Citrinne

Caring Noble

Citrinne

/Green Tome/Infantry

Fire Emblem Engage

Btier

Introduction

Citrinne is a character in Fire Emblem Heroes. Citrinne's weapon type is Green Tome and role is Infantry. Faction: Fire Emblem Engage.

On our Fire Emblem Heroes tier list Citrinne is B tier, 392nd of the 907 characters ranked, from where 3 current tier lists put Citrinne.

Profile

Citrinne carries the title "Caring Noble".

Stats

  • HP38
  • Atk46
  • Spd27
  • Def22
  • Res44

At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.

Skills

4
  • Tome of Luxuries

    Weapon · Might 14 · Range 2

    Accelerates Special trigger (cooldown count-1). At the start of turn 1, grants Special cooldown count-2 to unit. At start of turn, if unit's HP ≥ 25%, grants "if unit initiates combat, unit makes a guaranteed follow-up attack" to unit for 1 turn. After start-of-turn skills trigger, if unit's HP ≥ 25%, grants any【Bonus】effects active on unit (including stat bonuses; excluding "unit can move 1 extra space" and【Pathfinder】) to allies within 2 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat and deals damage = 15% of unit's Res (including when dealing damage with a Special triggered before combat). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). 【Pathfinder】 When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.)

  • Iceberg

    Special · Cooldown 3

    Boosts damage by 50% of unit's Res.

  • Special Spiral 4

    B skill

    Deals +5 damage when Special triggers. If Special triggers, neutralizes "reduces damage by X%" effects from non-Special skills (excluding area-of-effect Specials). If Special triggers before or during combat, grants Special cooldown count-2 after combat.

  • Atk/Res Oath 4

    C skill

    At start of turn, if unit is within 2 spaces of an ally, grants Atk/Res+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." If unit is within 2 spaces of an ally, grants Atk/Res+3 to unit during combat.

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