
Ascended Idunn
Blue BreathS tier
Introduction
Ascended Idunn is a character in Fire Emblem Heroes. Ascended Idunn's weapon type is Blue Breath and role is Armored. Faction: Fire Emblem: The Binding Blade.
On our Fire Emblem Heroes tier list Ascended Idunn is S tier, 7th of the 907 characters ranked, from where 6 current tier lists put Ascended Idunn.
Is Ascended Idunn good?
Armored dragon tank whose weapon works a lot like
Brave Hector's refined Maltet. While an ally is within 3 spaces, Dew Dragonstone stops the foe from doubling her, clears her own penalties and gives the foe -5 to every stat, and it's effective against armor while shrugging off armor-effective weapons. Wily Fighter 3 supplies an enemy-phase follow-up and strips the attacker's buffs, Sturdy Stance 3 slows their Special, and D/R Near Save 3 lets her step in front of melee attacks aimed at nearby allies before answering with Bonfire.
Her Spd sits in an awkward middle range, and dragon-effective weapons cut straight through her.
Strengths
- Foes can't follow up while she's near an ally
- Immune to armor-effective bonuses
- Guaranteed follow-ups on enemy phase
- Protects allies from melee attacks with Savior
- Effective against armored foes
Weaknesses
- Middling Spd lets Null Follow-Up users double her
- Spd-based damage reduction like Spurn 3 cuts into her damage
Thrasir's Ífingr and other anti-dragon weapons deal 1.5x
Profile
Ascended Idunn carries the title "Divine Demon".
Stats
- HP45
- Atk43
- Spd26
- Def43
- Res38
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.
Skills
5Dew Dragonstone
Weapon · Might 16 · Range 1Accelerates Special trigger (cooldown count-1). Effective against armored foes. Neutralizes "effective against armored" bonuses. If unit is within 3 spaces of an ally, inflicts Atk/Spd/Def/Res-5 on foe during combat, neutralizes penalties on unit during combat, and foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
Bonfire
Special · Cooldown 3Boosts damage by 50% of unit's Def.
Sturdy Stance 3
A skillIf foe initiates combat, grants Atk/Def+6 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
Wily Fighter 3
B skillIf unit's HP ≥ 25% and foe initiates combat, neutralizes bonuses (from skills like Fortify, Rally, etc.) on foe during combat and unit makes a guaranteed follow-up attack.
D/R Near Save 3
C skillIf a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】 on unit. If unit triggers Savior, grants Def/Res+4 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.



