Hardin

Dark Emperor

Hardin

/Blue Lance/Armored

Fire Emblem: Mystery of the Emblem

Atier

Introduction

Hardin is a character in Fire Emblem Heroes. Hardin's weapon type is Blue Lance and role is Armored. Faction: Fire Emblem: Mystery of the Emblem.

On our Fire Emblem Heroes tier list Hardin is A tier, 163rd of the 907 characters ranked, from where 5 current tier lists put Hardin.

Profile

Hardin carries the title "Dark Emperor". Hardin is a male Human.

Background

Hardin appeared in the original game, 1, as the regent of Aurelis and eventual companion of Marth's band.

He becomes a main villain for the majority of 3 due to the influence of the dark mage Gharnef and the Darksphere.

He is also known as Coyote.

The woman mentioned in some of Hardin's quotes is Nyna, the princess of Archanea, and also Hardin's wife.

However, the two only married for political reasons as Nyna was still in love with Camus and could not love Hardin back.

This is the reason why Hardin fell into darkness.

Stats

  • HP41
  • Atk41
  • Spd44
  • Def32
  • Res21

At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster.

Skills

4
  • Coyote's Lance

    Weapon · Might 16 · Range 1

    Accelerates Special trigger (cooldown count-1). At start of turn, if unit is within 3 spaces of an ally, grants Atk/Spd+6 and the following effect to unit and cavalry allies within 3 spaces of unit for 1 turn: "If unit initiates combat, unit makes a guaranteed follow-up attack." If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 to unit during combat, reduces damage from foe's first attack by 40%, and deals damage = number of spaces from start position to end position of whoever initiated combat × 3 (max: 9). (Except when dealing damage with area-of-effect Specials.)

  • Draconic Aura

    Special · Cooldown 3

    Boosts damage by 30% of unit's Atk.

  • Surge Sparrow

    A skill

    If unit initiates combat, grants Atk/Spd+7 to unit during combat, and also, if unit deals damage to foe using a Special, restores HP = X% of unit's max HP (X = unit's max Special cooldown count value × 20, + 10; max 100). (Triggers even if 0 damage is dealt.)

  • A/S Near Trace 3

    B skill

    Enables【Canto (Rem. +1)】. Inflicts Atk/Spd-3 on foe during combat. 【Canto (Rem. +1)】 After an attack, Assist skill, or structure destruction, unit can move again. The distance of the movement is the remaining movement the unit had before the actions listed above+1 (If unit used a movement skill that warps them, the remainder is 0). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)

Art

Hardin key art

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