
Legendary Lilina
Red TomeS tier
Introduction
Legendary Lilina is a character in Fire Emblem Heroes. Legendary Lilina's weapon type is Red Tome and role is Cavalry. Faction: Fire Emblem: The Binding Blade.
On the combined Fire Emblem Heroes tier list Legendary Lilina is S tier, 39th of the 849 characters ranked, from where 2 community tier lists put Legendary Lilina.
What Legendary Lilina does
A cavalry attacker with a pre-combat area Special. Gifted Magic II hits the target and nearby foes before a fight
Lilina starts, then gives Canto to
Lilina and allies within 3 rows or columns, and the Studied Forblaze charges it a step early on turn 1 while blocking both sides' skills that change attack order.
Pulse Smoke pushes back the Specials of the target and foes around it after combat.
Profile
Legendary Lilina carries the title "Firelight Leader".
Stats
- HP576th of 87339
- Atk193rd of 85642
- Spd770th of 85621
- Def802nd of 85616
- Res68th of 85640
At level 40 with 5 stars and neutral IVs. Each bar is measured against the highest value in the Fire Emblem Heroes roster, and the place is out of every character with that stat.
Skills
5Studied Forblaze
Weapon · Might 14 · Range 2Accelerates Special trigger (cooldown count-1). At the start of turn 1, grants Special cooldown count-1 to unit. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 during combat and disables unit's and foe's skills that change attack priority.
Gifted Magic II
Special · Cooldown 2Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk - foe's Def or Res). After combat, if unit's Special triggered, grants【Canto (1)】 to unit and allies within 3 rows or 3 columns centered on unit for 1 turn (granted even if unit's HP reaches 0). 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
Atk/Res Solo 4
A skillIf unit is not adjacent to an ally, grants Atk/Res+7 during combat.
Sabotage A/R 3
B skillAt start of turn, if any foe's Res foe's Res, inflicts Atk/Res-X on foe during combat (X = 3 + highest penalty on each stat between target and foes within 2 spaces of target; calculates each stat penalty independently).
Pulse Smoke 3
C skillInflicts Special cooldown count+1 on target and foes within 2 spaces of target after combat. (No effect on Special cooldown counts already at maximum.)



