
Caring Noble
Citrinne
/
Green Tome/Infantry
Fire Emblem Engage
Introduction
Citrinne is a character in Fire Emblem Heroes. Citrinne's weapon type is Green Tome and role is Infantry. Faction: Fire Emblem Engage.
On our Fire Emblem Heroes tier list Citrinne is B tier, 392nd of the 907 characters ranked, from where 3 current tier lists put Citrinne.
Profile
Citrinne carries the title "Caring Noble".
Stats
- HP38
- Atk46
- Spd27
- Def22
- Res44
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.
Skills
4Tome of Luxuries
Weapon · Might 14 · Range 2Accelerates Special trigger (cooldown count-1). At the start of turn 1, grants Special cooldown count-2 to unit. At start of turn, if unit's HP ≥ 25%, grants "if unit initiates combat, unit makes a guaranteed follow-up attack" to unit for 1 turn. After start-of-turn skills trigger, if unit's HP ≥ 25%, grants any【Bonus】effects active on unit (including stat bonuses; excluding "unit can move 1 extra space" and【Pathfinder】) to allies within 2 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat and deals damage = 15% of unit's Res (including when dealing damage with a Special triggered before combat). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). 【Pathfinder】 When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.)
Iceberg
Special · Cooldown 3Boosts damage by 50% of unit's Res.
Special Spiral 4
B skillDeals +5 damage when Special triggers. If Special triggers, neutralizes "reduces damage by X%" effects from non-Special skills (excluding area-of-effect Specials). If Special triggers before or during combat, grants Special cooldown count-2 after combat.
Atk/Res Oath 4
C skillAt start of turn, if unit is within 2 spaces of an ally, grants Atk/Res+6 and the following status to unit for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." If unit is within 2 spaces of an ally, grants Atk/Res+3 to unit during combat.



