
Dagr: Sunny Bloom
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Red Sword/Infantry
Fire Emblem Heroes
Introduction
Dagr: Sunny Bloom is a character in Fire Emblem Heroes. Dagr: Sunny Bloom's weapon type is Red Sword and role is Infantry. Faction: Fire Emblem Heroes.
On our Fire Emblem Heroes tier list Dagr: Sunny Bloom is S tier, 78th of the 907 characters ranked, from where 2 current tier lists put Dagr: Sunny Bloom.
Profile
Dagr: Sunny Bloom carries the title "Sunny Bloom".
Stats
- HP40
- Atk45
- Spd47
- Def37
- Res30
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.
Skills
5Veðrfölnir's Edge
Weapon · Might 16 · Range 1Accelerates Special trigger (cooldown count-1). At start of turn, if there is an ally within 3 rows or 3 columns centered on unit, grants Atk/Spd+6 and【Null Follow-Up】to unit and allies within 3 rows or 3 columns centered on unit for 1 turn. If unit initiates combat or if there is an ally within 3 rows or 3 columns centered on unit, grants bonus to unit's Atk/Spd/Def/Res = 5 + number of allies within 3 rows or 3 columns centered on unit × 3 (max 14), neutralizes unit's penalties, neutralizes effects that inflict "Special cooldown charge -X" on unit, unit deals +X damage, and reduces damage from foe's first attack by 50% of X during combat (X = highest total bonuses among unit and allies within 3 rows or 3 columns centered on unit; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and also, when foe's attack triggers foe's Special, reduces Special damage by 50% of X (excluding area-of-effect Specials). 【Null Follow-Up】 If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn.
Reposition Gait
Assist · Range 1Target ally moves to opposite side of unit. If unit uses an Assist skill on the current turn, enables【Canto (1)】. 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
Atk/Spd Excel
A skillIf unit or foe initiates combat after moving to a different space, grants Atk/Spd+6 and Atk/Spd+X to unit during combat (X = number of spaces from start position to end position of whoever initiated combat; max 4), and also, if unit initiates combat, reduces damage from foe's attacks by X × 3 during combat (excluding area-of-effect Specials). If foe's attack triggers foe's Special, reduces damage dealt to unit by X × 3 during combat (excluding area-of-effect Specials).
Veðrfölnir's Wing
B skillEffect:【Pathfinder】 At start of turn, if unit is on a team with only 1 support partner, grants【Pathfinder】to support partner for 1 turn. At start of turn, if unit is not on a team with support partner and if there is only 1 ally who has the highest Def, grants【Pathfinder】to that ally for 1 turn. At start of combat, if unit's HP ≥ 25%, inflicts penalty on foe's Atk/Spd/Def = 5 + current bonus on each of foe's stats × 2 (calculates each stat penalty independently; example: if foe has a +7 bonus to Atk, inflicts Atk-19, for a net penalty of Atk-12), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials), and restores 7 HP to unit after combat. 【Pathfinder】 When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.)
Firm Canto Curb
C skillIf foe within 4 spaces of this unit triggers Canto, inflicts【Canto Control】on that foe. Prevents "after start-of-turn skills trigger, action ends immediately" status effects from being inflicted on unit and allies within 3 spaces of unit. For unit and allies within 3 spaces of unit, neutralizes "action ends immediately" effects from foe's skills or the "after start-of-turn skills trigger, action ends immediately" status (does not neutralize effects from Aether Raid structures or the special slot). 【Canto Control】 Limits the number of spaces unit can move with Canto through their next action. If unit's Range = 1, unit can move 1 space when Canto triggers. If unit's Range = 2, unit's action ends when Canto triggers.



