Legendary Azura

Legendary Azura

Blue TomeS tier

Introduction

Legendary Azura is a character in Fire Emblem Heroes. Legendary Azura's weapon type is Blue Tome and role is Flying. Faction: Fire Emblem Fates.

On the combined Fire Emblem Heroes tier list Legendary Azura is S tier, 32nd of the 849 characters ranked, from where 2 community tier lists put Legendary Azura.

What Legendary Azura does

A flying refresher who spreads an ally's best buff across all four stats. When Azura dances, Prayer Wheel raises every stat of the target by their highest bonus (a +6 Atk becomes +6 to all), and Gray Waves II gives infantry and flying targets an extra space of movement and Null Panic.

Aerobatics lets Azura warp next to infantry, armored or cavalry allies within 2 spaces.

Profile

Legendary Azura carries the title "Vallite Songstress".

Stats

  • HP854th33
  • Atk771st30
  • Spd380th35
  • Def764th17
  • Res556th24

At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster, and the place is out of every character with that stat.

Skills

6
  • Prayer Wheel

    Weapon · Might 14 · Range 2

    Grants Spd+3. If a skill like Sing or Dance is used, grants bonus to target's Atk/Spd/Def/Res = highest bonus on target ally for 1 turn. (Example: if target has a +6 bonus to Atk, grants Atk/Spd/Def/Res+6.)

  • Gray Waves II

    Assist · Range 1

    Grants another action to target ally, and if target is an infantry or flying ally, grants 【Null Panic】to target and target can move 1 extra space. (That turn only. Does not stack. Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.) 【Null Panic】 If unit is inflicted with Panic (bonuses converted into penalties), neutralizes the "converts bonuses on target into penalties" effect for 1 turn. (Even though the effect is neutralized, the Panic status remains, and is treated as a Penalty status.)

  • Atk/Spd Push 4

    A skill

    At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+7, but after combat, if unit attacked, deals 5 damage to unit.

  • B Duel Flying 3

    A skill

    Grants HP+5. If unit is 5★ and level 40 and unit's stats total less than 170, treats unit's stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)

  • Aerobatics 3

    B skill

    Unit can move to a space adjacent to any infantry, armored, or cavalry ally within 2 spaces.

  • Atk Tactic 3

    C skill

    At start of turn, grants Atk+6 to allies within 2 spaces for 1 turn. Granted only if number of that ally's movement type on current team ≤ 2.

More characters

All characters