
Brave Eirika
Blue LanceB tier
Introduction
Brave Eirika is a character in Fire Emblem Heroes. Brave Eirika's weapon type is Blue Lance and role is Cavalry. Faction: Fire Emblem: The Sacred Stones.
On the combined Fire Emblem Heroes tier list Brave Eirika is B tier, 150th of the 849 characters ranked, from where 2 community tier lists put Brave Eirika.
What Brave Eirika does
A cavalry attacker built to hit and move on. Binding Reginleif is effective against armor and cavalry, adds 5 to all stats and stops foes from blocking
Eirika's follow-up when initiating, and Moonlight Bangle adds Canto (2) plus extra Special damage based on the foe's Def.
Atk/Spd Menace lowers the closest foes' Atk/Spd by 6 each turn and raises
Eirika's by the same.
Profile
Brave Eirika carries the title "Pledged Restorer".
Stats
- HP576th of 87339
- Atk269th of 85640
- Spd143rd of 85642
- Def429th of 85628
- Res556th of 85624
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster, and the place is out of every character with that stat.
Skills
5Binding Reginleif
Weapon · Might 16 · Range 1Accelerates Special trigger (cooldown count-1). Effective against armored and cavalry foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 during combat, reduces damage from foe's first attack by 30%, and also, if unit initiates combat, neutralizes effects that prevent unit's follow-up attacks.
Luna
Special · Cooldown 3Treats foe's Def/Res as if reduced by 50% during combat.
Surge Sparrow
A skillIf unit initiates combat, grants Atk/Spd+7 to unit during combat, and also, if unit deals damage to foe using a Special, restores HP = X% of unit's max HP (X = unit's max Special cooldown count value × 20, + 10; max 100). (Triggers even if 0 damage is dealt.)
Moonlight Bangle
B skillEnables【Canto (2)】. Neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. Deals damage = X% of foe's Def when Special triggers (X = unit's max Special cooldown count value × 10, + 20). 【Canto (2)】 After an attack, Assist skill, or structure destruction, unit can move 2 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
Atk/Spd Menace
C skillAt start of turn, if unit is within 4 spaces of a foe, inflicts Atk/Spd-6 on closest foes through their next actions and grants Atk/Spd+6 to unit for 1 turn.



