
Cycle Keeper
Arval
/Colorless Tome/Infantry
Fire Emblem Warriors: Three Hopes
Introduction
Arval is a character in Fire Emblem Heroes. Arval's weapon type is Colorless Tome and role is Infantry. Faction: Fire Emblem Warriors: Three Hopes.
On our Fire Emblem Heroes tier list Arval is C tier, 543rd of the 907 characters ranked, from where 2 current tier lists put Arval.
Profile
Arval carries the title "Cycle Keeper".
Stats
- HP40
- Atk44
- Spd27
- Def23
- Res43
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.
Skills
6Rite of Souls
Weapon · Might 14 · Range 2Accelerates Special trigger (cooldown count-1). At start of turn, inflicts【Guard】on foes within 3 rows or 3 columns centered on unit with Res < unit's Res. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat, deals damage = 20% of unit's Res (including when dealing damage with a Special triggered before combat), and foe cannot make a follow-up attack. 【Guard】 Inflicts Special cooldown charge -1 on unit per attack during combat through its next action. (Only highest value applied. Does not stack.)
Glacies
Special · Cooldown 4Boosts damage by 80% of unit's Res.
Duality+
A skillGrants Atk/Res+10. Grants weapon-triangle advantage against and inflicts weapon-triangle disadvantage on red, blue, and green foes during combat. Neutralizes effects that boost values along with weapon-triangle advantage or reduce values along with weapon-triangle disadvantage (Triangle Adept) on unit and foe. At start of turn, grants Special cooldown count-1 to unit and allies within 2 spaces of unit. Unit makes a guaranteed follow-up attack, deals +7 damage (including area-of-effect Specials; excluding Røkkr area-of-effect Specials), and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials).
Atk/Res Havoc
B skillAt start of player phase or enemy phase, inflicts Atk/Res-7,【Sabotage】, and【Schism】 on foes with Res < unit's Res and that are within 2 spaces of another foe through their next actions. After start-of-turn skills trigger on unit's player phase, if the number of foes with the 【Sabotage】effect active on the map ≥ 2, grants 【Canto (1)】to unit for 1 turn. Inflicts Atk/Res-4 on foe and deals damage = 20% of unit's Res during combat (excluding area-of-effect Specials). 【Sabotage】 Inflicts penalty on unit's Atk/Spd/Def/Res during combat = highest penalty on each stat between unit and allies within 2 spaces of unit through its next action. Calculates each stat penalty independently. 【Schism】 Neutralizes Triangle Attack, Dual Strike, and Pathfinder effects active on unit through unit's next action. Unit is excluded from ally Triangle Attack and Dual Strike effects calculated using numbers of allies. When this status (Schism) is neutralized, Triangle Attack, Dual Strike, and Pathfinder effects are also neutralized. 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Once per turn. Only highest value applied. Does not stack.)
Atk/Res Tempo 3
B skillInflicts Atk/Res-3 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat.
Atk/Res Oath 4
C skillAt start of turn, if unit is within 2 spaces of an ally, grants Atk/Res+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." If unit is within 2 spaces of an ally, grants Atk/Res+3 to unit during combat.



