
Death Sovereign
Hel
/
Green Axe/Flying
Fire Emblem Heroes
Introduction
Hel is a character in Fire Emblem Heroes. Hel's weapon type is Green Axe and role is Flying. Faction: Fire Emblem Heroes.
On the combined Fire Emblem Heroes tier list Hel is A tier, 78th of the 849 characters ranked, from where 2 community tier lists put Hel.
What Hel does
A flier that hits most foes on their Res and is hard to kill in a single fight. Hel's Reaper targets Res against anything not using magic or a staff and lets Hel survive a lethal blow at 1 HP once per combat, and Inevitable Death+ lets Hel warp next to any foe within 4 spaces while taking 5 off the stats of foes within 2.
Distant Pressure allows counters at any range.
Profile
Hel carries the title "Death Sovereign". Hel is a female Deity. Hel stands 204cm (about 6'8) tall.
Stats
- HP387th of 87340
- Atk341st of 85638
- Spd172nd of 85641
- Def364th of 85630
- Res775th of 85618
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster, and the place is out of every character with that stat.
Skills
5Hel's Reaper
Weapon · Might 16 · Range 1Accelerates Special trigger (cooldown count-1). Neutralizes "effective against flying" bonuses. If foe does not use magic or staff, calculates damage using foe's Res, and if unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)
Luna
Special · Cooldown 3Treats foe's Def/Res as if reduced by 50% during combat.
Distant Pressure
A skillUnit can counterattack regardless of foe's range. At start of combat, if unit's HP ≥ 25%, grants Spd+5 during combat, but after combat, if unit attacked, deals 5 damage to unit.
Guard Bearing 3
B skillDuring unit's first combat in enemy phase, if foe initiates combat, reduces damage from foe's first attack by 50%.
Inevitable Death+
C skillFor each foe within 4 spaces of unit, unit can move to any of the nearest spaces adjacent to that foe (unless space is impassible terrain). Inflicts Atk/Spd/Def/Res-5 on foes within 2 spaces of unit during combat. If unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
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