Attuned Nino

Attuned Nino

Green DaggerS tier

Introduction

Attuned Nino is a character in Fire Emblem Heroes. Attuned Nino's weapon type is Green Dagger and role is Infantry. Faction: Fire Emblem: The Blazing Blade.

On our Fire Emblem Heroes tier list Attuned Nino is S tier, 51st of the 907 characters ranked, from where 3 current tier lists put Attuned Nino.

Is Attuned Nino good?

Dagger statball who gets stronger the more buffs her team is carrying. Göndul hands her and nearby allies Atk/Spd+6 every turn, then in combat turns the biggest bonus total around her into extra Atk (plus half that to Spd, Def and Res), cuts the foe's first hit by 30% and heals her 7 HP afterward.

Fanged Ties gives her an extra space, Canto (1) and a faster Special, so she can reach a target and finish it in one exchange. Physical attackers are the problem, since 38 HP and 26 Def at base won't hold for long.

Strengths

  • Team-wide Atk/Spd buff every turn
  • Extra movement plus Canto from Fanged Ties
  • Her Attuned skill stacks more first-hit damage reduction when she attacks
  • Heals after every combat

Weaknesses

  • Base 38 HP and 26 Def
  • Decent physical attackers can drop her in one or two hits

Profile

Attuned Nino carries the title "Fang's Heart".

Stats

  • HP38
  • Atk44
  • Spd47
  • Def26
  • Res33

At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.

Skills

6
  • Göndul

    Weapon · Might 14 · Range 2

    Accelerates Special trigger (cooldown count-1). At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or foe's Range = 2, grants Atk/Spd/Def/Res+5 to unit, grants bonus to unit's Atk = X and Spd/Def/Res = 50% of X (X = highest total bonuses among unit and allies within 3 spaces of unit), and reduces damage from foe's first attack by 30% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes) during combat, and restores 7 HP to unit after combat. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.

  • Draconic Aura

    Special · Cooldown 3

    Boosts damage by 30% of unit's Atk.

  • Flash Sparrow

    A skill

    If unit initiates combat, grants Atk/Spd+7 to unit during combat, and also, if unit's Spd ≥ foe's Spd-5, grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack).

  • Spd/Def Tempo 4

    B skill

    Inflicts Spd/Def-4 on foe, neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit, and reduces the percentage of foe's non-Special "reduces damage by X%" skills by 50% during combat (example: a foe with a "reduces damage by 45%" skill would reduce damage by 23% instead).

  • Fanged Ties

    C skill

    At start of turn, if unit is within 2 spaces of an ally, grants "unit can move 1 extra space (that turn only, does not stack)" and【Canto (1)】to unit for 1 turn, and also grants the following effect to unit based on the value of unit's Special cooldown count: if at its maximum value, grants Special cooldown count-2; if at its maximum value - 1, grants Special cooldown count-1. 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)

  • Fleeting Echo

    X skill

    If unit initiates combat, grants Spd+2 to unit and reduces damage from foe's first attack by 30% during combat.

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