
Attuned Eirika
Green Axe
Introduction
Attuned Eirika is a character in Fire Emblem Heroes. Attuned Eirika's weapon type is Green Axe and role is Infantry. Faction: Fire Emblem: The Sacred Stones.
Profile
Attuned Eirika carries the title "Resolute Princess".
Stats
- HP40
- Atk44
- Spd47
- Def35
- Res27
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.
Skills
6Sisterly Axe
Weapon · Might 16 · Range 1Accelerates Special trigger (cooldown count-1). If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7. At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 and【Dodge】to unit and allies within 2 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = 5 + number of foes within 3 rows or 3 columns centered on unit × 3 (max 14), reduces damage from foe's attacks by 20% of unit's Spd (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% (excluding area-of-effect Specials) during combat, and also, when unit deals damage to foe during combat, restores 7 HP to unit (triggers even if 0 damage is dealt). 【Dodge】 If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).
Gust
Special · Cooldown 3Boosts Special damage by 50% of unit's Spd when Special triggers. If unit's or foe's Special is ready or if unit's or foe's Special triggered before or during this combat, and if unit's Spd ≥ foe's Spd-4, reduces damage from foe's next attack during combat by 40% (once per combat; excluding area-of-effect Specials).
D Bonus Doubler
A skillUnit can counterattack regardless of foe's range. Grants Atk/Spd/Def/Res+X to unit during combat (X = highest bonus on each stat between unit and allies within 2 spaces of unit; calculates each stat bonus independently).
Moonlit Bangle Q
B skillIf foe initiates combat and unit's Spd ≥ foe's Spd-4, unit can counterattack before foe's first attack. Inflicts Atk/Spd/Def-5 on foe during combat. Unit deals damage = 25% of foe's Def (excluding area-of-effect Specials), grants Special cooldown count-1 to unit before unit's first attack and Special cooldown count-1 to unit before unit's first follow-up attack, and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
Time's Pulse 4
C skillAt start of turn, if Special cooldown count is at its maximum value, grants Special cooldown count-1. After combat, if Special cooldown count is at its maximum value, grants Special cooldown count-1.
Null C-Disrupt E
X skillNeutralizes effects that prevent unit's counterattacks during combat.



