
Brave Gullveig
Blue TomeA tier
Introduction
Brave Gullveig is a character in Fire Emblem Heroes. Brave Gullveig's weapon type is Blue Tome and role is Flying. Faction: Fire Emblem Heroes.
On our Fire Emblem Heroes tier list Brave Gullveig is A tier, 265th of the 907 characters ranked, from where 3 current tier lists put Brave Gullveig.
Is Brave Gullveig good?
Flying attacker who can take up to three actions in one turn. Her refined The Cycle's Turn grants another action after she uses Canto following a fight, and Gold Unwinding adds a separate extra action, though that one needs two turns to come back and leaves her with Gravity.
On top of that, the weapon debuffs and exposes every foe in her 3-row, 3-column zone, and gives her stats that climb with the turn count, Spd-based true damage and Null Follow-Up. Mages and archers are the danger, with her Res at 19 base and bows dealing 1.5x.
Strengths
- Up to three attacks per turn
- Debuffs and Exposure on foes around her
- Null Follow-Up and true damage
- Big first-hit damage reduction from Gold Unwinding
Weaknesses
- Base 19 Res
- Bows and flier-effective weapons deal 1.5x
- Gold Unwinding's extra action has a cooldown and inflicts Gravity
Profile
Brave Gullveig carries the title "Seer Beyond Time".
Stats
- HP40
- Atk45
- Spd47
- Def27
- Res19
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.
Skills
5The Cycle's Turn
Weapon · Might 14 · Range 2Enables【Canto (1)】. Accelerates Special trigger (cooldown count-1). If unit initiates combat or【Bonus】is active on unit, grants Atk/Spd/Def/Res+5 to unit, grants Atk/Spd+X to unit (X = number of turns × 2; max 10), deals damage = 20% of unit's Spd (including when dealing damage with a Special triggered before combat), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Luna
Special · Cooldown 3Treats foe's Def/Res as if reduced by 50% during combat.
Flared Sparrow
A skillIf unit initiates combat, deals 7 damage to foe as combat begins (effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1), grants Atk/Spd+7 to unit during combat, and applies【Divine Vein (Flame)】 on 5 spaces in a line centered on foe's space (oriented left to right based on the direction unit is facing) for 1 turn after combat. 【Divine Vein (Flame)】 Applies the following effects on space: Acts as difficult terrain for foes with Range = 2 (moving over this space costs +1 movement; does not apply to "cannot be slowed by terrain" effects; movement cost cannot exceed unit's allowed movement). At start of enemy phase, deals 7 damage to foe, and also, as combat begins, deals an additional 7 damage to foe (effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1). (Divine Vein effects do not stack; replaces any existing Divine Vein effect; Divine Vein effects applied simultaneously cancel each other out.)
Gold Unwinding
B skillInflicts Spd/Res-5 on foe during combat. At start of combat, if unit's HP ≥ 50% and unit initiates combat, reduces damage from foe's first attack by 60% during combat. If unit initiates combat, grants another action to unit after combat, and inflicts【Gravity】on unit and Pair Up cohort through their next action (will not trigger again for 2 turns after triggering). 【Gravity】 Restricts target's movement to 1 space through its next action.
Atk/Spd Oath 4
C skillAt start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." If unit is within 2 spaces of an ally, grants Atk/Spd+3 to unit during combat.



