Fallen Tibarn

Fallen Tibarn

Blue Beast

Introduction

Fallen Tibarn is a character in Fire Emblem Heroes. Fallen Tibarn's weapon type is Blue Beast and role is Flying. Faction: Fire Emblem: Radiant Dawn.

Profile

Fallen Tibarn carries the title "Storm King".

Stats

  • HP43
  • Atk49
  • Spd42
  • Def48
  • Res18

At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.

Skills

5
  • Arcane Fury Bite

    Weapon · Might 14 · Range 1

    Accelerates Special trigger (cooldown count-1). For foes within 3 rows or 3 columns centered on unit, inflicts Atk/Spd/Def/Res-5, neutralizes foe's bonuses, and foe suffers +10 damage from attacks during combat (excluding area-of-effect Specials). Grants Atk/Spd/Def/Res+10 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), reduces damage from foe's Specials by an additional 15 (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). At start of turn, if unit is adjacent to only beast or dragon allies or is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit and unit can move 1 extra space (that turn only; does not stack).

  • Sturdy Laguz

    Special · Cooldown 5

    When Special triggers, boosts damage by unit's Def. Reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). If unit is transformed, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).

  • Atk/Def Excel

    A skill

    If unit or foe initiates combat after moving to a different space, grants Atk/Def+6 and Atk/Def+X to unit during combat (X = number of spaces from start position to end position of whoever initiated combat; max 4), and also, if unit initiates combat, reduces damage from foe's attacks by X × 3 during combat (excluding area-of-effect Specials). If foe's attack triggers foe's Special, reduces damage dealt to unit by X × 3 during combat (excluding area-of-effect Specials).

  • Chaos Torrent

    B skill

    Enables【Canto (Dist. +1; Max 4)】. Removes the condition to transform. If defending in Aether Raids, at the start of enemy turn 1, if unit can transform, unit transforms. At start of turn, and after unit acts (if Canto triggers, after Canto), inflicts Atk/Def-7, 【Frozen】, and【Sabotage】on closest foes and any foe within 2 spaces of those foes through their next actions. Inflicts Atk/Spd/Def-5 on foe, deals damage = 20% of unit's Def (excluding area-of-effect Specials), and reduces damage from foe's attacks by 20% of unit's Def during combat (excluding area-of-effect Specials). If unit has not used or been the target of an Assist skill during the current turn, grants another action to unit and inflicts【Isolation】 on unit and Pair Up cohort through their next action in the following cases: A) unit initiated combat, or B) unit took action without entering combat (takes priority over Canto; once per turn, with A and B counted separately; does not trigger when affected by effects of Foresight Snare or traps in Aether Raids). 【Canto (Dist. +1; Max 4)】 After an attack, Assist skill, or structure destruction, unit can move spaces = number of spaces from start position to end position of unit before the above, +1. (Max 4.) 【Frozen】 Increases Spd difference necessary for unit to make a follow-up attack by X and decreases Spd difference necessary for foe to make a follow-up attack by X during combat (if foe's Def > unit's Def, X = 10 + difference between Def stats × 2; otherwise, X = 10). 【Sabotage】 Inflicts penalty on unit's Atk/Spd/Def/Res during combat = highest penalty on each stat between unit and allies within 2 spaces of unit. Calculates each stat penalty independently. 【Isolation】 Target cannot use or be the target of Assist skills through its next action. (Target can neither use nor be the target of skills like Dance and Sing, skills that neutralize penalties, like Restore and Harsh Command+, etc.)

  • Dark Beast Agility

    C skill

    Inflicts Atk/Spd/Def-4 on foe, disables skills of all foes excluding foe in combat, unit deals +5 damage (excluding area-of-effect Specials), and reduces damage from foe's first attack by 5 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.

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