
Legendary Dimitri
Blue LanceS tier
Introduction
Legendary Dimitri is a character in Fire Emblem Heroes. Legendary Dimitri's weapon type is Blue Lance and role is Infantry. Faction: Fire Emblem: Three Houses.
On the combined Fire Emblem Heroes tier list Legendary Dimitri is S tier, 37th of the 849 characters ranked, from where 2 community tier lists put Legendary Dimitri.
Profile
Legendary Dimitri carries the title "Savior King".
Stats
- HP387th of 87340
- Atk233rd of 85641
- Spd172nd of 85641
- Def117th of 85637
- Res775th of 85618
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster, and the place is out of every character with that stat.
Skills
6Areadbhar
Weapon · Might 16 · Range 1Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 during combat, and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). (If area-of-effect Special triggers outside of combat, checks stats and conditions for damage reduction at time of trigger and again at start of combat.)
Blazing Wind
Special · Cooldown 4Before combat this unit initiates, foes in an area near target take damage equal to 1.5 x (unit's Atk minus foe's Def or Res).
Atk/Spd Clash 4
A skillIf unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 6. (X = number of spaces from start position to end position of whoever initiated combat; max 4.) If X ≥ 2, neutralizes unit's penalties to Atk/Spd during combat.
Sturdy Impact
A skillIf unit initiates combat, grants Atk+6, Def+10 during combat and foe cannot make a follow-up attack.
Atrocity II
B skillAt start of combat, if foe's HP ≥ 40%, inflicts Atk/Spd/Def-4 on foe, deals damage = 25% of unit's Atk (excluding area-of-effect Specials), and reduces damage from foe's first attack by 40% during combat, and also, after combat, inflicts Atk/Spd/Def/Res-6 and【Guard】 on target and foes within 3 spaces of target through their next actions and inflicts Special cooldown count+1 on those foes (no effect on Special cooldown counts already at maximum). 【Guard】 Inflicts Special cooldown charge -1 on unit per attack during combat through its next action. (Only highest value applied. Does not stack.)
Odd Tempest 3
C skillAt start of odd-numbered turns, unit can move 1 extra space. (That turn only. Does not stack.)



