
Ascended Fir
Red SwordB tier
Introduction
Ascended Fir is a character in Fire Emblem Heroes. Ascended Fir's weapon type is Red Sword and role is Infantry. Faction: Fire Emblem: The Binding Blade.
On our Fire Emblem Heroes tier list Ascended Fir is B tier, 374th of the 907 characters ranked, from where 3 current tier lists put Ascended Fir.
Profile
Ascended Fir carries the title "Swordmaiden".
Stats
- HP42
- Atk44
- Spd46
- Def34
- Res21
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.
Skills
5Vassal-Saint Steel
Weapon · Might 16 · Range 1Accelerates Special trigger (cooldown count-1). At start of turn, if unit's HP ≥ 25% and unit's Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, inflicts Spd/Def-X on foe (X = 11 - foe's max Special cooldown count value × 2; min 3; if foe does not have a Special skill, penalty = 3), and reduces damage from foe's first attack by 40% during combat, and also, if unit's Spd ≥ foe's Spd+5, neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. If unit's HP ≥ 25% at start of combat and unit's Special cooldown count is at its maximum value after combat, grants Special cooldown count-1 to unit after combat.
Glimmer
Special · Cooldown 2Boosts damage dealt by 50%.
Atk/Spd Finish 4
A skillIf unit is within 3 spaces of an ally, grants Atk/Spd+7 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials), and when unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.)
Phys. Null Follow
B skillInflicts Spd/Def-4 on foe, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (example: a foe with a "reduce damage by 45%" skill would reduce damage by 23% instead).
Atk/Spd Oath 4
C skillAt start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." If unit is within 2 spaces of an ally, grants Atk/Spd+3 to unit during combat.



