
Ascended Mareeta
Red SwordC tier
Introduction
Ascended Mareeta is a character in Fire Emblem Heroes. Ascended Mareeta's weapon type is Red Sword and role is Infantry. Faction: Fire Emblem: Thracia 776.
On the combined Fire Emblem Heroes tier list Ascended Mareeta is C tier, 407th of the 849 characters ranked, from where 2 community tier lists put Ascended Mareeta.
Profile
Ascended Mareeta carries the title "Astra Awakened".
Stats
- HP387th of 87340
- Atk269th of 85640
- Spd114th of 85643
- Def238th of 85634
- Res492nd of 85625
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster, and the place is out of every character with that stat.
Skills
5Ascending Blade
Weapon · Might 16 · Range 1Accelerates Special trigger (cooldown count-1). At the start of turn 1, grants Special cooldown count-1. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and after combat, grants Special cooldown count-1.
Vital Astra
Special · Cooldown 2Boosts damage by 30% of unit's Spd. If unit's Special is ready and unit's Spd > foe's Spd, reduces damage from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). At the start of combat, if unit's Special is ready and unit's Spd > foe's Spd, reduces damage from attacks during combat by percentage = difference between stats × 3 (max 30%). (Damage-reduction effects above are considered non-Special effects, so skills like Deadeye still apply.)
Atk/Spd Solo 4
A skillIf unit is not adjacent to an ally, grants Atk/Spd+7 during combat.
Spurn 3
B skillIf unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit's HP ≤ 75% and unit's attack can trigger their Special, deals +5 damage when Special triggers.
Even Tempest 3
C skillAt start of even-numbered turns, unit can move 1 extra space. (That turn only. Does not stack.)



