during any battle.
Home (25)
- Bond Level 1
- I have nothing to say to you right now. Continue on your journey.
- Bond Level 1 (After Completing Part 2 Chapter 6)
- We finally made it. I grew tired waiting, but I will not punish you for that. This way, please. Let me first relieve your exhaustion from your long journey.
- Bond Level 2
- Rather than embarking on a journey to save it, I see you prefer to simply enjoy the world. I don't blame you for thinking that way.
- Bond Level 2 (After Completing Part 2 Chapter 6)
- Was it unexpected of me to be in the water? My appearance and thinking may have changed, but I was still born in the planet's inner sea. I'll have you know I'm quite the swimmer in the lake. Heh... I'm nothing like the Proper Human History Altria, who can't even go in the water.
- Bond Level 3
- Let me give you one piece of advice: in battle, other than myself, bring along someone whose class will be advantageous. Don't just default to Berserkers.
- Bond Level 3 (After Completing Part 2 Chapter 6)
- There are so many fun things to be done, but we need not rush. We should do things with grace, poise, and composure. That's what Bristin is for. Don't you think something amazing was built?
- Bond Level 4
- You're quite the busy one. Here. I'll get rid of all the unnecessary tasks for you. I will allow it. You should muster up the courage to cut ties with them.
- Bond Level 4 (After Completing Part 2 Chapter 6)
- Are you still not used to spending your vacation as a royal would? I knew ahead of time that extravagance is not in your nature...but I suppose I have no other choice. I will accompany you. I can tell that you grow uneasy if you're not out there saving the world.
- Bond Level 5
- I see, I surmise that you have no intention of restoring the world. So this is like that philosophical "Butterfly Dream," isn't it? I suppose that is fine too.
- Bond Level 5 (After Completing Part 2 Chapter 6) When Male Protagonist
- Taking the plunge to become the monarch was worth it. Building a facility on the tropical isles would be an unexplainable a waste of public funds, but in this case, it was not. Don't you agree, my husband? The summer memories made are ours and ours alone. I'll file them away as cherished state secrets.
- Bond Level 5 (After Completing Part 2 Chapter 6) When Female Protagonist
- Taking the plunge to become the monarch was worth it. Building a facility on the tropical isles would be an unexplainable a waste of public funds, but in this case, it was not. Don't you agree, my wife? The summer memories made are ours and ours alone. I'll file them away as cherished state secrets.
- Conversation 1
- This is a good time. Let's take a little stroll outside.
- Conversation 2
- Master and Servant relationships don't mean much this summer. Let us treat each other with respect and just read between the lines when it comes to our feelings.
- Conversation 3
- My relationship with Master? Fufu...why would we need to define it after what we've been through? Oh I see. I bet that Berserker konked you on the head.
- Likes
- What I like? Why would you ask such a question? I needn't tell you what you already know. You DO know...right?
- Dislikes
- My dislikes have not changed. And since I'm showing more skin than usual...if THAT THING dares to show up, I won't hesitate to go Roadless on it.
- About the Holy Grail
- I have no need for a Holy Grail. Please give it to one of my Tam Lin.
- Conversation 4
- So you're finally showing your colors, you wild boar of Tintagel. Have you no shame, wearing those bunny ears!?
- Conversation 5
- I just saw an impressive looking Heroic Spirit by the pool. She did seem to be excessively busty, but that blonde woman was graceful both in her outfit and demeanor. I wonder what her name is... I hear she is the owner of a hotel casino, but...I don't remember there being a hotel like that on this island...
- Conversation 6
- So Gareth has also come to the ocean for the summer. As king of the Lostbelt, this matter does not concern me, but I suppose I should go check on her, just for reference. Let's see... ...Remarkable. Her adorable charm is nothing like Altria's. Every one of her forms is on a sacred spear-level, but I personally like her second Ascension best.
- Conversation 7
- Barghest...I thought I gave you some time off. Her dedication to serving others is getting out of hand. I will need to repay her for that eventually.
- Conversation 8
- I prepared a royal suite for my daughter, but she ended up spending most of her time in the deep forest. Then again, it's nice to see that she's found a new hobby. I would be doing a her a disservice if I called her back. ...Having said that, would you mind checking in on her? I'm somewhat concerned she may have fallen in with the wrong crowd.
- Conversation 9
- Mélusine. I see you have taken a liking to the beach, but you are on my private beach. I advise you to move to Chaldea's beach.
- During an Event
- An event is ongoing. As my Master, I implore you to acquire all that it has to offer.
- Birthday
- It's finally your birthday. Follow me. It was for this very day that I built the Bristin and changed to the Lady of the Water. May my partner, who supports me every day, have only the greatest of memories... Unlike the twilight you saw in Faerie Britain, I shall present you with the warm, passionately burning sunset.
Growth (3)
- Level up 1
- Generation of Od has increased. [id 505300_0_G011]That's a good thing.
- Level up 2
- Thank you very much. [id 505300_0_G111]Embers are quite precious. [id 505300_0_G112]This is a result of your daily efforts.
- Level up 3
- Aesc has leveled up! [id 505300_0_G121]...I'm sorry. I've always wanted to say that. [id 505300_0_G122]Actually, not just once. Maybe two or three times.
Growth (5)
- Level up 1
- I leveled up? [id 505300_1_G011]Please rest assured that [delay 2.0]I will put in my best effort to be useful to everyone.
- Level up 2
- It is always good to improve one's combat abilities. [id 505300_1_G111]Nothing can be accomplished without victory.
- Level up 3
- Go further. [id 505300_1_G121]Never stop, not till the end.
- Ascension 1
- The days of training in the library to the sound of rain end here. [id 505300_1_G031]Now, I will walk the path of battle, out in the rain. [id 505300_1_G032]Let us begin the journey of salvation!
- Ascension 2
- Oh...that's right. [id 505300_1_G021]This is how I used to appear...the ashes of past memories. [id 505300_1_G022]It is not something we should spend too much time on...
Growth (6)
- Level up 1
- You seem to know what to do. Very good.
- Level up 2
- There's no need to rush. [id 505300_2_G111]Respite is eternal, after all.
- Level up 3
- Investments like this are necessary [delay 3.3]for a more fulfilling vacation. [id 505300_2_G121]I need not to explain that [delay 3.0]this is necessary spending, correct?
- Ascension 1 When Male Protagonist
- Did anything change in my absence? [id 505300_2_G041]It's fine if nothing happened. [delay 3.0]There is no need to discuss what happened. [id 505300_2_G042]More importantly, today is a special day, my husband. [id 505300_2_G043]I may rule a nation, [delay 3.5]but I put my personal affairs ahead of my official duties, [delay 3.7]and as such I have changed for the occasion. [id 505300_2_G044]Whenever I am in this form, [delay 3.0]you are to call me Morgan, Lady of the Water. [id 505300_2_G045]...Do you think I look good?
- Ascension 1 When Female Protagonist
- Did anything change in my absence? [id 505300_2_G5041]It's fine if nothing happened. [delay 3.0]There is no need to discuss what happened. [id 505300_2_G5042]More importantly, today is a special day, my wife. [id 505300_2_G5043]I may rule a nation, [delay 3.5]but I put my personal affairs ahead of my official duties, [delay 3.7]and as such I have changed for the occasion. [id 505300_2_G5044]Whenever I am in this form, [delay 3.0]you are to call me Morgan, Lady of the Water. [id 505300_2_G5045]...Do you think I look good?
- Ascension 2
- I had a long dream, no, a short dream. [delay 2.5]An instant, in fact. [id 505300_2_G051]Totorot, Ector, Grímr, and Wryneck were all together...[id 505300_2_G052]and we were all in a kingdom where faeries and humans were [delay 4.5]holding hands in harmony. [id 505300_2_G053]And then I dreamed of him...he told me [delay 2.3]with a smile that even if it didn't come true, [delay 3.5]the dream was not a mistake. [id 505300_2_G054]Thank you. And I'm sorry. [id 505300_2_G055]Do you think I managed to do things right, up to the end?
First summon (1)
- Summon
- Hello. You must be my summoner, correct? My name is Aesc, the witch from the Land of Rain. I may not be well-versed in botanical magecraft, but I am competent with my magecraft, which is capable of defeating enemies, preparing for battle, and eliminating obstacles. I do not know much about the world outside the castle, but I look forward to being in your care.
Event (41)
- Battle Start 1
- Battle? Let's begin.
- Battle Start 2
- Are you ready?
- Battle Start 3
- I will try to be as gentle and efficient as possible, as these are precious ingredients.
- Battle Start 4
- I am ready anytime. How would you like to proceed this time?
- Skill 1
- This is a good place.
- Skill 2
- I'll tweak it a bit.
- Skill 3
- It's nice to have comrades.
- Skill 4
- There's no need to frolic about.
- Skill 5
- Final combat spell!!!
- Skill 6
- This bickering ends now!
- Command Card 1
- Yes, of course.
- Command Card 2
- Quickly, accurately.
- Command Card 3
- Solid, steady.
- Noble Phantasm Card 1
- And everything, perfectly.
- Noble Phantasm Card 2
- Know that this will not be a gentle rain.
- Noble Phantasm Card 3
- I haven't enough fingers...
- Attack 1
- O rain of redemption!
- Attack 2
- With scattered blades.
- Attack 3
- Sprite Knocker!
- Attack 4
- You're just looking forward, aren't you?
- Attack 5
- Each-uisge!
- Attack 6
- Like a horse's neigh!
- Attack 7
- I stop only to take your head!
- Attack 8
- The dazzling Baobhan Sith!
- Attack 9
- A witch's shot!
- Attack 10
- I'll do...this!
- Attack 11
- I am not much of a dancer, but...
- Attack 12
- An opening! Hup, taah!
- Attack 13
- Each-uisce.
- Attack 14
- Like a sparkle!
- Extra Attack 1
- Sprite! Fairy ring, mushroom! Begone!
- Extra Attack 2
- I'm going to settle this! I'll handle this in an eyeblink! The finale will be spectacular!
- Extra Attack 3
- Close your eyes! A struggle like this will disappear without a trace, like it never happened!
- Damage 1
- Kyaaah!!!
- Damage 2
- Whoa!
- Incapacitated 1
- I don't know how this happened... I let myself be too engrossed in the battle...
- Incapacitated 2
- I'm sorry...I'm sorry...I'm sorry...
- Incapacitated 3
- Retreating halfway through? I hope we learn from this mistake for next time...
- Victory 1
- The battle has concluded without issue. What did you think?
- Victory 2
- As a reward for our victory, I ask for a single teardrop from you.
- Victory 3
- Tend to the wounded, whether they are friend or foe. Should they live, they will surely follow a different path.
Event (41)
- Battle Start 1
- A battle, right? I know what to do.
- Battle Start 2
- May the opponent have the fortitude to accept the outcome.
- Battle Start 3
- We're still in the middle of our journey, so let's make this quick. No playing around.
- Battle Start 4
- There is nothing to worry about. My weapons are always within reach.
- Skill 1
- Okay. This is a good one. Let's go with this.
- Skill 2
- Remember...don't remember...
- Skill 3
- Oh, Totorot...
- Skill 4
- Okay, thanks. I feel better.
- Skill 5
- Your luck ends here!
- Skill 6
- Even if I stand alone...!
- Command Card 1
- Yes, I know.
- Command Card 2
- Take a good look. Don't make any mistakes.
- Command Card 3
- I will not miss. Ever.
- Noble Phantasm Card 1
- To live up to the name Aesc!
- Noble Phantasm Card 2
- Around Camelot...
- Noble Phantasm Card 3
- A ring of light drawing a circle.
- Attack 1
- This is merely a test!
- Attack 2
- O rain, cleanse all impurities!
- Attack 3
- Sprite Knocker!
- Attack 4
- Surprise!
- Attack 5
- Flood and burst!
- Attack 6
- O gate of Orkney!
- Attack 7
- I will crush it.
- Attack 8
- Spear, stake, heel!
- Attack 9
- I've got this!
- Attack 10
- This one's faster!
- Attack 11
- Here I go! Hup, haaah!
- Attack 12
- I'm not just about magecraft!
- Attack 13
- Beasts belong in cages.
- Attack 14
- Got you! Now...
- Extra Attack 1
- Here! Haaah!!! Accolon Cluster!
- Extra Attack 2
- I still have what it takes! I will engrave the crest myself! How's that!?
- Extra Attack 3
- This is the strike that taught Wryneck the Brave a lesson!
- Damage 1
- This is nothing...!
- Damage 2
- Ugh!
- Incapacitated 1
- I lost...but I'm not going to give up.
- Incapacitated 2
- The battle isn't over. Please do not worry about me. Forge your path to victory.
- Incapacitated 3
- I don't usually complain much, but I think my abilities are unstable.
- Victory 1
- A truly remarkable victory. Well done, if I do say so myself, yes?
- Victory 2
- I might have used more magical energy than I thought. Shall I replenish it?
- Victory 3
- Did you collect all the battle drops? I hate to say things like this, but these are important. You will be sorry in the long run if you don't.
Event (40)
- Battle Start 1
- Very well. I will allow you to resist.
- Battle Start 2
- This is my summer outfit. What of it?
- Battle Start 3
- I will take it a little...the very smallest fraction easier than usual.
- Skill 1
- There's no call for humility. Show me what you can do.
- Skill 2
- So you're going to struggle.
- Skill 3
- Yes, engage.
- Skill 4
- Do you require further proof?
- Skill 5
- You will come to learn the difference in our station.
- Skill 6
- ...Have you had enough fun?
- Command Card 1
- I shall hear you out.
- Command Card 2
- I have no objections.
- Command Card 3
- Keep your gaze on me.
- Noble Phantasm Card 1
- The distant dream that is now lost...
- Noble Phantasm Card 2
- Grand workshop...open.
- Noble Phantasm Card 3
- If this is to be a summer fling, so be it.
- Attack 1
- Watch carefully.
- Attack 2
- Cutting in.
- Attack 3
- There's not enough for the bonfire.
- Attack 4
- Candle Attraction.
- Attack 5
- Hand mirror.
- Attack 6
- Get used to seeing this.
- Attack 7
- Ring Galatine.
- Attack 8
- Let's burn them up like bugs.
- Attack 9
- Ring Clarent.
- Attack 10
- I will not miss.
- Attack 11
- Dressing it up.
- Attack 12
- Sugar Failnaught.
- Attack 13
- That...and that...and then this.
- Attack 14
- I find myself at a loss.
- Extra Attack 1
- Let's follow the example of the ferocious wolf's spear. Bravery Ira Lupus.
- Extra Attack 2
- I can manifest as many bodies as I want. I welcome a series of battles.
- Extra Attack 3
- Are you still not satisfied? Nor am I!
- Damage 1
- Are you getting in my way!?
- Damage 2
- This is nothing.
- Incapacitated 1
- My wardrobe is in disarray. I'm leaving to fix it.
- Incapacitated 2
- Please do not get the wrong idea, Master. I may have allowed myself to get lost in the moment, but I was never negligent.
- Incapacitated 3
- For a brief moment I was feeling nostalgic. No wonder I lost.
- Victory 1
- Usually I feel nothing. That is typical. But being praised is...not bad.
- Victory 2
- Was it spectacular? That's good. Creating a new spell was the right move.
- Victory 3
- I don't believe myself... I suppose I went overboard considering it was just a dry run.
My Room (2)
- Noble Phantasm 1
- An ideal nation, with an ideal king. [id 505300_0_B051]The peerless knights of integrity gather at the white-walled castle. [id 505300_0_B052]The birds spell out the heart-pounding phantasm! [id 505300_0_B053]Memory of Londinium!
- Noble Phantasm 2
- Deploy the water mirror at maximum! [id 505300_0_B801]In the name of the faerie of paradise, let me show you a bright future. [id 505300_0_B802]The Sword of Promised Victory...[id 505300_0_B803]its numerous hopes shall now be gathered into one!
My Room (2)
- Noble Phantasm 1
- A land of dreams, an uncrowned knight. [id 505300_1_B051]The white-walled castle stands as testament [delay 2.5]to the remnants of an unfulfilled dream. [id 505300_1_B052]Though all ends in flames, the birds yet remember. [id 505300_1_B053]Memory of Londinium!
- Noble Phantasm 2
- Deploying the water mirror at maximum. [id 505300_1_B801]So long as I am the faerie of salvation, [delay 2.5]I shall cleanse all false glory. [id 505300_1_B802]The utopia shall no longer be reachable... [id 505300_1_B803]Everything I see shall turn to ash!
My Room (3)
- Noble Phantasm 1
- Call, Avalon. [id 505300_2_B051]Come forth from the depths of my memory, [id 505300_2_B052]O flash of the beginning, [delay 2.3]O northern lights at the end of the world. [id 505300_2_B053]Summer Pool, Dozmary!
- Noble Phantasm 2
- This one drop shall spread over the world. [id 505300_2_B801]You may as well enjoy it. [id 505300_2_B802]Your body will drown and your soul will dissipate [delay 4.3]into something smaller and thinner. [id 505300_2_B804][AccelerationOnly Your body will drown and your soul will dissipate.] [id 505300_2_B803]Not bad for a terminal dream, right?
- Noble Phantasm 3
- I've taken a liking to you. [id 505300_2_B811]Cling to my hand. [id 505300_2_B812]Your body may melt, but your soul will remain in this lake. [id 505300_2_B813]Summer Pool, Dozmary.
Voiced by Yui Ishikawa. Illustrated by Takashi Takeuchi.
Art
















