Felix

Felix

Red SwordA tier

Introduction

Felix is a character in Fire Emblem Heroes. Felix's weapon type is Red Sword and role is Infantry. Faction: Fire Emblem: Three Houses.

On our Fire Emblem Heroes tier list Felix is A tier, 99th of the 907 characters ranked, from where 3 current tier lists put Felix.

Profile

Felix carries the title "Lone-Wolf Blade".

Stats

  • HP40
  • Atk46
  • Spd46
  • Def31
  • Res25

At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.

Skills

5
  • Lone-Wolf Blade

    Weapon · Might 16 · Range 1

    Accelerates Special trigger (cooldown count-1). If unit's HP ≥ 25% at start of turn, grants the following effect to unit at start of turn, or if unit's HP ≥ 25% at start of combat, grants the following effect to unit after combat: if unit's Special cooldown count is at its maximum value, grants Special cooldown count-2 to unit; if unit's Special cooldown count is at its maximum value - 1, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 30%, and also, if unit is not adjacent to an ally, inflicts Atk/Spd/Def-5 on foe during combat.

  • Godlike Reflexes

    Special · Cooldown 3

    If unit's Spd ≥ foe's Spd-4 and unit's Special is ready or unit's Special triggered during combat, deals damage = 15% of unit's Spd. When Special triggers, reduces damage from foe's attack by 40%. (Special triggers only if unit's Spd ≥ foe's Spd-4.)

  • Atk/Spd Finish 4

    A skill

    If unit is within 3 spaces of an ally, grants Atk/Spd+7 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials), and when unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.)

  • Atk/Spd Bulwark 3

    B skill

    Foes with Range = 1 cannot move through spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Atk/Spd-4 on foe during combat. Restores 7 HP to unit after combat.

  • Spd Smoke 4

    C skill

    After combat, inflicts Spd-7 on target and foes within 2 spaces of target through their next actions, and grants Spd+6 and【Dodge】 to unit for 1 turn. 【Dodge】 If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).

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