
Worldly Mage
Hugh
/Red Tome/Infantry
Fire Emblem: The Binding Blade
Introduction
Hugh is a character in Fire Emblem Heroes. Hugh's weapon type is Red Tome and role is Infantry. Faction: Fire Emblem: The Binding Blade.
On the combined Fire Emblem Heroes tier list Hugh is B tier, 322nd of the 849 characters ranked, from where 2 community tier lists put Hugh.
Profile
Hugh carries the title "Worldly Mage". Hugh is a male Human.
Stats
- HP387th of 87340
- Atk341st of 85638
- Spd143rd of 85642
- Def462nd of 85627
- Res556th of 85624
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster, and the place is out of every character with that stat.
Skills
4Sell-Spell Tome
Weapon · Might 14 · Range 2Grants Spd+3. At start of combat, if unit's HP ≥ 25%, grants bonus to Atk/Spd/Def/Res during combat based on the number of times unit has been enhanced using Dragonflowers. (Five or more times grants +7, four times grants +6, three times grants +5, and two or fewer times grants +4.) At start of combat, if unit's HP ≥ 25% and unit has been enhanced using Dragonflowers three or more times, grants further bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently.
Moonbow
Special · Cooldown 2Treats foe's Def/Res as if reduced by 30% during combat.
Spd/Def Ideal 4
A skillAt start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Def+7 to unit during combat. At start of combat, if unit's HP = 100% and【Bonus】is active on unit, grants an additional Spd/Def+2 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Rouse Atk/Spd 4
C skillAt start of turn, if unit is not adjacent to an ally, grants Atk/Spd+6 and【Null Panic】to unit for 1 turn. 【Null Panic】 If unit is inflicted with Panic (bonuses converted into penalties), neutralizes the "converts bonuses on target into penalties" effect for 1 turn. (Even though the effect is neutralized, the Panic status remains, and is treated as a Penalty status.)



