Fallen Edelgard

Fallen Edelgard

Colorless BeastS tier

Introduction

Fallen Edelgard is a character in Fire Emblem Heroes. Fallen Edelgard's weapon type is Colorless Beast and role is Armored. Faction: Fire Emblem: Three Houses.

On our Fire Emblem Heroes tier list Fallen Edelgard is S tier, 29th of the 907 characters ranked, from where 5 current tier lists put Fallen Edelgard.

Profile

Fallen Edelgard carries the title "Hegemon Husk".

Stats

  • HP45
  • Atk42
  • Spd14
  • Def44
  • Res39

At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.

Skills

5
  • Twin-Crest Power

    Weapon · Might 14 · Range 1

    Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-6 on foe during combat and unit and foe both cannot make a follow-up attack, and also, if unit initiates combat while transformed, grants another action to unit after combat. (Once per turn.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and unit can counterattack regardless of foe's range.

  • Bonfire

    Special · Cooldown 3

    Boosts damage by 50% of unit's Def.

  • Atk/Def Ideal 4

    A skill

    At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Def+7 to unit during combat. At start of combat, if unit's HP = 100% and【Bonus】is active on unit, grants an additional Atk/Def+2 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

  • Armored Wall

    B skill

    At start of combat, if unit's HP ≥ 25%, grants Special cooldown charge +1 to unit, inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat. During unit's first combat in player phase or enemy phase, at start of combat, if unit's HP ≥ 25% while transformed, reduces damage from foe's first attack by 40%.

  • Armored Stride 3

    C skill

    At start of turn, if unit is not adjacent to an ally, unit can move 1 extra space. (That turn only. Does not stack.)

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