
Desert Tiger
Gerik
/
Green Axe/Infantry
Fire Emblem: The Sacred Stones
Introduction
Gerik is a character in Fire Emblem Heroes. Gerik's weapon type is Green Axe and role is Infantry. Faction: Fire Emblem: The Sacred Stones.
On the combined Fire Emblem Heroes tier list Gerik is B tier, 184th of the 849 characters ranked, from where 2 community tier lists put Gerik.
Profile
Gerik carries the title "Desert Tiger". Gerik is a male Human.
Stats
- HP40th of 87347
- Atk392nd of 85637
- Spd330th of 85636
- Def364th of 85630
- Res643rd of 85622
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster, and the place is out of every character with that stat.
Skills
5Desert-Tiger Axe
Weapon · Might 16 · Range 1At the start of turn 1, grants Special cooldown count-1 to unit and allies with HP < unit's HP. At start of turn, grants Atk/Spd+6, "neutralizes unit's penalties during combat," and【Null Panic】 to unit and allies with HP < unit’s HP for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat. 【Null Panic】 If unit is inflicted with Panic (bonuses converted into penalties), neutralizes the "converts bonuses on target into penalties" effect for 1 turn. (Even though the effect is neutralized, the Panic status remains, and is treated as a Penalty status.)
Moonbow
Special · Cooldown 2Treats foe's Def/Res as if reduced by 30% during combat.
Darting Blow 4
A skillIf unit initiates combat, grants Spd+9 during combat.
Sudden Panic 3
B skillAt start of turn, if any foe's HP ≤ unit's HP-1 and that foe is adjacent to another foe, inflicts 【Panic】on that foe. 【Panic】 Converts bonuses on unit into penalties through its next action.
Infantry Pulse 3
C skillAt the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP < unit’s HP. (Stacks with similar skills.)
Art




