Ascended Mareeta

Ascended Mareeta

Red SwordB tier

Introduction

Ascended Mareeta is a character in Fire Emblem Heroes. Ascended Mareeta's weapon type is Red Sword and role is Infantry. Faction: Fire Emblem: Thracia 776.

On our Fire Emblem Heroes tier list Ascended Mareeta is B tier, 377th of the 907 characters ranked, from where 4 current tier lists put Ascended Mareeta.

Profile

Ascended Mareeta carries the title "Astra Awakened".

Stats

  • HP40
  • Atk40
  • Spd43
  • Def34
  • Res25

At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.

Skills

5
  • Ascending Blade

    Weapon · Might 16 · Range 1

    Accelerates Special trigger (cooldown count-1). At the start of turn 1, grants Special cooldown count-1. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and after combat, grants Special cooldown count-1.

  • Vital Astra

    Special · Cooldown 2

    Boosts damage by 30% of unit's Spd. If unit's Special is ready and unit's Spd > foe's Spd, reduces damage from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). At the start of combat, if unit's Special is ready and unit's Spd > foe's Spd, reduces damage from attacks during combat by percentage = difference between stats × 3 (max 30%). (Damage-reduction effects above are considered non-Special effects, so skills like Deadeye still apply.)

  • Atk/Spd Solo 4

    A skill

    If unit is not adjacent to an ally, grants Atk/Spd+7 during combat.

  • Spurn 3

    B skill

    If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit's HP ≤ 75% and unit's attack can trigger their Special, deals +5 damage when Special triggers.

  • Even Tempest 3

    C skill

    At start of even-numbered turns, unit can move 1 extra space. (That turn only. Does not stack.)

More characters

All characters