
Dark Emperor
Hardin
/
Blue Lance/Armored
Fire Emblem: Mystery of the Emblem
Introduction
Hardin is a character in Fire Emblem Heroes. Hardin's weapon type is Blue Lance and role is Armored. Faction: Fire Emblem: Mystery of the Emblem.
On the combined Fire Emblem Heroes tier list Hardin is B tier, 191st of the 849 characters ranked, from where 2 community tier lists put Hardin.
Profile
Hardin carries the title "Dark Emperor". Hardin is a male Human.
Stats
- HP284th of 87341
- Atk233rd of 85641
- Spd103rd of 85644
- Def289th of 85632
- Res681st of 85621
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster, and the place is out of every character with that stat.
Skills
4Coyote's Lance
Weapon · Might 16 · Range 1Accelerates Special trigger (cooldown count-1). At start of turn, if unit is within 3 spaces of an ally, grants Atk/Spd+6 and the following effect to unit and cavalry allies within 3 spaces of unit for 1 turn: "If unit initiates combat, unit makes a guaranteed follow-up attack." If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 to unit during combat, reduces damage from foe's first attack by 40%, and deals damage = number of spaces from start position to end position of whoever initiated combat × 3 (max: 9). (Except when dealing damage with area-of-effect Specials.)
Draconic Aura
Special · Cooldown 3Boosts damage by 30% of unit's Atk.
Surge Sparrow
A skillIf unit initiates combat, grants Atk/Spd+7 to unit during combat, and also, if unit deals damage to foe using a Special, restores HP = X% of unit's max HP (X = unit's max Special cooldown count value × 20, + 10; max 100). (Triggers even if 0 damage is dealt.)
A/S Near Trace 3
B skillEnables【Canto (Rem. +1)】. Inflicts Atk/Spd-3 on foe during combat. 【Canto (Rem. +1)】 After an attack, Assist skill, or structure destruction, unit can move again. The distance of the movement is the remaining movement the unit had before the actions listed above+1 (If unit used a movement skill that warps them, the remainder is 0). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
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