Legendary Lilina

Legendary Lilina

Red TomeS tier

Introduction

Legendary Lilina is a character in Fire Emblem Heroes. Legendary Lilina's weapon type is Red Tome and role is Cavalry. Faction: Fire Emblem: The Binding Blade.

On the combined Fire Emblem Heroes tier list Legendary Lilina is S tier, 39th of the 849 characters ranked, from where 2 community tier lists put Legendary Lilina.

What Legendary Lilina does

A cavalry attacker with a pre-combat area Special. Gifted Magic II hits the target and nearby foes before a fight Lilina starts, then gives Canto to Lilina and allies within 3 rows or columns, and the Studied Forblaze charges it a step early on turn 1 while blocking both sides' skills that change attack order.

Pulse Smoke pushes back the Specials of the target and foes around it after combat.

Profile

Legendary Lilina carries the title "Firelight Leader".

Stats

  • HP576th39
  • Atk193rd42
  • Spd770th21
  • Def802nd16
  • Res68th40

At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster, and the place is out of every character with that stat.

Skills

5
  • Studied Forblaze

    Weapon · Might 14 · Range 2

    Accelerates Special trigger (cooldown count-1). At the start of turn 1, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 during combat and disables unit's and foe's skills that change attack priority.

  • Gifted Magic II

    Special · Cooldown 2

    Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk - foe's Def or Res). After combat, if unit's Special triggered, grants【Canto (1)】 to unit and allies within 3 rows or 3 columns centered on unit for 1 turn (granted even if unit's HP reaches 0). 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)

  • Atk/Res Solo 4

    A skill

    If unit is not adjacent to an ally, grants Atk/Res+7 during combat.

  • Sabotage A/R 3

    B skill

    At start of turn, if any foe's Res foe's Res, inflicts Atk/Res-X on foe during combat (X = 3 + highest penalty on each stat between target and foes within 2 spaces of target; calculates each stat penalty independently).

  • Pulse Smoke 3

    C skill

    Inflicts Special cooldown count+1 on target and foes within 2 spaces of target after combat. (No effect on Special cooldown counts already at maximum.)

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